Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

emonde
Mon Jul 19, 2004 8:16 am
#963

This game is getting very good over the publishes

Continue the good work.

There is one thing that annoys me BIG TIME that was introduced when you fix the exploit of MOB stucked in harvestors, houses...

Since then,MOB teleports as far as 100m away OR 100m incomming wich is VERY HIGHLY displeasant and overdangerous.

Combat looses interestwhen High Level MOB dideapears(teleports) after 1-2 hours of hitting on it, when its HAM reaches1500/80000 HAM...


To conclude, ill make this EASY FOR DEV :

Just fix ALLTELEPORT bugs : combat (when the MOB has very low HAM), vehicules (dismounting, riding trough houses door teleport/dismounting), destroying structures, lair diseapears/teleports when 2/3 destroyed...



In-game name : Yiriba Coulibaly. 2nd slot unlucked during patch 8, jedi name : ?
Quality Resources, Tailor and Huge Misc Vendor on Dantooine -955, 2910
Aerius
Mon Jul 19, 2004 8:52 am
#964

Apply 75% reduction to all looted DoT weapons, remove them from the loot table entirely so no new ones can be looted.






Aerius - DS
DS Armory: Home of 39/67 Stun Armor and 20k 48% Stun PSGs / -500, -4123 Senia, Naboo
Now buying Premium rated Crystals/Pearls - contact me ingame

Rarool
Mon Jul 19, 2004 8:59 am
#965

Fast Blast and Sprayshot less blockable by Jedi.



---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
ImpDoc
Mon Jul 19, 2004 9:18 am
#966

Give commandos' non-consumable weapons more armor piercing.



Imperial Lieutenant Leomeh Trygana

Black Epsilon Ace pilot and Commando serving the Black Rose Society
Alexoin
Mon Jul 19, 2004 9:50 am
#967

Unnerf Pets and Critters (ie take out the first stage of the combat rebalance that affected pets and critters waay back)




SpaceBeta1 Shipwright Resource List
Ship Crafting Stations and Tools should be available again tomorrow
Alexoin Darkwood
Drizzt1980
Mon Jul 19, 2004 9:50 am
#968

Make the brawlers faster than the other professions (it's AN EASY THING TO DO!). Make a hard cap for the accuracy of the weapons (no more 200 accuracy for the BH/pistoleer/BH/carbineer) but make them lasersaber resistant and make their specials to touch more easly the Jedis.
TatersSWG
Mon Jul 19, 2004 10:01 am
#969

One sentence?


Defensive skill tree, eliminate defenses from each weapon type tree put them into thier own tree, this way doc/fencer i
TatersSWG
Mon Jul 19, 2004 10:02 am
#970

um shoot.


THis way doc/fencer CM/fencer cant be as effective as a true warrior type who has defense/offense
Zariell
Mon Jul 19, 2004 10:14 am
#971

75% PvP reduction on CM posion and disease.



Corbantis
Zariell Lentanis - Light Jedi Knight
Master Powers FTW


KureJiBaka
Mon Jul 19, 2004 10:33 am
#972

Scatter Pistols, LLCs, FTs, HARs, Blast Weapons and Kinetic Weapons Sailing through Lightsaber Blocking.



____________________________________________________

Rixen, Master Bothan, Paint Jedi Master, PVP Master, and Greatest Smuggler Starsider has ever known



I support Order 67: "POTATOES POTATOES POTATOES!"



lore7
Mon Jul 19, 2004 11:07 am
#973

When a Jedi Blocks it takes some odd amount of force and the more they block the more it takes.


((my reasoning is like in the EU if you do not deside to use the force while wielding a lightsaber you will cut your own had off unless you are very very good))





Rakesh,-Rakesh,Bluesbakka and Khosk
,Rip when ever all my accounts run out
,Now Lore 56 Priest on Skullcrusher in WoW.
Therascalking3
Mon Jul 19, 2004 11:11 am
#974

Make things proportional so that something larger is slower but more powerful and something smaller is less powerful but faster which will allow profession to become even and people can pick based on what appeals to them like the look of a pistol over a carbine.



Edoh
Member of Sturmgrenadier
Master Squad Leader
Master Carbineer
Starsider
UbifaA
Mon Jul 19, 2004 11:59 am
#975

Remove the weapon switch delayfrom ranged professions
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