Development Cycle Archive

Thread: TC2 rollback... Take 2 Thursday...

Arialias
Wed Jun 09, 2004 6:14 pm
#79

Yup same as everyone else


No jedi skills only 10 Regen cant tune crystals





DARK SIDE FORCE MASTER

(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)




Star_Ranger
Wed Jun 09, 2004 6:20 pm
#80






sciguyCO wrote:

Also, when the TC1 copy was done, my character had 60/60 inventory, so I don't get any of the starter pack except for money.



A trick I learned from the first conversion: If you are at home you can drop items off Before starting the conversion and you will get the items. You may be able to do this at a bank or by trading some items with someone before starting the conversion.





sciguyCO wrote:

I did notice that the "remaining skill points" listed in the conversion window was 8 lower than what it was in the character skill screen, so it looked like it was assuming I had taken Novice Sabre (or whatever).





Also, after I was done spending all my point, I showed I had 8 left.







}=T==[)

-Corbin Lancer (Engineer / Scoundrel)


}=T==[)
Dreamchant
Wed Jun 09, 2004 6:23 pm
#81

same as abouve.... only got the force sensitve dialog.... wasn't able to pick any Force disipline skills.... ended up with 226 points left .. and no Jedi powers....



Dreamchant.....

Official Kettemoor Jedi Mistress
Champion of the N00b's
Unfortunate Wife of Jey

Minerunner
Wed Jun 09, 2004 6:27 pm
#82

Funny, not even able to select FS skills now.



Roogah Heeveah : Starsider, Alien Master of the Force : Roleplayer
Leoaf Be'lya : Bothan Ace Alliance Pilot : Eclipse
Minerunner : Test Center


"Cast aside your preconceptions and you will be delivered from this sin of assumption."
Wacho
Wed Jun 09, 2004 6:29 pm
#83






Star_Ranger wrote:

Yup, after choosing my 24 force sensitive abilities it placed me into choosing mundane class skills. I also noticed that the 'Undo' button was not selectable during the FS skill selecting, yet was usable during the mundane skills selecting.









not bad, most of us didn't go to select mundane skills, and only have the FSS ones
FaceInTheCrowd
Wed Jun 09, 2004 6:31 pm
#84

I have no Jedi skills, like everyone else is reporting. Took the force sensitive skills and instead of offering one jedi novice skill choice it skipped directly to picking regular skills.




Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
Proud to be a Resident of TC
sciguyCO
Wed Jun 09, 2004 6:35 pm
#85






Star_Ranger wrote:





sciguyCO wrote:

Also, when the TC1 copy was done, my character had 60/60 inventory, so I don't get any of the starter pack except for money.



A trick I learned from the first conversion: If you are at home you can drop items off Before starting the conversion and you will get the items. You may be able to do this at a bank or by trading some items with someone before starting the conversion.


I'll remember that for the next rollback. I had deleted stuff while picking my FS skills, so I did end up with the robe after it said training complete, but nothing else. I didn't clear inventory initially, though, which probably explains not getting anything else. I had tried shuttling from Naboo to Tatooine, no luck. Trying a relog now...






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
damonbrinkley
Wed Jun 09, 2004 6:39 pm
#86

I had the same problem with not being able to chose a Novice Level Force skill tree.


I also didn't get any crystals, 2 of the vehicles, or a robe since all the resources that were added filled up my innventory. Robes aren't tradable so I can't get one off of my alt. Any chance I can get one from a Dev/QA or something?



Test Center
Misma Mookie
Melee Extraordinaire
BeWary
Wed Jun 09, 2004 6:41 pm
#87

^we log in on top of a %80 spawn of inert gas. There are also superior resourses available on Tat compared to what was given in out starter kits. If you want us to have to make an artisan to test out the saber crafting just say so.

same problems as everyone else. No gas, no skills, untunable crystals.

Nice robes. Are they intended to be a 1 piece outfit that leaves no room for anything else to be worn?

Is there a reason we were all given "poor" quality crystals? I thought we had already looked at the low end of the saber damage spectrum. Or is this representative of the aprox spread of crystals accross the spectrum. ie poor crystals will be infinatley more common than all other kinds of crystals combined?



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



mocs
Wed Jun 09, 2004 6:44 pm
#88

Same problems as everyone else...no gas...and no Jedi skills.


Also, I tried to use the command "/findmytrainer" and got nothing...


In combat with Meatlumps, my toon would not attack, I had to use "Wookiee Roar" so they would attack me and then combat began.


Xixo


Tei
Wed Jun 09, 2004 6:45 pm
#89

Yep, just like everyone else. All my characters were reset to padawan.



O.o
jedizod
Wed Jun 09, 2004 6:47 pm
#90

So are they just going to leave it like this & go home for the day ?



_____________________________________R uarc____
__________________________________________E L D E R JE D I____

“I'm just looking for that moment to drop my Jedi knickers,
and pull out my real light saber "

____"Ghost"___________________________________

OldJediKnight
Wed Jun 09, 2004 6:50 pm
#91

Got Robe, 2 color crystals, 3 poor damage crystals (lol) and could only train the FS skills.


Once I trained 6 FS lines got "training complete" sigh


I've been at knight level all week, have a live Jedi, and signed up well before the cutoff.


Page 7 of 9