Development Cycle Archive
Thread: Publish 7 Feedback: Combat Changes
That means I have exactly 2 specials left from a full combat profession and a half. LastDitch and FanShot.
At least I can still FeignDeath, I'm afraid I will have to, more than ever.
PS: I hope after helping the carbineers you will fix Pistoleer in P8 since now we are the most bugged ranged profession.
Tb though, this must have been one of the worst nerfs ever on defence, does it even work ? i mean even nuna's are hitting so often that im not sure wether they are related to jedi's or not, also what seems pretty pathetic is that they rollback crafting, allthough most crafters do like it after trying it for a few hours, but stuff like panic shot/warcry and defence is totally overlooked, the only ppl happy about this are the dancers, i agree that before it was a tad too much, but this is ridicolus, would love to see someone tell us what is going on, cus im pretty sure that not even the dev's know, i liked the big explanation on what they did to DE and so on, while defence got a "put a cap on defence to prevent stacking" if tkm melee and pistoleer melee def doesnt stack, u shouldnt name both melee, cus its so misleading.
One thing is for sure though, atm soe are acting as if they couldnt care less, when they arent respondig, whats this forum for anyway ? even a "we know its broken and are looking into it" or a "yes its that nerfed that we might as well just had removed all defence" would be nice, cus then we would know what we had to work with.
Once again, answer the damn questions.. or simply tell us that your not going to.. dont just sit on your **edit**in hands while all of your customers sit around frustrated. I have to admit that this game of cat and mouse has grown tiresome and if i weren't so addicted to his game i would quite. Have some respect for your customers. thanks.
Good job on fixing Carbineer. Sounds llike they are all working
Good Job on updating the HAR So the accuracy bonuses work. although why the HEAVY acid rifle is the only acid weapon in the game that is not at least AP1 absolutely boggles the mind.
Panic Shot is worthless, Iam for the most partunable to get more than the one mob in my limited cone to effectively delay them. Panic shot is no longer a viable special for me anymore.
Play a Smuggler!!! One of three iconic classes in all of Starwars. Han Solo, Land Calrissian anyone? Of course there is no content for you. Now that the other two Iconic classes are having, or have had, their revamps (Creature Handlers, and Image Designers). We will finally get our moment in the sun.........right?
At least I can understand Lekku!!
I'm a Master Smuggler 3344 Pistoleer.
I don't expect it to get un-nerfed really, but I am kind of curious as to what the justification was.
I don't normaly type in caps, BUT ANSER US!!!!!!!!!!!!!!!!!!!!!!
lisasdarren wrote:
To All you Min-Maxers out there who are complaining they don't have the numbers and can't min-max their character effectively...
Here is a lesson in how to design a character for a ROLE PLAYING GAME (thats the last 3 letters of the acronym mmorpg)
1 - Read the descriptions of the classes (not the stats)
2 - Decide on a concept, the role you want to play in the game
3 - Develop a personality to go with that role.
4- Pick the classes that best fit that role -
Want to be the hidden sniper? Rifleman Ranger
Want to be the pistol wielding crook? Smuggler pistoleer
Want to make clothes and cook? Chef tailor
5- Level those classes and play the role of your concept...
Notice i fail to mention working out exactly how much defense each class gives you or how much speed, well you get what the devs think a character that fills the role you have chosen think you should get, thats all that matters...
Play the game, play your character, if you just want to run around killing things go buy Jedi outcast, Doom 3 or whatever FPS takes your fancy... SWG is a ROLE PLAYING GAME and thanks to all the whinging min-maxers and powergamers who don't understand this the devs are having great difficulties in getting it balanced.
Hi! If you want to play a game with "classes" pick up EverQuest. This is SWG... it is INTENDED that you mix up skills & professions. That's not "cheating" an "exploit" or "illegal." This is a profession/skill-based game, NOT A CLASS-BASED GAME!!!
If you want to be a level 54 Mage... pick an appropriate game... SWG isn't it!
from the New Player Guide To Playing Star Wars Galaxies™: An Empire Divided™:
Unlike many traditional roleplaying games, there are no "levels" in Star Wars Galaxies™: An Empire Divided™. Instead, your character's advancement is much more flexible. Star Wars Galaxies is built around a skill-based system, in which the skills you possess largely define your character's abilities and relative strengths.
You may decide to make your character a jack-of-all-trades by learning many different professions, though each time you add a new profession, the skill point cost for gaining new skills increases. Instead you may concentrate on just a few areas for specialization, achieving mastery in just one or two professions. The higher-tier skills are generally more expensive to acquire, in both skill points and credits; they also have more rigorous prerequisites. Every character has a maximum learning capacity (pool of skill points) so no character will be able to master every skill at the same time.