Development Cycle Archive
Thread: Test Center Update Notes Mar 15, 2004
Corellian Corvette: Fixed another case where badges were not being granted.
Corellian Corvette: Fixed a bug where players would get an "engines normal" message after they've been set to explode.
Corellian Corvette: The boot disk and the droid maint. module are now taken away from players when they leave the corvette.
Corellian Corvette. Now everyone in the group will get the Rescue Mission reward when completing the mission instead of only the player who actually speaks to the rescue target.
Crafting: Based on your feedback we are reverting out the crafting experimentation change. (The changes will be going to live with the publish but will be reverted on live later this week.)
- Rate of experimentation will again be affected by the item attribute maximum
- Attribute maximum will again be affected by the resource maximum
thanks again rogue. the communication from the devs has been stellar.
just holler when TC is back up, and we'll bang the code against the curb some more.
SoE Devs came out of the closet to say:
SAKC, all the code is interrelated. reverting to the old crafting system isn't a simple push, unless they want to scrap the last several weeks of coding, and testing, and coding, and testing.
thanking the devs, then insulting them... not recommended as a positive reinforcement mechanism.
I would say that it make s a lot of sense that they are going to go ahead with the change and then remove it. It's likely that the crafting changes are in the code that we've already downloaded and it MUST be added to the existing code before it can be taken out... (No one wants sony DELETING files from your computer automatically).
Also this allows the playerbase in general to see the change in action so that our opinions will be based even more on fact than before incase they ever want to make a similar change again.
Thirdly, I bet they are as excited as many of us players to get this publish out, and dont want to further delay it if it's avoidable... ![]()
Good job devs
Rogue_5 wrote:
Crafting: Based on your feedback we are reverting out the crafting experimentation change. (The changes will be going to live with the publish but will be reverted on live later this week.)
- Rate of experimentation will again be affected by the item attribute maximum
- Attribute maximum will again be affected by the resource maximumPlease post any problems you encounter with these items in this thread.Thanks,
Thank god for that /lick devs
SAKyroCilliani wrote:
SoE Devs came out of the closet to say:(The changes will be going to live with the publish but will be reverted on live later this week.)While I appreciate the fact that you listened to us and saw the light of that retarded crafting change, jesus christ you are alllazy.
They cant just push a button and have just that part removed, true, they could wait another day or two and put the publish out without the changes but at least this way EVERYONE (not just TC) gets to play with the changes if they want to for a day and also help decide what tweaking can be done to make the change acceptable in the future.