Development Cycle Archive

Thread: Test Center Feedback Thread Aug 24, 2004

torpid3d
Wed Aug 25, 2004 8:41 am
#92

the rebel flight suit is still in the themepark just somewhere else can't remember but the 2nd i did it after the thempark revamp i got yet another flightsuit that you can only wear when overt.



IGN Na'tas
MrWizzard
Wed Aug 25, 2004 9:58 am
#93






Xrcon wrote:


I tried logging a bug report last night but I didn't get a number that usually comes after you submit it. So I will write it out here in hopes that you will read it and submit it to the right people.


<- Begin Bug Report ->


Began the day in Theed. I noticed at the time my character was a few days old. I had Mastered Smuggler & Pistoleer on Sunday night. At the time I logged in I still had not mastered it. No big deal. I checked my force status and was told I had an inner glow. However I did not get the message displayed in the window but it did show in the chat box. I was able to make it show up in the window by using /che rather then the /checkforcestatus.

Sounds like a legitimate bug


I wondered about for awhile and the old man showed up and gave me the crystal. Everything worked fine with him. I checked out the quest journal and it seemed to work fine. The only thing it listed was the visit from the old man but it did not list anything about the next step i.e. the 2 sith that were to jump me. Anyway this is as far as I got when the server was taken down. I logged out outside of Theed.

It never lists that you'll get attacked.


Later last night I relogged into TC2 and noticed I was in Coronet. I did a quick check and my character was up to date with my skills. I now had Master Smuggler & Pistoleer. I checked my inventory and the crystal was gone so I did another force check. Again I had an Inner Glow.The sameproblem existed with the/cheshowing you statusin both the chat box &window but /checkforcestatusonly showed it in the chat box. AnywayI wondered about for a bit and the old man visited me. I got the crystal and he despawned, everything fine so far. I wondered about for about an hour and decided to just have my character just sit and wait while I surfed the net. Then the music kicked on that I was in battle. This was about 5-10 minutes after I had let my character wait. I killed both Sith and retrieved the data disk w/ the waypoint. I examined the disk it said something like the disk holds important information. I then used the disk and received a waypoint about 1000 meters due west of my position. I then hopped on my swoop and took off for the waypoint.

They updated the database copy of eclipse, and in doing so wiped TC2.


As I get to the waypoint the waypoint disappears and there was no sith camp. There is however a couple of rogue bagaresets. I wipe them out to see if maybe they are causing the spawn no to appear. (Also note that maybe the rogue bagaresets may have taken out the camp, I'm not sure) After they despawn nothing happens, a couple of minutes later a corsec group spawns. So I check my journal through the crystal and notice that a few more items are displayed. After the journal entry for the old man, it shows 2 entries for the sith I had to fend off. There is also another entry after that. It says go to the waypoint that I was given via disk. These only list out if there is a check mark in the box for showing completed items. If I uncheck this there are no items in the journal.

The rogue bagerasets probably took it out for you, thats why the quest showed up as complete.


So with that I check the forum and read the bulleted guide for what to do next. The next step is to head to Dathomir and talk to Jamilla. So I head off to Coronet to take a shuttle to Dathomir Science Outpost but as I get to Coronet I notice that the Starport is gone. I check the overhead map and it too shows no starport. Weird! Anyway I bypass this obstacle and take a shuttle from a shuttleport to Tyrena and try to shuttle from there to Dathomir. After I buy the ticket I noticed that the waypoint is back on my planetary map. Hmm! So I buy a ticket back to Coronet and see if the starport is back. I shuttle into the starport and there it is. The starport is back. Again Weird!. Anyway I then hop on my swoop and head out the waypoint. As I get there I find the waypoint stays active this time but still no sith camp. The Corsec group is still here but thats it.

Jamilla has been taken out. You do not need to talk to her, the waypoint for the village is already in your crystal at this point. I've had the same problem, no coronet starport, on regular Eclipse before. Taking my swoop out a few hundred meters and back seems to make it reappear.


So I swoop back to Coronet, the starport is still there. I shuttle back to Tyrena b/c I still have a ticket for Dath that leaves from there. I then shuttle to Dathomir Science Outpost and see if I can find Jamilla. I can 't find her anywhere. She must be somewhat instanced, meaning in order to see her you must complete the previous objective.

Again, no Jamilla needed, she doesnt exist, you need to head straight to the village.


Well it was worth a shot. So I again shuttle back Corellia but I fly directly into Coronet not Tyrena. I notice the waypoint is still active so I head out to see if maybe it spawned. Still nothing. I wait for about 1/2 an hour. Still nothing. So then I logged for the rest of the night.


Before I logged I submitted a bug report but I did not recieve a confirmation number.


I hope this helps!


X

Message Edited by Xrcon on 08-25-2004 07:30 AM



As for you noticing the change with Vehicles, they did that on purpose.... you can call/store a vehicle from your toolbar now because the default (first) action is now call. There are other reported issues regarding vehicles though.




00000000000000000000000000000000000
00000000000000000000000000000000000Liashyk
00000000000000000000000000000000000GTC Leader
00000000000000000000000000000000000Pidon
00000000000000000000000000000000000Droid Engineer
00000000000000000000000000000000000Vendors in Fort Krayt, Tatooine (5924, 4363)
00000000000000000000000000000000000

_ You feel an inner glow, Teh Troll is with you


iskareot
Wed Aug 25, 2004 11:23 am
#94

lol So far I see good ole randomness coming into play and thank god for that...


imagine if it was all layed out for you and easy to figure out lol--- oh my 4836749269 FS guys running around



__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
Dubolom
Wed Aug 25, 2004 11:47 am
#95






iskareot wrote:

lol So far I see good ole randomness coming into play and thank god for that...


imagine if it was all layed out for you and easy to figure out lol--- oh my 4836749269 FS guys running around






so? "4836749269 FS guys" is not the same as 4836749269 Jedi. It's not even the same as 1 Jedi.



==============
Veni. Vidi. Discedi.
Tmoney808
Wed Aug 25, 2004 12:33 pm
#96


make it so you can choose if your main or your second slot becomes your jedi. please after all this grinding let us choose this simple thing. and please dont say you can grind it all out AGAIN on your second slot

Message Edited by Tmoney808 on 08-25-2004 12:34 AM

Kijyata
Wed Aug 25, 2004 2:08 pm
#97

Everyone seems to think that the badges are going to be the same for everyone, when it's pretty clear that isn't really the case already. I think it's probably something like the professions was before. Each character is given x badges they need to collect. It's (hopefully? probably?) generic, like: x Elite Professions, x Novice Professions, x POI Badges, x ThemeParks, and possibly x non-badged quests. It may have absolutely nothing to do with badges whatsoever, and it just seemed that way to the people testing it. Once you get into the village, things seem to be laid out for you. So they moved the randomness of the silent holo profession to the beginning of the whole thing instead of the end.



- Corbantis - Kijyata Lianna <Unguilded> Jedi Padawan -
- Corbantis - Yitzhak <Unguilded> Commando/Squad Leader -
- Gorath - Kitheri <Unguilded>Grand Master Entertainer -
- Kauri - Morora <NOS> Wannabe Ranger/Rifleman -

EnSab
Wed Aug 25, 2004 3:46 pm
#98

Here's my findings and opinions up to this point. The Old man encountered me after I went into the wilderness mounted on my cu pa, I trotted around a bit, then without dismounting I stored my pet, planting my feet on the ground and poof, the Old man spawned a few feet from me. So i would say he only spawns when your on foot, maybe alone not sure. I then wandered around about an hour on foot, mount, then vehicle. No sign of sith npcs.

Heard to try taking a shuttle to a player city, so did that once, then again. Used check force command second trip and they spawned 80m away or so. They were near a guild hall wall, but did not get stuck. killed and looted them fine. Sith camp waypoint added to datapad placing it a few 200m away. Near a pack of crazed durnies but no lair. Killed npc's looted, all smooth. The journal updateing messages are nice. Goto village, start with the Captains mission. Now this is where I run into confusion, not really a bug though. He says you have 10 patrols to do, and your immediately given the waypoints after accepting his mission. The thing is, if you dont make sure you have plunty of datapad space left, you wont receive all the patrol waypoints.

Since he says 10 patrols, I was thinking ok 10 total missions right, but didnt know how many locations total. After doing them about an hour, the journal didnt update correctly, so I knew it was bugged or I wasnt getting all waypoints, which I was receiveing 5. The total locations you have to patrol is actually 8. So Unless you catch on to that, many players will be lost in dismay like I was for a bit. I havent finished yet, but so far its going good, just make sure you free up your datapad to hold 8 more waypoints. Or if the Captain can make it clear you have to patrol 8 locations 10 total times.
Radren
Wed Aug 25, 2004 8:23 pm
#99

Where is this JustG post about what they are doing with bugs and holo grinding chnages????



I would like to read it.
AnnnThrax
Wed Aug 25, 2004 9:06 pm
#100




Radren wrote:

Where is this JustG post about what they are doing with bugs and holo grinding chnages????



I would like to read it.






It's the thread directly above this one, called Publish 10...holocredit for unlockers
Haschel
Wed Aug 25, 2004 10:38 pm
#101

For those trying to piece together what you need for FS...


Logged on briefly, force is with me (yay)


My badge list (78 total):

All POI's + 5 explorer badges

5badges for badge amount (5, 10, 25, 50, 75)

3 masters (Medic, Brawler, Fencer)

3 themeparks (Nym's, Jabba's, Rebel)

Both Warren

Librarian

4 Corvette (Rebel Destroy + Rescue, Neutral Destroy + Rescue)

2 act badges (investigated Dead Eye, final act)

Full hero of tatooine (mark of courage, intellect, honor, altruism, hero)

3 race tracks (keren, espa, agrilat)




Galford
Master Fencer, Master Brawler, Teras Kasi Artist 0/0/0/4, Doctor 0/0/0/1 (Skill points: 2/250....bah)
Eclipse

"I'll show you that no matter how hard they try, scum are still scum." - Vesper, Star Ocean 2
Dwiggz
Thu Aug 26, 2004 12:48 am
#102

What i don't really like, and i saw that in other posts, is that now you willNEED to have some sort of FS skills in order to be able to compete with the other players.




Currently playing : Under NDA
MMO's are drugs.
Waiting for the next SW MMO (i know it's comming)
I have a feeling... a big announcement is comming... at the end of the month...
Hologrind KILLED SWG. Gimme Classic Server with no Jedi. Thanks.

Moonglow
Thu Aug 26, 2004 2:04 am
#103

Question. Are they going to add more space in the houses for loot if u droped merchant and and you are useing them for storage. if not this is kinda lame for all of us who need more space in the house for loot and drops like crystals armor attachments weapons powerups suits of armor harvesters resources . come on guys u took away the one thing we could do is take merchant drop it and still use mernchats to sell off stuff and use for storage.

PoisonedSoul
Thu Aug 26, 2004 2:30 am
#104

I am a player that unlocked between pub. 9 & 10 on the Eclipse server. Now on the Test Center I was visited by the old man. The was attacked by 2 sith. I looted a disc from one of them. Instead of opening it on the planet I was on (naboo) I tried to open it on Dathomir. That didn't work and it told me it was for another planet. So I opened it on Coronet. In doing so I didn't get anyWPand the disc was selfdestructed........ Checked the datapad again. No difference. Relogged still nothing.


So I guess something went wrong there.....


My player on Eclipse and on TC2 is Gy'nome Darkmyst.


Maybe you can see what went wrong. Hope this will help prevent it from happening or maybe I was just stupid.


When I did check when I first entered the server it said: You feel an inner glow. The force is with you. Now I only have a faint sence of the force. Why is that??


Good luck on making this game better,


Gy'nome
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