Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
Raiyne
Sat Jul 24, 2004 5:26 am
#1107
If the inocculations are coming for poison/disease, knock it back 50 or 60%. 75% if you don't bring em in.
mobile_target
Sat Jul 24, 2004 5:58 am
#1108
Fix pistoleer so the special abilities at least work, not to mention making us *comparable* to other combat professions.
majorslappy
Sat Jul 24, 2004 6:48 am
#1109
Please put in hard speed caps in combat to differentiate the different combat profs. Unarmed should be faster at all levels than any other combat prof.
Vehon
Sat Jul 24, 2004 8:05 am
#1110
Increase our HAM through out the levels to 3K cap and get rid of buffs.
Vehon Argo
Flurry Server
majorslappy
Sat Jul 24, 2004 9:49 am
#1111
Historically, TKs were capable of somthing that made jedi respect/fear TKs. Put that in the game. Make TKs able to sense Jedi or maybe give TKs some resistance to jedi or a special attack vs. jedi.
majorslappy
Sat Jul 24, 2004 9:51 am
#1112
Make factional armor craftable and similar in resists to medium tohigh level armors like adv ubese and composite.
guz_ve
Sat Jul 24, 2004 10:16 am
#1114
Feomatar wrote:
Stop the jedis destroying our game.
This will be a good start...
Sorry but can write only 1 sentence in a issue that make me fell so frustrating.
1- Comat balance & GCW Revamp NOW
majorslappy
Sat Jul 24, 2004 10:17 am
#1115
Give smugglers an "escape combat" option. You know, slipping out the back door, saying "Hey look it's Elvis!"
guz_ve
Sat Jul 24, 2004 11:04 am
#1116
guz_ve wrote:
Feomatar wrote:
Stop the jedis destroying our game.
This will be a good start...
Sorry but can write only 1 sentence in a issue that make me fell so frustrating.
1- Comat balance & GCW Revamp NOW
Sorry is my first time i post here (but this delay is so bad for me that i need express my frustraition in some way) and i make a mistake ...
Sorry but cant write only 1 sentence in a issue that make me fell so frustrating:
01- Comat balance & GCW Revamp NOW, this is the priority not the JTS.
02- Stop all the work the work with jediswen p10 go live, i agree is important stop the holo-madnes but u go too far with the work & atention of jedis.
03- Find more Devs to make the work, thing go bad wen u cook 2 rabbits at the same time, one of rabbit will be finish burn, u cant have the same group of people working in 2 games. And we paying now for play SWG Empire Divided no JTS.
04- Fix all broken specials & skillsin each professions, if u was do it this many time ago u have now more happy players, i dont talk revamps of professions i just say fix the small things.
05- CM poison & disease power reduction (many people agree in 75%).
06- Make carbineer & pistoleer have a chance in PvP, im rifleman and is sad we cant see more diversity of warriors in combat.
07- Make mind can heal with medicine.
08- Craftable factional armors, just take the model of a composite and change the shappe, im only need more the fell of SW figthing whit troopers no a composite-war.
09- Make turrets only destroyables in the wov time & faction scanners more hard of destroy, wen is no-wov time the turrets & scanners only can be dissable for1 hour or more.
10- Un-nerf CH, let CH make someting in battles.
whoadae
Sat Jul 24, 2004 11:25 am
#1117
Remove combat medics offensive capabilities, ranged healing for 1k+ and the ability to heal mind is powerful enough in a new system.