Development Cycle Archive

Thread: Publish 7 Feedback: Open Discussion

Yprocs
Tue Mar 16, 2004 5:38 pm
#92

the "Droid Invasion" title is misleading, where's the invasion???? I just dont see it.


And why cant DEs make some decent Combat droids? the ones we have know are a joke. Where's the cool combat droids from the wallpaper?!

Smokyfoot
Tue Mar 16, 2004 5:39 pm
#93

Whats up w/ endor on Tarquinas? its totally empty I ran fro 15 min today before I found a single spawn.. Usually my screen is filled.. !



Romeoo O'Romeoo Master of Nuthin

Brissa Da'Ac Dark Jedi Knight FRS
TheRisen


Come to Holo City Mall. Everything you need to heal/ride/kill/shoot and incap anything you can
BafflerMeal
Tue Mar 16, 2004 5:49 pm
#94

Jesus does anyone even like this publish?


Game doesn't play any different for me. Rather dissappointed with the rest of the player world with the build up on "DROID INVASION!" Not really much too this invasion, maybe I missed the schematic or module that allows me to place a rocket launcher on my R2 unit, or maybe theres a module that I can place in a Protocol droid so he can lob grenades at stuff. Guess not.

Look of you guys are going to hype up the publish, and give us this cool looking wallpaper and even say "introduction of combat droids", then at least back up your words with actions.

I'm not irrational enough to cancel my account because I'm dissappointed with this publish, but seriously: how many of these are we going to have in a row before youback up what you're marketing? The wallapaper shows battle droids and super battle droids or whatever they're called; but they can't be built in game. Isn't that false advertising and mis-leading the consumer? Its like advertising the new Corvette on a poster outside you car dealership and when I come into look or buy one, you don't have them. In fact you don't even MAKE them.

Games still young and the publish isn't all that bad at all, should keep the new crafting system, least longer then 1 bloody day. should place candles in Artisan prof intead of Architect. That is unless the Arch canadd some sort of mechanism that cause the flames to shoot at people of my choosing!


Games still fun, but better start pumping out stuff that actually improves the games overall fun factor because this pubcertainly didntdo that. (Case in point fourpages ofnegative feedback thus far).

BTW: Imperials are useless. The NPC's Imean. They do nothing, saveget killed by creatures, ALOT. I have yet to see a Imperial squad encounter or attack Rebel bases or players. I also drove up to a sqaud of troopers today with my newly slicetagged power5 and puked on a few of them. No reaction...It was funny...the puking I mean.


I don't know about other servers, but on Bloodfin, Mos Espa is a bloody meat grinder. Its a rebel player trageting range.

Okina_nui
Tue Mar 16, 2004 5:54 pm
#95


Unarmed combo 2 still does only 1pt of damage.

No matter what you fight, it only does 1 damage.


Can this please be fixed?








..: Jacii
"formally known as Rapa"
Say and do whatever you want.
Because, who cares doesn't matter and who matters doesn't care.


my photobucket

MagusZDark
Tue Mar 16, 2004 5:58 pm
#96

Bounty Hunters seem to be having problems with the Jedi missions:


http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=179020


I forgot, do you guys test these patches before going live? Or is "Test Center" just another live server that gets the patch earlier?


This is quite ridiculous. From the failed experiment of the imperial crackdown to now the non-droid invasion to even the bugged Jedi bounty missions. You developers certainly deserve whatever paycheck you get!


SupaPook
Tue Mar 16, 2004 6:05 pm
#97

Even with the new buff changes, people are still unable to rebuff over a Entertainer buff timer after dying.



This needs to get fixed. Its pretty annoying to die in 5 minutes, and not be able to entertainer buff for another 2 hours.
kirdape
Tue Mar 16, 2004 6:19 pm
#98

TH, can we get confirmation as to what exactly has been capped with regards to defenses in this publish? I remember seeing that +125 was to be the limit for defenses, and the patch notes indicate only Block, Counterattack and Dodge will be capped. What about the Ranged and Melee Defense bonuses? These are exceptionally easy to stack and can be far higher than the maximum Counterattack, Dodge or Block ever could be even before the cap.


So will Melee and Ranged Defense ever be capped? Right now these changes havent affected PvP one jot. Defense stacking is still as important as ever, which is pretty disappointing. If this isnt gonna be changed any time soon, I'll just go and turn my character into an unhittable Rifleman with +125 Block, +191 Ranged Defense and +167 Melee Defense.





Bling

john_wolf98
Tue Mar 16, 2004 6:30 pm
#99

Hello,

So, where is the SW spirits in all patch? Now, it's not star wars galaxies but Over buffed galaxies... I understand that your political is to make money, but at least what is going to happen:

1) The fan of SW are going to leave becaux SWG is not SW

2) The HardCore gamers are going away becaux anothers games will happen (WoW for example)

3) The Counter strikers gamers will go away for a better game..

And no people will stay...


Too much buff, too much armor, ... and too many Star Wars spirit!


So, what we see in this patch: always the same things. Nothings very important have changed.. except that you still give ubber and ubber things again and again..until what?


The droid invasions..nice title.. but I don't see anywhere what that'is going to change things. SW is dead! Long life to SWG! But change the title and name it Star Treck galaxies or anything else..but not Star Wars!


Now, what is good in the patch:

The possibility to move up and down.

The limitation of the stacks defenses (not enought I think but..).

The possibility to take our vehicle, pet and anything else out of the camp.

The bounty hunter vs Jedi players born mission fixed.


What's wrong:

always the buff too high!

the stack of all buff possibles to give a godmode play!

the no-change of the crafting.

the nerf of the probot !

the no sense to make anothers droids cahnging them in combat droid (always in a SW spirit).

PvE still possible done alone

PvP always unbalanced with always the same template (master TKA + master rifle + doc)


But I must say however that.. in the spirit of SWG you have done a good job! Not sure to stay.... I have a dream..play in SW universe... what this dream is now?



Lt. Johnattan Wolf - Commander of the Special Compnor Unit (CSU)
Kauri
Dooran
Tue Mar 16, 2004 6:32 pm
#100

Worst pub to date, nerfed the warcry with some mob junk thing, "what I warcry now and run away"? thats USELESS to a brawler, you listen too much to these bleeding hearts that cry foul because they cant attack during it, hrmmm a timer might have solved the problem so it cant be used on the same target for say 2 mins after it sticks mabey, I just wasted 30 days becoming a TKM,Master Swordsman,Master Brawler, for this kite chasing char, you really gotta be joking me, and what now at-st's cant be affected by it at all, So i guess i gotta grind out 28 professions to get jedi to kill one. Still cant get landmines out of crates, this helps base defence boys, lets get with the program, at least the imps have at-st's to defend there bases and there pretty much unbeatable now, and we have what, a few weak no armor wearing npc's with turrets to get blown up because there is nothing to stop it before hand like mines...this patch has totally changed a character that i loved into a getting shot in the head by a sniper target in the streets good for nothing... but hunting animals that will do me no good cause i cant even harvest...you really laid a egg on this one guys, i will be quitting soon i think unless these junk nerfs you make get fixed and fixed soon, i can save my 15 bucks for all the time and energy i have wasted playing this game, the fun has truly been lost with this publish and the things you should have fixed didnt get fixed and the things you fixed didnt need to be changed but made fair for ALL not just removed from some templates...AND WHAT DROID INVASION, been on 4 planets now , i see med droids as usual, wow big build up here guys.....dumb



11100000001110101010Hage Sparks
00101000111010111111Jedi
01001011011001011100Dooran Dralama
01000001000001010001Master Bounty Hunter
01011111111101100100
10110111001000010110
10110001010010100001
00010111000110100101
11011001111110010011
10010110101001111110
01101101110010000001
10000100100000001010
mmaughme
Tue Mar 16, 2004 6:36 pm
#101

I have something majorly screwy going on with my wearables factory.

I started a run of BH packs. I stopped the factory to pull some synth cloth, and restarted it. When I came back later, the factory run was done, but when I checked the output hopper, the BH packs never completed. The 18 that were there when I stopped the factory were the only ones present.

I repeated this test with military travel packs. There were 11 of them. I restarted the factory, and let it create two items. I stopped it and checked it again, and there were still only 11 in the output hopper.

I've never had problems stopping and restarting a factory, before today. What's going on? Has anybody else seen this?




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

TougeFreak
Tue Mar 16, 2004 6:36 pm
#102

btw I am still not able to take out pistols from my crates(prenerfed).



TF armor division .*Naboo/Kaadara 5181 5725*-*NEW Coronet Branch -353 -5547*

now making 67% base 80% special low ham composite. 47% stun PSG slice them up to 63%!
RIS certified . 38% stun 65% base composite with 295ham helmet now in stock

The Dark Jedi Knight AS soon to be Guardian.
TougeFreak
Tue Mar 16, 2004 6:38 pm
#103

about ur factories I think u have a full hopper(74 is considered full yeah I know it's buggy)



TF armor division .*Naboo/Kaadara 5181 5725*-*NEW Coronet Branch -353 -5547*

now making 67% base 80% special low ham composite. 47% stun PSG slice them up to 63%!
RIS certified . 38% stun 65% base composite with 295ham helmet now in stock

The Dark Jedi Knight AS soon to be Guardian.
mmaughme
Tue Mar 16, 2004 6:44 pm
#104

Output hopper's not full. I have about a dozen crates of synth cloth, a few crates of trim and a few crates of metal fasteners. There probably aren't more than two dozen items in the hopper.




Fichesi Ishott, Ex-Jedi Wannabe ~ Scout | Bio-Engineer | Musician | Dancer | Entertainer
Tailor | Ranger | Creature Handler | Carbineer | Image Designer | Armorsmith | ...Silent...
Rifleman | Artisan | Droid Engineer | Chef | Weaponsmith | Architect | Medic | Combat Medic
Marksman | Doctor | Pikeman | Brawler | Fencer (in progress) | Publish 9 (sigh) | Cancelled

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