Development Cycle Archive

Thread: Publish 8 Testing Feedback: Miscellaneous Gameplay Changes

CHiP2sum
Mon Apr 26, 2004 2:30 am
#92






Shorym wrote:

Let the votes prove me wrong....


If you are in FAVOR of reducing STARport wait times to 5 minutes... please FIVE star this post.


If you are AGAINST reducing STARport wait times to 5 minutes... please ONE star this post.



I think you'll find in the end that this post will have an average score in the 4-5 star range.


Thank you.









Nice post


Five stars for you


I like the armor hole fix.


Biggest impact on game play is the vehicle not auto-healing after those long waits at the shuttle and star ports I could have built several vehicles from the ground up and survey/sampled enough resources to do it again at the next shuttle/star port. LOL


Now I will just use several vehicles and rotate them so every once in awhile I can go to the garage and get all of them fixed at once.

Arryth
Mon Apr 26, 2004 5:32 am
#93

The wait at star ports needs to be redused to 5 min also. The so called "emersion" the vocal MINORITY has been talking about is a great frustration to most playing this game. The 10min wait is to long. All it does is suck up our limited game play. It can take up words of 30 min to get to some places......very anoying.



Arryth, Master Pilot, Master Docter Retired
Taverain Dartain, Jedi Knight, Master Pilot, Commander of Rogue Squadron
Renador Dartain, Melee Master, Freelance Pilot, Lawless Pirate
Saursha Ship wright extrodenaire.
Wokka
Mon Apr 26, 2004 8:54 am
#94






Beldraen wrote:
Reduce starport times, period. It is NOT immersion to waste time in a game that I am PAYING for. It is NOT immersion to be insulted as one double-clicks a ticket several times only to then see the shuttle take off. It is NOT immersion to stand for a shuttle but warp to a new planet. The people have clearly spoken that burning time in a game that one only has a limited value is inappropriate. Remember, this is OUR product, not yours. As soon as you began selling it, we get to choose things.






Settle down Beavis! The starport 10 minute wait does not bother everyone so don't try to make it seem so. Now I think reducing the shuttles to 5 minutes is rather minor because they rarely get used anyway. I think the shuttles should be "no wait" and the starports remain at 10 minutes.


What I think would be a GREAT help would be to have the time posted for the shuttle and starport, perhaps on the "arrival/destination" board by the ticket booths. A live ticker to show you the wait time would be fantastic to the immersion and realism.


As it is, the next departure is secretly hidden to only those who have purchased a ticket to a destination already, making it a "premium members only" club. Or at the very least, have an announcement by the ticket taker that says the ship has arrived, and announce that it is about to leave. (of course that would be extra spatial spam, so I still think a vid-screen readout of the times would be much more appropriate)


So, in conclusion, I don't think it is the amount of time that is important, but more of the stealth of the arrivals and departures, along with the clickety-click-click spamming on the ticket taker to get him to take your ticket before they leave you behind.


Wokka-wokka

Wokka
Mon Apr 26, 2004 8:55 am
#95






Beldraen wrote:
Reduce starport times, period. It is NOT immersion to waste time in a game that I am PAYING for. It is NOT immersion to be insulted as one double-clicks a ticket several times only to then see the shuttle take off. It is NOT immersion to stand for a shuttle but warp to a new planet. The people have clearly spoken that burning time in a game that one only has a limited value is inappropriate. Remember, this is OUR product, not yours. As soon as you began selling it, we get to choose things.






Settle down Beavis! The starport 10 minute wait does not bother everyone so don't try to make it seem so. Now I think reducing the shuttles to 5 minutes is rather minor because they rarely get used anyway. I think the shuttles should be "no wait" and the starports remain at 10 minutes.


What I think would be a GREAT help would be to have the time posted for the shuttle and starport, perhaps on the "arrival/destination" board by the ticket booths. A live ticker to show you the wait time would be fantastic to the immersion and realism.


As it is, the next departure is secretly hidden to only those who have purchased a ticket to a destination already, making it a "premium members only" club. Or at the very least, have an announcement by the ticket taker that says the ship has arrived, and announce that it is about to leave. (of course that would be extra spatial spam, so I still think a vid-screen readout of the times would be much more appropriate)


So, in conclusion, I don't think it is the amount of time that is important, but more of the stealth of the arrivals and departures, along with the clickety-click-click spamming on the ticket taker to get him to take your ticket before they leave you behind.


Wokka-wokka

FyreKrotch
Mon Apr 26, 2004 12:51 pm
#96


I can agree with everyone else that has posted so far. STARPORT times should be changed. Most of the time, I don't use shuttles at all, just starports to planet hop. Now, the best absolute reason to change the STARPORT times is lag.


I'm from the Sunrunner server, and if you've ever played on this server, then you would know lag is a problem. Why is there so much lag? People going thru major cities and waiting at the Starport. The worst instance of this is inCoronet. At any given time of the day, you can probably see more than 50 people inside the starport landing area either waiting for a transport or loading in. How does this help? Well, if that many people can travel through that starport, and after about 5 minutes of waiting for the next transport it starts adding up. If the transports were only 5 minutes apart, the amount of lag would decrease as the people would be passing through the city faster.



On a side note ::

--Say NO to spam! No Barker Droids - the spams bad enough already!!

--Ever wonder what the speakers and microphones were for in cities? But now we have an entertainer droid? Wow, way to work around that one, the answer to entertainers has been in the game forever now, it just doesnt work. I still agree with everyone else that says to fix what isnt working before adding new stuff with new and more bugs.



~FyreKrotch / Tosik Adoa

~~Sunrunner

~~~I'd rather die and be spared of lies than to live and never know the truth.~~~



.·º FyreKrotch / Tosik Adoa º·.
" I'd rather die and be spared of the lies, than to live and never know the truth. "
Ungel
Mon Apr 26, 2004 2:16 pm
#97

Devs, to truly appreciate how we feel about the 10 minute wait at the starport, when you have to use the bathroom wait outside for 10 minutes. Every time, wait however long you decide to make the wait period. and to add to the immersive feel, you only get to use the facilities for, oh i dont know lets say 3minutes, until you are kicked out, and sadly if you werent done get to wait again. try it, you will love it jst as much as we love the delay going from planet to planet.


At least have every planet have 1 theed lke starport. make it expensive to use. have NPCs lined up ot insult us. make it buggy and choppy and laggy, just stop making us wait 10 minutes for every dang jump.


you know what its like? its like having the most godawfully programmed game in history where the screen load times take 10 minutes....


immerision = sit on ground with auto click my itcket script going until i look up and and arrived somewhere else, if going to lok / rori repeat... then to get home repeat... repeat.. go sit in traffic its equally enjoyble. watch figure skating its better. hope this is coming across. id rather play the royal game of ur than sit in the dang starports for 10 minutes at a time. pachesi is more enjoyable. typeing my rant is a lot more


casting my vote...



----------------------
Closest starport Tyrena
Closest shuttle Cino (mah town!) vendors located 20m from shuttle
requests/orders email Ungel in game
----------------------
Master Armorsmith, 18 skills done hopefully (as always) 1 to go...
currently selling 74% ubese, 80% composite with stun, 54% chitin.
Shorym
Mon Apr 26, 2004 10:22 pm
#98

11 votes on my thread... 4.2 rating - all in favor of 5 minute STARport times!!! TH... can you see this? Do you awknowledge that the players DO NOT LIKE the stupidly ridiculous 10 minute STARport waits? Why can't you answer us instead of avoiding us and the REAL issue here! We want resolution NOW... not 3 patches down the line.

Thank you.



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Swampduke
Tue Apr 27, 2004 4:13 am
#99


LrdGaijin wrote:

ThunderHeart,

... You do not see why it is a mistake now, but trust me, you will see it in a year from now...






... if he ain't waiting for a shuttle still.




10 minutes are a major pain.
5 minutes would have been just cool and even better for immersion than 10 minutes (at the max) though.
if i wanna talk to friends or ppl i've just met the first time i rather talk to them without the 'fear' to miss a shuttle and wait for another decaminute.

and if you DEVs insist on that frigging long time of waiting to have us listen to stupid spam or force us to communicate and get bothered by stomping Faambas Rancors and whatever then PLZ give us a chance to purchase connecting flights already at our departing port and not in Lagg-Capitol Coronet where it's a 90% chance to miss the connecting flight due to lagg when running to that ticket counter and back.

it's sad that 51 pages of beggin just go poof



Winn E'Tou, MCH *10/2003 ?11/2005
no more Mr Niceguy
- I support making the forums accessable using Firefox You can too
VoltaDarkCloud
Tue Apr 27, 2004 8:28 pm
#100

run, run, run... damn 9 minutes to starport ship to arrive... 8 minutes later OH DAMN FERGOT MY GUN IN SAFEY DEPOSIT !! Run to safty Deposit... come bck,, damn Shuttle left... grrrr.. After 20 Minutes you FINALY get to the Figh ( pvp) In theed that would have gotten you Immersed a Hole lot more then watching Fat guy dancing at Starport..



________________________________________________________________________________________
Volta Darkcloud - Rebel - True Elder Jedi
Volta' Darkcloud - Rebel - Elder Bounty Hunter
CHECK' - Imperial - Elite Starship Crafter - Ithorian 17 Point

________________________________________________________________________________________
Tobit0
Fri May 07, 2004 6:16 am
#101

two points here.


10 mins for starports is too long, it sucks to spend 30 mins to get across the galaxy, it's not immersion, it's just boring. Ppl who only have and hour or two game time, will only end up not playing because they just can't be bothered with the wait time. it's not difficult to change the times to 5 mins of the starports, if the games coded well it shouldn't take long at all, unless your got beurocracy of cause, then it will take months. why not just run it by us players for a week and see the responses you'll get? I for one will be over the moon.


I'm not happy with the entertainer changes, yes the increased rather than maximum mind stat changes are really good, but that's all you had to do, not ruin the whole profession, the 30 second buff macro was actually a good thing, it decrease the time ppl grinded the entertainer prof and thus there were less ppl afk macroing in the cantinas, and there were actually more ppl doing mind buffs in the cantinas as it was easier to get the prof with less boredom, as, lets face it, the entertainer prof was never an exciting profession to grind to master in the first place, the event of everyone using the 30 second thing was a good thing, an in fact something that only the devs fround upon and the players rejoiced, now you taken that away from us. :'(


I now expect there to be less entertainers in cantinas and a reduction in my game enjoyment as i spend 1 hour plus waiting for shuttles, travelling to lots of planets in search of a mind buff as there will be again:'( less entertainers doing buffs again.




Tobit
Skills mastered:
Master Slacker, Master Novice, Beginner 4444.
Shorym
Tue May 18, 2004 8:44 am
#102








Thunderheart wrote:


NPC’s should now use special attacks in combat again (such as Nightsisters using the Force)







This is not working. They are all still TKA. Any chance for a real fix to this???



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BlkDrgn
Tue May 25, 2004 9:52 am
#103

Denobius Ehr, Test Center


Unable to accrue Appr Pts: Onscreen Message says i earn x pts from teaching but Experience Column onSkill Sheet does not show AP slot, nor do I show AP pts when I highlight a Master Box.



Lakaett: Ahazi
Da-Ni: Eclipse
BlkDrgn
Tue May 25, 2004 10:20 am
#104

OOps...Skill Pts and AP box were added after a /logout, /fullscan.



Lakaett: Ahazi
Da-Ni: Eclipse
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