Development Cycle Archive

Thread: Test Center Update Notes May 5, 2004

Wokka
Thu May 06, 2004 11:05 am
#92






Utess wrote:
The question here is: Can players still migrate stats on their own just slowly and IDs can just do it faster? Or do IDs only now have the ability to migrate stats? This is rather confusing how it is worded hon.





Yes, it sounds like ID's only will have this functionality. I can see how it would be confusing though. In the first part they said that ID's can do it fast, but later they said it will be exclusive to the ID. It really wasn't clear but I'm suspecting the normal player won't have the option any more.


Wokka-wokka


Wokka
Thu May 06, 2004 11:18 am
#93






Skedoozy wrote:

What he said. All you people whining about not being able to migrate stats on your own are the ones who need to learn to read and stop pointing out that others can not.


The only thing REVOKED was the ability for the normal player to use the ID Stations to Migrate their stats FASTER.


Your stats will still migrate as normal without an ID.


Again YOUR STATS WILL STILL MIGRATE ON THIER OWN, YOU DO NO NEED AN ID JUST TO MIGRATE YOUR STATS. YOU WOULD NEED ONE TO DO IT IN 10 MINUTES.




Skedoozy, I'm pretty sure normal players will no longer be able to do it at all, period, finito.


Check out the excerpt:


  • Image Design Building (tents): The new Image Designer tents located in Theed, Moenia, Coronet, Bestine and Vreni Island are now active. These locations are where players will go for Stat Migration and Image Design.
  • Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents. This functionality has been revoked from the general player base and now requires an Image Designer.

  • Ok, for image design it says that's where we will go, the tents. It almost makes it sound exclusive, I hope not. That means no more "field design".


    They will have the "sole ability" to migrate stats "faster". That sounds like only the faster method will require an ID.


    "This functionality has been revoked from the general player base" This means the players will no longer have it.They chose the word revoked, meaning you had it but it's gone now.



    I'm wondering if we can get some clarification from Dev City, or perhaps we should just go in and try it out till we know, then find out what was intended to be sure it's working AS intended.


    Wokka-wokka

    Darklightr
    Thu May 06, 2004 12:07 pm
    #94

    OH thank God u fixed the Uber ID out there. WoW They have uber speed and damage the mind, also they dont get 75% reduction in PVP..... HMMM wait a minute What a freakin waste of time an ID patch what now the 5 people who play ID will be happy. What about the problems in The PvP you the "wars" in Star Wars



    Darklightr


    Indene
    Thu May 06, 2004 12:15 pm
    #95


    darthstyx wrote:

    Check all harvestors to make sure Im still harvesting some metals or gas because there is no way to check them unless I go there in person (1 hour depending on shuttle wait times)






    Well... This is not exactly true. You only have to set foot on the planet and open the correct harvesting tool (or send a survey droid ). If the resource is in the harvest list then you are still harvesting it. Even if the harvester is on other side of planet from where you are. The 1 hr time is still about right. I sweep Naboo,Lok, Tattoine,Corillia and back to Naboo and it often takes about 1 hr even though it should only take 10-20 min. My shuttle timing is often bad

    -Indene-



    Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
    http://www.swgcreatures.com/forums/phpbb2/index.php
    Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
    Then came the dark times. The NGE
    "its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
    We're the few, the proud, the Creature Handlers.
    Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
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    Find me on MySpace
    Giamai
    Thu May 06, 2004 1:27 pm
    #96






    AgreaAtodlie wrote:





    Chianti wrote:

    This is foolish.


    I cant name a SINGLE Ahazi Image designer. Now you're going to force some poor SOB to actually play this profession for facilitate the migration of thousands of players stats?


    Lets be realistic here. I'm a very long term members of the Ahazi community, and literally cant name a single image designer I could reliably go to for stat migration.









    ...it takes 35 minutes to level image designer...GUARANTEED...there will be about 300 to 600 on your server before the first day this is live...its called the next big income...and this gives image designers a very steady income...which is good...tho unexpected.







    you are sorta right..up until the last publish it took next to no time to master ID on a macro but not so anymore. ID could be a pretty cool profession with some tweaking and i hope this helps them but i think the learning curve alone will deter many. That and i kind of doubt that many players will take advantage of this option anymore and just leave their stats as is, especially if ID's are as hard to find as they are now.





    TGiamai Oewai (Elder Jedi without a clue)T
    T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
    TGiavamai Oewai, Where's the lewt?T
    T Ahazi T
    T*Not everyone who wanders is lost...*T
    Makkari
    Thu May 06, 2004 5:43 pm
    #97







    Stat Migration: Image Designers now have the sole ability to migrate player stats faster than the previous default migration rates. The process will take 10 minutes and requires the Image Modification Booth located inside the ID tents.



    Great Idea! Great way to give the ID's a valuable service.






    This functionality has been revoked from the general player base and now requires an Image Designer.



    Horrible Idea! It's great that ID's can migrate stats in 10 minutes, but to take away my ability to do it the old way is just absurd! One of the great things about SWG is the extreme flexibility in customizing my own character.

    Why is it that the standard operating procedure around here seems to be that something must be taken away from players in order to give them something new? There's nothing wrong with the old system. If I'm willing to wait 3 days for my stats to shift, so be it. If I'm impatient, I can pay an ID to shift them quickly. Everybody wins! Force me to see an ID in order to change my stats at all and it becomes just another thing the devs have done to make the game un-fun.

    It's a little bit like the Vehicle Customization Kits:



    • Great in theory: Artisans get a re-sellable product and players get cooler vehicles.

    • Worthless in execution: Colors fade so rapidly (if they stick at all!) that it's hardly worth the trouble, and the colors are so dull that it just looks like a bad spray paint job over the default sort of rusted gold color. I have trouble giving these things away.

    Makkari
    Thu May 06, 2004 5:45 pm
    #98

    Bah!
    Stupid forum software!
    Sorry for the double post.


    Duksra
    Fri May 07, 2004 12:23 am
    #99

    I met an image designer once, and regretted the changes they made...

    Thought that the next time I see an image designer then i would get it changed back.

    Guess what 2 months later and no Image Designer. Now you expect me to find the unfindable to do something I have been able to do myself since the beginning of the game. Why do you keep upsetting us like this. Stat migration is something that is more like personal training NOT anything to do with Image Designer.

    Now you expect me to pay for god damn Stat Migration.... it makes me fu@king angry.


    Terrekk
    Flying750
    Fri May 07, 2004 3:16 am
    #100

    wohoo.....sounds good to me, all those details on the ID revamp. I am questioning the stat migration changes but I am sure there is a reason for them in the long run to be solely ID.



    Akmaro Dervus
    Master Carbineer/Bounty Hunter Enforcer

    "I love this profession.....to use our skills takes real practice, and not just smashing the same key over and over while staring blankly at the screen. We use our heads and learn to be a competitive Carbineer"!!!
    Bronski113
    Fri May 07, 2004 6:41 am
    #101

    I think it is a good idea to have the image designers be able to change the stats quickly, however, i don't think they should completely remove the ability of players to do this themselves much slower. At least not yet.


    It is good that they are trying to make ID a more viable profession.


    But I could be wrong about all of this. We won't really know until it is in test center or on the servers.


    A note on ID's: You probably know more ID's than you realize. I play mostly on Bloodfin and have three friends who are ID's, though they never wear their ID tags so you don't know that they are one.



    Lodo Ektatu - Bloodfin
    Co-Leader of the Entertainers (ENTS)
    Proprietor of the Drunken Jawa in Gardens of Heaven, Lok
    Master Musician, Dancer, Image Designer, and Entertainer

    Jherek (Imperial) - Bloodfin
    Captain of the Gardens of Heaven Militia
    Master Carbineer and Smuggler
    Wokka
    Fri May 07, 2004 9:53 am
    #102






    Duksra wrote:
    I met an image designer once, and regretted the changes they made...

    Thought that the next time I see an image designer then i would get it changed back.

    Guess what 2 months later and no Image Designer. Now you expect me to find the unfindable to do something I have been able to do myself since the beginning of the game. Why do you keep upsetting us like this. Stat migration is something that is more like personal training NOT anything to do with Image Designer.




    Well this shows exactly how spoiled we've become. In EQ, you roll your stats once and you're stuck with them forever. Heck the devs are even listening to the "speedy speedy hurry up and finish the game" kind of people by reducing the time massively to 10 minutes.


    I guess this will be a bigger deal to those that change their stats as fast as they change their underwear, but I don't see it being a big deal to locate an "emergency ID" unless you made a fat person to be funny and now regret it. lol


    Wokka-wokka


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