Development Cycle Archive

Thread: TC2 rollback... Take 2 Thursday...

VipEVX-Nine
Wed Jun 09, 2004 6:51 pm
#92



jedizod wrote:
So are they just going to leave it like this & go home for the day ?





it would be my guess...they are famous for this. I wonder what was going on when the server was locked....did any devs log on and test this out before they unlocked it?




Wnn]]]tGrachuSt[[[nnXgggggggggggggggggggggggggggg)


FR33K
Wed Jun 09, 2004 6:51 pm
#93






OldJediKnight wrote:

Got Robe, 2 color crystals, 3 poor damage crystals (lol) and could only train the FS skills.


Once I trained 6 FS lines got "training complete" sigh


I've been at knight level all week, have a live Jedi, and signed up well before the cutoff.









Yeah, it's just a bug bro. Hopefully they'll work it out.




Star_Ranger
Wed Jun 09, 2004 6:55 pm
#94






Star_Ranger wrote:

I also noticed that the 'Undo' button was not selectable during the FS skill selecting, yet was usable during the mundane skills selecting.




Correction, I did get the 'Undo' to work when choosing FS skills. Works properly even after closing the window and relogging








}=T==[)

-Corbin Lancer (Engineer / Scoundrel)


}=T==[)
FangbonerX
Wed Jun 09, 2004 6:58 pm
#95



mocs wrote:

Same problems as everyone else...no gas...and no Jedi skills.

Also, I tried to use the command "/findmytrainer" and got nothing...

In combat with Meatlumps, my toon would not attack, I had to use "Wookiee Roar" so they would attack me and then combat began.

Xixo






Same problem here..../findmytrainer is borked.
yarble
Wed Jun 09, 2004 6:58 pm
#96

chose my 24 skills then it skiped my one jedi skill but i was able to choose my basic profession no problem. the one problem i do have is that i took up master doc to buff folks but to my suprise crafting stations dont work, my luck. also no gas again. so does this mean another re roll? oh, i did get my robe and it did equip and it looks great. better luck next time i always say.



Pain is an unavoidable side effect
nolan007
Wed Jun 09, 2004 6:59 pm
#97


I can not test on TC2.



The system let me choose Force Sensitive skills... but I can not choose Jedi padawan skills!










~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Vigeant
Wed Jun 09, 2004 7:08 pm
#98

laughable.


they gonna fix for tomorrow morning.


off to bed bleh





Vigeant
Master Armorsmith
Nerfed Jedi Master
SWG Beta Paying still cancelled.
T-Hatchet
Wed Jun 09, 2004 7:12 pm
#99

here is a qwick note:


after going though the skill selection process logout for 10 minutes then logback in so the game noitces you are a jedi and gives you 100 froce, makes you a rebel and alowes the /findmytrainer command to work.


even with 100 froce I could not tune my crystals.


Tyrez_Bloodfin
Wed Jun 09, 2004 8:17 pm
#100

after publish 9goes live theres no chance to unlock untill publish 10 right?



----------------------------------------------------
Tyrez - Bloodfin - a retired hologrinder
-----------------------------------------------
SarakKye
Wed Jun 09, 2004 9:32 pm
#101

This just tells me for sure you guys (SOE) are busting serious hump to get this done...keep it up, your getting close I feel.


thanks for the effort and looking forward to tomorrow.







Qodis, Imperial Officer (-CU-)

Dark Jedi Knight / Ace Storm Squadron Pilot
...and an all around nice guy


LtGruber
Wed Jun 09, 2004 9:33 pm
#102






Biggens77 wrote:

no gas and cant choose the force skills






I have the same problem as this guy.




Gruber' Littletank
Jedi knight
Holy war.
DarkJedi102
Wed Jun 09, 2004 9:49 pm
#103

rollback bunked all 3 of my jedi knights on tc2. now they can only get the 6 force sensitive skills. really need a total reset based on live jedi like the original tc2 copy.
AgreaAtodlie
Wed Jun 09, 2004 9:59 pm
#104



We are upping the starter kits for Jedi to include more resources and give them more spending money. If you are missing resources, make sure you have room in your inventory and then travel to a few different planets. If those resources exist on that planet, they will be added to your inventory.


What?? How about you give us all required resources from the start, not "if those resources exist on that planet." if you can't then say it. We can't test if we don't have ALL the resources from the start.



Please remember that the system is being changed daily based on your feedback. Test alot, and have fun!


Cool, then get rid of Light Saber Component Loot drops that are Required even to play a dmn Jedi. Or tell us why you won't, but get ready for hell if you say it is not possible...


Show crystal and pearl stats.


Increase experimentation on LS


Drastically reduce decay rates on pearls and crystals, or let us repair them.


Fix these then say the system is being changed daily based on your feedback.


Pub is still a thumbs down, still reserving my live judgement of patch.
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