Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
Loadtoads
Sun Jul 18, 2004 12:13 pm
#898
Jedi fear nothing.... not even bounty hunters.... basically in pvp they might as well be in a class of thier own.... I know! make it so JEDI can only fight other JEDI!
Munitionsmaster
Sun Jul 18, 2004 12:13 pm
#899
Some sore of force resistant armor (not lightsaber but like force lightining)
BattleSw0rd
Sun Jul 18, 2004 12:14 pm
#900
Thunderheart wrote:This is a focus thread that I am going to use along with the correspondent requests to identify the most needed combat changes.If you could change ONE thing in combat in the "here and now", what would it be?Please provide ONE item and please keep it to one sentence. If you have more than one thing, get a buddy to post itExample:
NecrozDarksoul wrote:Move poison cures down to the medic tree just short of Master Medic.
Thanks
Remove combat medic completely, or if not just make it a ranged healing profession. CMS NEVER APPEARED IN THE STAR WARS STORYLINES!
BattleSw0rd
Sun Jul 18, 2004 12:16 pm
#901
Kavex wrote:Make BH/CH viable proffessions in the game as both are ongoing jokes in PvP, which is sad considering the bounty hunters & creatures in star wars movies represented at the least fear..
You want to have creatures do ur work?..................go play pokemon
BattleSw0rd
Sun Jul 18, 2004 12:43 pm
#902
Houdani wrote:
- Slightly INCREASE the run speed of players who wield a melee weapon while in combat, or
- Slightly REDUCE the run speed of players who wield a ranged weapon while in combat.
um why?
BattleSw0rd
Sun Jul 18, 2004 12:47 pm
#903
IsaacPalinander wrote:Jedi robes with resists.
IF I HEAR ONE MORE JEDI REQUEST IM GOING TO KILL YOU! JEDI HAVE GOTTEN EVERYTHING THEYVE ASKED FOR....MAYBE I SHOULD ASK A JEDI TO COMPLAIN ABOUT THE SMUGGLER REVAMP AND IT WILL GET DONE QUICKER! THIS GAME WILL GO DOWN THE TUBES IF YOU DONT LISTEN TO YOUR MAIN **edit**ING CUSTOMER BASE! **edit** THE JEDI!
MasterMic
Sun Jul 18, 2004 12:48 pm
#904
NERF Buff and Poison!! Buff could not increase more than twice the initial value (initial value900 - max after buff = 1800)and Poison could not kill anybody in 3 tic!!
TajiAhneekoo
Sun Jul 18, 2004 12:52 pm
#905
Add a scope based attack system for long range combat (most applicable to Riflemen, maybe BHs).
That was the one sentence deal, here's my justification for those willing to read...
I was a Marine for 6 years. I qualified on rifles 6 times. I made expert 5 times. Not once, never, did I ever fire on anything under 100 yards. As most of you know, we used a M16A2 service rifle with adjustable sights, no scope.
However, with the very advanced T21 rifle, I can't engage ANYTHING unless I am within 64 meters (around 68 yards).
Now, I am awful with pistols. 3 qualifications as a Sharpshooter (that's 2 out of 3, expert being #1), and there, I was firing at 25 feet tops (about 7+ meters). Yet I can successfully engage with a scout blaster at the same 64 meters I do withmy rifle (not as well, but shooting a lot faster helps make up for it). If simpler games such as Metal Gear and Halo can offer a rifle sighting system (you have to account for breathing, aim needs to be maintained, not just set and shoot), why can't SWG?
Summary : make snipers actual snipers, make ranged combat truly at range. Only the rebels at Gettysburg ever had to wait to fire until they saw the whites of their enemies' eyes.
Tarinth
Sun Jul 18, 2004 12:54 pm
#906
Overhaul or eliminatethe TEF system and give people compelling reasons for being overt in their faction.
ash2dust
Sun Jul 18, 2004 1:08 pm
#907
since i don't nor do anyone i really associate with actually pvp even overt, i don't care about nerfing cm's. from a non-pvper, i would like to see less jedi. there's no reason for them in eu and i think they should never have been in the game. the only reason to have any force sensitive skills at all is because if you don't utilize them, you will be weak compared to everyone else. maybe bring back perma death since it's quite easy to be a jedi anyway.
LiegusTalismanus
Sun Jul 18, 2004 1:17 pm
#908
Have a mandatory weekly combat : DEVS/CSR's VS. The server, limit yourselves to- CH, pistoleer, carbineer, etc...
(aka the gimps of combat) and please report your findings.
- Airyk T. Bring'your'own'doctor'cause'no'one'else'would'buff'you'man
I would pay $15 next month just to watch
Feomatar
Sun Jul 18, 2004 2:25 pm
#910
Carbineers counterattack doesn't work as intended, fix it so that it works as often as it should (as dodge does).