Development Cycle Archive

Thread: Publish 9 Feedback: Hotfix Feedback July 6, 2004

MCORipper
Tue Jul 27, 2004 6:27 pm
#105

For what it's worth, Nvidia released new drivers today 7/27/04 I downloaded them and my problems seem to be fixed.



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Bryan1138
Tue Jul 27, 2004 6:50 pm
#106






Thunderheart wrote:





Merendel wrote:

CTD bug has reared its head with this patch. I and many others (acording to the tech suport board) have sudenly been afflicted by a bug involveing Nvidia cards with 256 megs of ram on systems with 768 megs or more of ram. Personaly I'm runing a GF FX 5700 256m with a gig of ram. all the way up till monday night my system ran just fine and I wasnt even aware that this bug existed for some people. Tuesday morning I log in get the patch start loading into the game and crash to desktop repeatedly. As per tips given by other players limiting my system to 512 megs of ram alows me to get into the game but that shouldnt be nessicary. While the game is playable with this work around I do notice a performance hit compaired to befor the patch when this limit was unnessicary.


snipit of the crash log showing the error that caused the dump.

automated crash dump from SwgClient_r.exe 83896.88652


SwgClient_r.exe: 83896.88652
unknown(0x02118E87) : FATAL 3691ac82: Could not lock dynamic ib 2087=err 1=discard 0=offset 1728=length 1/1=lock 1/1=discard



Thanks for the information. We have reproducible cases and our technical director is at microsoft now, working with them to finda solution to this problem.





Poor technical director.


Glad I'm still playing on my laptop rather than repairing and upgrading my desktop.





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Thunderheart
Wed Jul 28, 2004 12:15 am
#107






Merendel wrote:

CTD bug has reared its head with this patch. I and many others (acording to the tech suport board) have sudenly been afflicted by a bug involveing Nvidia cards with 256 megs of ram on systems with 768 megs or more of ram. Personaly I'm runing a GF FX 5700 256m with a gig of ram. all the way up till monday night my system ran just fine and I wasnt even aware that this bug existed for some people. Tuesday morning I log in get the patch start loading into the game and crash to desktop repeatedly. As per tips given by other players limiting my system to 512 megs of ram alows me to get into the game but that shouldnt be nessicary. While the game is playable with this work around I do notice a performance hit compaired to befor the patch when this limit was unnessicary.


snipit of the crash log showing the error that caused the dump.

automated crash dump from SwgClient_r.exe 83896.88652


SwgClient_r.exe: 83896.88652
unknown(0x02118E87) : FATAL 3691ac82: Could not lock dynamic ib 2087=err 1=discard 0=offset 1728=length 1/1=lock 1/1=discard



Thanks for the information. We have reproducible cases and our technical director is at microsoft now, working with them to finda solution to this problem.



Kurt "Thunderheart" Stangl
Community Relations Manager
HoTron-rex
Thu Jul 29, 2004 12:05 am
#108

So I'm glad you're working on this Nvidia fix TH, but what about the ATi CTD when playing in windowed mode if anything happens on your Taskbar.... i've been struggling with this one since publish 6 or 7. still no word at all



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DaRkMo0n
Sat Aug 21, 2004 12:40 pm
#109


h

Message Edited by DaRkMo0n on 08-21-2004 03:56 AM



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