Development Cycle Archive
Thread: Mini-publish 8.1 Feedback: Image Designer Enhancements, HQ Vulnerability Timer, and other fixes.
/agree
I am glad that you gave an Image Designer (ID) a purpose in the game, but how you went about it astounds me.
Whydo you hamstring a profession like this with the time limits and penality to the ID'er?
Image Designers really are just a social interaction profession that shouldn't be a penality to everyone else, I understand that you don't want it to be a profession easy to master, but you don't really gain any of the really good abilities until you hit master. I shouldn't have to grind longer on a profession like this comparied to Weaponsmith.
1. A master ID'er should not have a timer so players can enjoy a quick change of their eyes/body/chin.
2. Stat migration should only penalize the player, not the ID'er with waiting on the change to occur.
3. Reduce the timer as you progress within the profession.
4. The more things a person changes, the XP the ID'er should get from the session
5. Love the Holo-emotes, make them last a minute or two or make a spatial text to allow people to understand that it's going on.
Dear Runesabre,
Please never touch my profession. No, I'm serious. Its painfully obvious that your ability to design fun games is truely lacking. You know what your problem is? You focus on trying to fulfill design goals that where flawed to begin with, and end up implimenting a few cool features while creating a system behind that which players find frusterating and a waste of time.
<snip>The other gripe I had was the slow timing for applying changes. Why not reduce that or remove it altogether if the ID person and other player agree on an exhange? I had my stats already to go the other night, and needed a couple of facial changes to go along with it. That was all done with a matter of seconds, and then we sat around chatting for about 10 minutes while we waited for it to go through.
The interface is much nice than before, though. For one thing, I do like that the ID can set a price before agreeing to do the changes. It's also nice to have the side by side comparison and ability to view from all angles. (And, with the looooong time wait, you can use it as a toy by spinning your toon around and see which goes faster.