Development Cycle Archive

Thread: In Development: Loot Pass #1

DBAC
Fri Nov 05, 2004 1:32 am
#92


Any chance we might have a loot pass that implemented some sort of PvP looting? Or maybe enhanced looting for Smugglers??


Perhaps provide Smugglers with the ability to "steal" from an NPC (15% chance of being successful, or something along those lines). What if a smuggler could picked the pocket of a nightsisterin an attempt to get herstun baton so she can't use it in the fight.... I'm no smuggler, but I think if looted is being looked at, might as well give a bit of flavor to the one profession that comes to mind when you think of taking stuff from others.

Message Edited by DBAC on 11-04-2004 03:42 PM



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FanMan
Fri Nov 05, 2004 1:33 am
#93

very cool stuff th...keep up the good work..



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AllyaEcati
Fri Nov 05, 2004 1:33 am
#94


Will the FS luck tree have any bearing in the new loot system?



Aylla
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BrandonIT
Fri Nov 05, 2004 1:35 am
#95

No Commando weapon skill mods?



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nope...gone again...
Kane_Firestalker
Fri Nov 05, 2004 1:35 am
#96

EX2?



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Cagliostro93
Fri Nov 05, 2004 1:35 am
#97

Interesting.


Fix Smuggler.


Thanks.
johnautry613
Fri Nov 05, 2004 1:38 am
#98

Sounds good so far. Only thing I can say is to beware of 'The Stone of Jordan'.



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Ditolus
Fri Nov 05, 2004 1:39 am
#99

thunder did u see the episode 3 trailer? btw love the idea to the loot system. i think having sabacc cards as loot items would really cool. do u plan on adding sabacc into the swg as a mini game?
Belck
Fri Nov 05, 2004 1:39 am
#100

Awesome! Now we are talking, combat upgrad, loot revamp, this make me very happy and it shows that swg have all the conditions to be one of the best games.


I'm looking forward for all this!


Thx TH!



Signatures are for wankers
IndySWG
Fri Nov 05, 2004 1:40 am
#101


dont get me wrong, I like the idea of better loot ...


but I thought we were going to concentrate onfeverish work on the combat revamp, so that we could as quickly as possible move on to the feverish work on profession revamps.


I mean while JTL is keeping us busy ... now is the perfect time for all of that.


Is this loot "revamp" considered one of the "small publishes of fixes and enhancements" that was planned for during this unprecedented focused revamping of the combat and professions? I mean I love loot too ... just so long as this sort of thing doesnt distract from the stuff we desperatly NEED getting done. (I myself would rather think that every single DEV there is working solely on Combat upgrade and profession revamps.)




(edited for type-o)

Message Edited by IndySWG on 11-04-2004 02:41 PM



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Sten_II
Fri Nov 05, 2004 1:40 am
#102

This and EP3 trailer on the same day!!!!! fantastic. This and the CU has really helped to renew my interest in SWG (along with JTL which I love to bits and even cancelled my EQ2 because of!).


Please keep up the good work Devs.




STEN
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Proud ex-member of EEVIL, RIP


"It's all about the Jedi..."
weshutch
Fri Nov 05, 2004 1:40 am
#103

"Sounds good so far. Only thing I can say is to beware of 'The Stone of Jordan'."

ROFL

Message Edited by weshutch on 11-04-2004 12:50 PM



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Ersatz_Audio
Fri Nov 05, 2004 1:40 am
#104

this is the stuff i love to see


details are so very important ;-)




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