Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

kito56
Sun Jul 18, 2004 4:45 am
#872

Only let MBH's take Jedi missions.




Kodar Japhet - Nizzil - Valcyn
Sandstorm Engineering - Mos Vegas - Tatooine
KSE Certified Technician
Things that SHOULD be copied from WoW.
Check out the new CU user interface!

spacemouse
Sun Jul 18, 2004 4:53 am
#873

Make all stats healable, but with heal action, health and mind stims (plz no flaming just my opinion).
Make grouphunting more profitable (no more solo-group hunting rancors).
Cool-Mo-Dee
Sun Jul 18, 2004 5:22 am
#874

Fix every special in the game that is not working as intended (see pistoleer).
Alsander
Sun Jul 18, 2004 6:08 am
#875

75% PvP reduction for CM's



main: Master Doc
Dark Jedi Knight: unlocked 01/12/2003, Screenshot of the day #240
kozakaka
Sun Jul 18, 2004 6:14 am
#876

Listen to the people that pay your wages
Snutwutty
Sun Jul 18, 2004 6:21 am
#877

delete the doctor substat buffs, cap all buffs at less than 1k, cap armor at 50%, give armor and weapons purpose by giving them specificresists and damage types, reintroduce armor hole as a 'critical strike', and make armor encumber skill mods as well as HAM.



ggggggggggggggggggggggggggggggggg

m87 SERIOUS BUSINESS

ggggggggggggggggggggggggggggggggg

Dharmon
Sun Jul 18, 2004 6:24 am
#878

Get rid of substat buffs so that armor HAM costs matter again (this would have nerfed armor on its own without you having to do the "armor nerf")




First complete RIS set made for myself on Aug 1, 2004 with stats of approx 75% Kinetic/4% Stun/5% Acid/65% Base/vuln to Lightsaber. (unsliced)

Diwo (Master Armorsmith/Master Smuggler) - Semi-retired but still making RIS (email me for a guide on what you need for RIS)
Dharmonn (Swordsman)

DCORP Armorcrafting (Armor Division partially operating with 80% Kinetic Composite and 75% Kinetic Ubese up for sale)
Cavalieri Neri, Naboo (Merchant Tent west of our shuttleport at 2588 4804)
Azzoi
Sun Jul 18, 2004 7:15 am
#879

Get ride of the 75% reduction in damage in PvP, for bleeds and normal attacks.



Respec Jedi
MyrddinSidhe
Sun Jul 18, 2004 8:15 am
#880

Make buffs enhance the playing experience, not a mandatory element to do anything beyond killing gnorts and jawas.



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{This Space Intentionally Left Blank}
DarthBrundleFLY
Sun Jul 18, 2004 8:29 am
#881

Halt all work on expansion, fix the core game as promised. (Not a quick hack fix that seems to have become the norm for this game)



Azeth Darkfly
Master Bounty Hunter
Lieutenant Imperial Army
Mild-Breeze-Trooper
Sun Jul 18, 2004 9:19 am
#882






DarthBrundleFLY wrote:

Halt all work on expansion, fix the core game as promised. (Not a quick hack fix that seems to have become the norm for this game)






I'd say that about sums it up.



Carbicide: "The victimless crime!"
BTW Yes it is true, I've tested it myself, poison only ticks once every TEN seconds!

"I lead with my intellect, wits, example and the big nasty gun that I use to shoot everyone who doesn't follow my orders"
Rennec Bibo, proud owner of some sort of carbine since november 2003.
Yrab
Sun Jul 18, 2004 9:42 am
#883

Give EVERY profession a certified weapon of EACH damage type.



"It is a terrible loss. I do not know how to replace him. And victory would be dear at such a cost." -Robert E. Lee concerning the death of 'Stonewall' Jackson.

"No tongue can tell, no mind conceive, no pen portray the horrible sights I witnessed this morning." -Cpt. John Taggert, 9th Pennsylvania Reserves concerning the first day of the battle at Antietam.
Jasyn
Sun Jul 18, 2004 9:46 am
#884


75% PvP reduction on CM poisons/diseases, along with making faction armor craftable so that it can be produced with reasonable states to compare with othere armor types.



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Favorit quote of the day:
No reason to...change other things to help a broken system function better, the solution should always be fix the broken system, not adjust other things to block the abuses of a broken system. Know what I mean??
-JEST3R
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