Development Cycle Archive

Thread: Test Center Bug Thread Jun 10, 2004

Thrain
Fri Jun 11, 2004 5:50 am
#92

I constantly CTD today, without any raison. I cannot play more than 5 minutes without crashing.

Absolutly unplayable.

I have crash before today but only 1 for 2/3 hours of playing. Now it's only crashing again and again and again. (Full scan done, all drivers updated).



Thrain Dre'tha, Test Center, Master CH/Ranger 4243, Unity
Thrainy Dre'tha, Test Center, Master artisan/Master Merchant/DE 0112/Chef 0103, Unity
Zarathustra
Fri Jun 11, 2004 5:51 am
#93

These aren't exactly bugs (I don't think) but,


1) Isn't -200,000 jedi xp loss a little harsh every death? I'm at -1.6 million xp after testing last night


2) Can Jedi get the wp's to the force shrines in their datapads? We shouldn't have to look online for the waypoints or die to find them, especially when the trials have us traveling to practically every single one.



~Zarathustra~
~~Founder of Zaracorp Weapons~~
~Etheara Greame~
4/4/4/4
~~~Dark Jedi~~~

MatchstickNaritus
Fri Jun 11, 2004 5:57 am
#94






Zarathustra wrote:

These aren't exactly bugs (I don't think) but,


1) Isn't -200,000 jedi xp loss a little harsh every death? I'm at -1.6 million xp after testing last night


2) Can Jedi get the wp's to the force shrines in their datapads? We shouldn't have to look online for the waypoints or die to find them, especially when the trials have us traveling to practically every single one.







Pssh.. it's not like you've ever died on live. Plus it allegedly scales from 20K-200K based on your level






The bug I encountered was when I logged in and selected my skills, I had the 10 Force pool. I put my robe on and logged off. Waited 10 minutes and logged back in. All my force issues and what not were fixed... but I was naked and my robe no longer in my inventory. And despite logging on and off later... no more robe.




Matchstick


kingen23
Fri Jun 11, 2004 6:22 am
#95

I was killing a few tuskens at fort tusken and noticed that ihad -15000 jedi-xp, this makes it kind of hard to advance.


Also the backgroundmap on my map was Naboo and not Tatooine.





/Meidae Jades Master doc/master swordwoman

Leckan Dark Jedi Knight MLS/MH/4xx4 Enh

Bring back my combatque
airon
Fri Jun 11, 2004 6:26 am
#96

Quick fix for regen problem logout to desktop wait 5 login walla
Dragula65
Fri Jun 11, 2004 6:45 am
#97

Last night I logged on after re-roll and started picking skills when i saw the server was comming back down so i logged out. I logged back in after server came back up, finished my skills, got my stuff, and checked my fp bar to make sure the 10/10 was fixed. It was hmm but something doesnt look right, i check my ham and whala, 3k ham. Is this right? Did i miss something? Oh and if its not right please dev. can i keep it.
Mapialiakedarom
Fri Jun 11, 2004 7:09 am
#98






Dragula65 wrote:

Last night I logged on after re-roll and started picking skills when i saw the server was comming back down so i logged out. I logged back in after server came back up, finished my skills, got my stuff, and checked my fp bar to make sure the 10/10 was fixed. It was hmm but something doesnt look right, i check my ham and whala, 3k ham. Is this right? Did i miss something? Oh and if its not right please dev. can i keep it.






the devs buffed everyone, to test PvPing and to get some XP!



Oupor Crestingrunner - Master Musician, Master Dancer, Master Entertainer, Master Image Designer || Ben-Obi-One Benobi - Novice Pikeman, Novice Medic, Novice Scout || Proud TestCenter Regular || Got into JTL Beta October 4th 2004 || Got into the ROTW Beta April 22, 2005 || Will not rest untill the old forum layout has been restored || Succesfully Co-hosted a player event on March 27th, 2005, with Pex, who dressed up as Bib Fortuna for the occasion in the NU Cantina, TestCenter

Vac102
Fri Jun 11, 2004 7:23 am
#99

The only bug I found was that our powers dont work till you log in after 20 minutes, You can attack lairs forever and get tons of xp. Oh and when I widdle an enemy down to near death they start to run and then warp around 100m away.Well back to testing.
Glzmo
Fri Jun 11, 2004 7:44 am
#100


Two-Handed Lightsaber speed is broken. Specials and auto attacks are way too slow. This is at Lightsabers 0-4-0-4.



=======xgggggggggggggggggggggggg)
"I am the Senate."
GLZMO - visionaire extraordinaire, self-proclaimed guardian and enforcer of roleplay and Star Wars continuity in Star Wars Galaxies
Click here to read and support these Visions to improve and possibly save SWG!
"If you think somebody with the Smuggler Profession in SWG is a smuggler you likely think an ox is a full bull."
Glzmo
Fri Jun 11, 2004 7:45 am
#101

Also, the two-handed saber block animation is completely missing.



=======xgggggggggggggggggggggggg)
"I am the Senate."
GLZMO - visionaire extraordinaire, self-proclaimed guardian and enforcer of roleplay and Star Wars continuity in Star Wars Galaxies
Click here to read and support these Visions to improve and possibly save SWG!
"If you think somebody with the Smuggler Profession in SWG is a smuggler you likely think an ox is a full bull."
GalaxianRebel
Fri Jun 11, 2004 7:50 am
#102

Logged in on one Character and all was okay. Logged in on second Character and got all resources but no speeders no crystals and no LS crafting tool. cleaned out inventory logged and waited and come back in still not there.



Thetan (Master DE, Master Architect, Master Artisan) on Flurry
CinnamonBear (Resource Sales) on Valcyn
Snowie (working on BE) Farstar.


And GOD said let there be LAG. And there was LAG!
Dragula65
Fri Jun 11, 2004 7:58 am
#103

Oh, my bad. Thanx for the info.
alkahar
Fri Jun 11, 2004 8:02 am
#104






FR33K wrote:

crit fails let you keep all of the materials (nice bug--let's keep it )






This isn't actually a bug. its been this way for a couple months. Works for certain non-jedi crafting also. A couple updates ago (don't remember exactly when) the devs made the change so that rare items/resources and items requiring large amounts of resourcesare not lost during crit fails. so thatplayersdidnt loose there 1mil credit pearls, and architects didnt loose the 30k units of resources it took to make those guild halls, anything requiring rare ingrediants shouldn't be lost during critical fails.
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