Development Cycle Archive

Thread: Publish 10 Feedback: Jedi Revamp Part 2, The Jedi Trials

WookieBounty
Sun Sep 05, 2004 9:12 pm
#859



Lastnight:



  1. Made my training LS (yay i'm initiate)

  2. Meditate " Go to dathomir see Pannaqa(sp)"

  3. Logout

Tonight:



  1. Fly to dath head to village

  2. enter village talk to pannaqa(farmer)

  3. says go find assistant for his lawn mower (or whatever it was)

  4. Assistant has baznitch near by i try to just avoid confrontation (no luck i die ((unbuffed))

  5. clone at a shrine (lose 4500jedi xp)

  6. go back wp .....its empty...

  7. go back to the farmer (hoping he will let me get the wp again)

  8. he asks if i'm done Options : not yet; forget this i'm not a servant; stop conversing

  9. thinking he will give me a new wp i say i'm not a servant....well i lose one padawan chance there (down to just one mess up left)

  10. no big deal....head back out to the shrine

  11. meditat....go see the same pannaqa famer guy (yay he's close to me)

  12. talk to farmer......"all this farming and I have one dead tree..if you wanna call it that"

  13. my night ends there

I restarted the quest 10 times including flying to a different planet and meditating there. Nothing works...even tried /grovel


Server: Tarquinas


Character Name: Smisa Odojja (not in sig BTW)


Resolution: FIX IT!! /bow kthxbye




§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
Nitogi
Sun Sep 05, 2004 9:50 pm
#860

TH here is some requested feedback........I was glowy,I got my visit,I got attacked,I went to the city........ALL I HAVE TO SAY IS IT IS LAME, LAME, LAME, LAME. Now i have a tree of force sencitive enhancements (which are nice to my template).


BIG DEAL, WHERE IS THE GAME AT. I GET MORE FUN FROM COUNTER STRIKE. that game was released like 5 years ago.


Honestly, it is just more grinding.I would say the equivelant to about 64 professions, and for what, OOOOOHHHHH AAAHHHHHH Look at me i havea lame pointless jedi that isnt good for ne thing. CONTENT, MAKE MORE CONTENT FOR THE JEDI.


Im strongly thinking about looking at FF11 or WOW. At least they have content and something to do..........


My gaming expierence consist of the TH:


Login 2 accounts, Look at screen, Try to find the reasons to keep playing this poor excuse of programming, pick up some harvesters, try to make some money to put maintence on my houses, contenplate my template, chat with some very cool people, make a friend or two, grind alittle of FS Exp(wondering what the point is).


Look man I know that all u get on the forums is a bunch of ppl complaining about the game, but this amount that u have right now is massive and they all are saying the samething, same with the people that are in the game and not posting in the forums.


Can u please send the powers that be in SOE a message for me.........GOOD PRODUCT = HAPPY CUSTOMERS = GROWING CUSTOMER BASE = SUCCESS.


What they have now is destined to fail, and im alittle angry that i spent all this time on a failure.


I think that the DEVS focus should be more on content not more grinding, because im not going to buy EQ2 or ne other SOE product.


This is my post, if u dont like it screw u, it is my point of view and my experience not yours.




Just when I thought it couldnt get any worse....they go and make another "good idea"
Nitogi
Sun Sep 05, 2004 9:51 pm
#861

/bump



Just when I thought it couldnt get any worse....they go and make another "good idea"
Tierunan
Sun Sep 05, 2004 9:52 pm
#862

I have been following SWG since when it was announced, and have put many hours into it. When I first began I wanted to be an

elite marksman profession, I knew about Jedi, but I really had no interest. Due to this I played the game for about 9 months

before even looking into getting a Jedi after hearing so much about it. Well, I picked up my holocron but I didn't really do

much with it, I just mastered the first profession then left it. When Publish 9 came out there was a renewed interest for

Jedi in the game, tons of people suddenly swarmed to become one, and when Publish 10 exploded into SWG there was a huge

influx of even more emotion for Jedi. At the moment tons of people are looking into becoming a Jedi, veterans and new players

alike. Jedi is becoming though, and has been, a very unhealthy part of the game.

Problems:

From hologrinding to Aurilla, up to actually grinding your Jedi toon's skills, there is a massive, time consuming grind to

become a Jedi. Many people have gone through this and are going through it right now. However, the majority of players arn't

up for this grind for many reasons. Take the average working man, college student, or even high school student, and most

arn't up for this sort of grind.
This starts a large problem for many people, and many get very angry and emotional about it (as I'm sure you've all seen on

the forums). People who don't want to or can't put that much time into the game, but would still want a Jedi, get angry and

start not to enjoy the game. When you're PvPing and you have a Jedi jump out with their gank squad and completely destroy you

and your mates, who woulden't want a Jedi?
Take the example of an average player, he/she wants to become a Jedi, due to the grind is unable/refuses to, and is

angry/envious about it, starts to not enjoy the game, and quits. We've seen this happen many times. This is also a large

problem in new players, they start, get hyped about Jedi, get their hopes broken, get pissed, and leave. This is not good for

SWG and is not good for the customer. Some cannot understand the mindset of a person like this, but they have to as it is a

large problem, and these players are just as important as the Jedi players.

Let's look at the next group of players, those who don't give a crap that they're not Jedi, and have no regrets. These

players are also affected by the Jedi. This is in PvP, Jedi are far more powerful than the normal player. This is an

inheirent flaw with Jedi, SOE didn't take lessons from other MMORPGs, never create a god class!

So what we have: a profession that is unhealthy for many players and the game.

Fixes:

Removing Jedi is out of the question. SOE has dug itself far too deep to do that. What are some things we can do then? Here

is the best single fix I have so far come across:

Put Jedi in completely different factions, a Light Jedi and Dark Jedi faction that could not initiate conflict with overt

Rebels or Imperials.
Pros: This is something I think would be very good. Having Jedi in their own separate factions saves normal players in PvP,

and also lessens the amound of envy and emotion from many players. Regular players will be much more separate from Jedi, and

won't have such a desire or conformist additude to become one.


Cons: None as I can see

Ultimately this is the best fix I can think of while keeping Jedi happy and making all the other players happy as well. Many

others have also suggested this, and I believe it's high time SOE implemented it.

Conclusion:

I got wrapped up in the Jedi fever when Publish 10 launched, and now I feel stupid for doing so. I simply don't have the time

or desire to grind a Jedi character. Did Jedi get me emotionally worked up also? Yes, among many others I was very mad.

However, I didn't make threatening, angry topics about it, because that does nothing. Instead I wrote this because I want to

fix this problem, not complain about it. It is in my opionion as a regular player, like so many others, that Jedi are a very

unhealthy thing for the game at the moment, and that they need to be fixed. Not by giving them more content and changing the

way to become one, but by integrating them into the game more smoothly. Whether it's by nerfing the hell out of them or

giving them their own server, I don't care, but they need to be fixed, now. That is why I wrote this. I pre-ordered this game

and have loved it since, neither the broken professions or the FOTM's have got on my nerves. But this has been the one thing

to truely get me worked up. I hope SOE will get its act together and do something like the idea I have offered up here (I

truely believe it to be the best possible idea, one that would really help, and one that even these developers can easily

do).
Tierunan
Sun Sep 05, 2004 10:05 pm
#863

I'm sorry about my post's formatting, I pasted it from a text file I wrote it in.
Tierunan
Sun Sep 05, 2004 10:36 pm
#864




I'll fix the formatting for easier reading, this is a very important issue to me.


I have been following SWG since when it was announced, and have put many hours into it. When I first began I wanted to be an elite marksman profession, I knew about Jedi, but I really had no interest. Due to this I played the game for about 9 months before even looking into getting a Jedi after hearing so much about it. Well, I picked up my holocron but I didn't really do much with it, I just mastered the first profession then left it. When Publish 9 came out there was a renewed interest for Jedi in the game, tons of people suddenly swarmed to become one, and when Publish 10 exploded into SWG there was a huge influx of even more emotion for Jedi. At the moment tons of people are looking into becoming a Jedi, veterans and new players alike. Jedi is becoming though, and has been, a very unhealthy part of the game.


Problems:

From hologrinding to Aurilla, up to actually grinding your Jedi toon's skills, there is a massive, time consuming grind to become a Jedi. Many people have gone through this and are going through it right now. However, the majority of players arn't up for this grind for many reasons. Take the average working man, college student, or even high school student, and most arn't up for this sort of grind.

This starts a large problem for many people, and many get very angry and emotional about it (as I'm sure you've all seen on the forums). People who don't want to or can't put that much time into the game, but would still want a Jedi, get angry and start not to enjoy the game. When you're PvPing and you have a Jedi jump out with their gank squad and completely destroy you and your mates, who woulden't want a Jedi?

Take the example of an average player, he/she wants to become a Jedi, due to the grind is unable/refuses to, and is angry/envious about it, starts to not enjoy the game, and quits. We've seen this happen many times. This is also a large problem in new players, they start, get hyped about Jedi, get their hopes broken, get pissed, and leave. This is not good for SWG and is not good for the customer. Some cannot understand the mindset of a person like this, but they have to as it is a large problem, and these players are just as important as the Jedi players.


Let's look at the next group of players, those who don't give a crap that they're not Jedi, and have no regrets. These players are also affected by the Jedi. This is in PvP, Jedi are far more powerful than the normal player. This is an inheirent flaw with Jedi, SOE didn't take lessons from other MMORPGs, never create a god class!

So what we have: a profession that is unhealthy for many players and the game.



Fixes:

Removing Jedi is out of the question. SOE has dug itself far too deep to do that. What are some things we can do then? Here is the best single fix I have so far come across:


Put Jedi in completely different factions, a Light Jedi and Dark Jedi faction that could not initiate conflict with overt Rebels or Imperials.

Pros: This is something I think would be very good. Having Jedi in their own separate factions saves normal players in PvP, and also lessens the amound of envy and emotion from many players. Regular players will be much more separate from Jedi, and won't have such a desire or conformist additude to become one.

Cons: None as I can see


Ultimately this is the best fix I can think of while keeping Jedi happy and making all the other players happy as well. Many others have also suggested this, and I believe it's high time SOE implemented it.



Conclusion:

I got wrapped up in the Jedi fever when Publish 10 launched, and now I feel stupid for doing so. I simply don't have the time or desire to grind a Jedi character. Did Jedi get me emotionally worked up also? Yes, among many others I was very mad. However, I didn't make threatening, angry topics about it, because that does nothing. Instead I wrote this because I want to fix this problem, not complain about it. It is in my opionion as a regular player, like so many others, that Jedi are a very unhealthy thing for the game at the moment, and that they need to be fixed. Not by giving them more content and changing the

way to become one, but by integrating them into the game more smoothly. Whether it's by nerfing the hell out of them or giving them their own server, I don't care, but they need to be fixed, now. That is why I wrote this. I pre-ordered this game and have loved it since, neither the broken professions or the FOTM's have got on my nerves. But this has been the one thing to truely get me worked up. I hope SOE will get its act together and do something like the idea I have offered up here (I truely believe it to be the best possible idea, one that would really help, and one that even these developers can easily do). Thank you for reading my post.



Sorry about that, problem solved.
Mafuw
Sun Sep 05, 2004 10:38 pm
#865

The village in itself is a good thing... But the way to "buy" the skillboxes is awfull...

We need new ways to gain FS xp... Like being master in a prof give you FS xp over time... AT a low rate but without needing to grind like mad...

And everything else should give you xp... Like discovering new POI, participating in a swoop race, finishing a dungeon, etc. Grinding just to become jedi is not reallt better than hologrinding... At least with hologrind you had to make something different, now just grinding again ans again the same prof will lead to mass cancel accounts... Please make something for us



All auction delivered to 572 1355 on dantooine, Thanks
Kalasis
Sun Sep 05, 2004 10:43 pm
#866

I like the idea of having a quest based system but this is far from it. From the time publish 10 came out till the end of my first unlock quest I was extremely happy. I thought I was making progress. Then I run into the wall of grinding again. I feel like I can run to the moon and back before I finish grinding the needed XP for just one branch. Please revamp this revamp. Add more quests and content if you have to, but get rid of the grinding once and for all. I quit grinding after 3holo professions thinking it would be a lot more fun to go through the quest system, but i was wrong. The number one thing this game exist for is to create entertainment and grinding out millions of FS XP is not fun at all. I would give anything to roleplay a jedi and now I feel as if I will never make it. Like I said before, if you want a quest based system then make it a quest based system. NO GRINDING REQUIRED. I hope everyone's complaints changes your thinking on this new system. I agree that it has the potential to create great fun, but it needs to be content driven. BTW I havn't found any bugs in the jedi quest yet. Old man, sith attack, sith camp, and village all worked fine for me. Also, I unlocked 3 free branches so I guess I was in group 2, but I don't know.
WarpedBob
Sun Sep 05, 2004 11:05 pm
#867

Just this weekendI was visited by the old man. A day laterI was attacked by the sith and decided to go directly to the village. Once there I decided to do the combat quest because it was the only one that made sense for me to do. I spent around 4 hours driving around in circles. That was the sum of my accomplishments. I really think the developers need to rethink this "quest" based system. The actual quests are repetative and after that you have to acquire so much experience it's insane. I really am dissapointed nowI didn't jump on the hologrind train because now even ifI just want to have force sensitivity and a second slot the grind will be so massiveI will just end up hating this game. So please change the system otherwise a lot of people will just quit. It's not just about jedi it's about force sesitivity and a second character slot that you said would be avialable to all. Currently it is not and that will cause lots of grief and problems if it is not fixed quickly.
Protooplasm
Sun Sep 05, 2004 11:14 pm
#868

i agree with the previous post...it will cause us grief...and isnt griefing what youe devs are trying to keep players from doing to each other? is that because, since we pay you, that means you ave exclusive rights to be the only ones to grief us???? BAH
BoomerTBH
Mon Sep 06, 2004 12:30 am
#869

You know you guys who have to wait a couple of weeks should consider yourselves lucky.


I did the exit quest.


Went to shrine kneeled meditated and was given a mission on naboo. Went there spoke to an arch told me he needed land cleared of people liviing on it. Went to speak with gungan finally ended up telling him keep your land.(which is what ur supposed to do) went back to arch he tells me the my sympatht sickens him.


Then bang I fail and I no longer qualify for trials.


Talk about bug huh.


Some guys are going to wp's and the npc arent there and have to reset and try again. Hell I didnt even get that option. Put in a ticket got two auto responses and still waiting waiting waiting.


So by the time most of you get up to the exit quest it should be a little less bothersome.




---------- ------------------- --------- ---------ScUmBaG--------- ------------------ ------------------


010101
Mon Sep 06, 2004 1:00 am
#870

Ok I'm playing the game for a year + now on and off (I had a 5 month brake)
For once I have just one thing to say to all those appose or agree with this system.
There is a limited amount of things u can do in this game when u done them all.
You just want more content or the game becomes boring
Now I for once did every thing there is to do on this game and I will explain

1.I did all quests and I mean all of them
2.I killed every mob there is on this game at least twice if not more
3.I mastered all the profession I wanted to master note although I had a holocron I never used it
4.I played as overt for 1.5 month didn’t like it.
5.Joined a guild well to tell u the truth I joined 4 of them.
6.I own a house well I own 2 one of them is a storage house.
7.I did all of the loot kits u can see them in my house.
8.I sold things using the trade forum and bought things using them.

Now I will just use caps lock for this


THERE IS NOTHING ELSE TO DO IN THIS GAME FOR ME EXCEPT BE A JEDI!
Why the heck I need to wait 3 weeks between every phase? why the heck I need to grind my arzz off in order to get to Jedi? is this your idea of fun? because I have to tell u its not. but I will do it just spite, to put another throne in your behind. because I know the only reason u r doing this is for people to louse interest and abounded there will to become a Jedi. I will do it if u will change the conversion rate to 1/100 just to be one of the thousand Jedi's u will have on each server. then after I will get there I will go play WOW thank you very much DEVS for making me hate this game.
Able72
Mon Sep 06, 2004 1:23 am
#871

Ok, I've never posted on these forums before, but here goes.


First, the idea:


A quest based system to achieve jedi. This sounded like a fantastic idea to me. I thought awsome, they are gettiing rid of the grind, going for content, very cool. It will take 18 weeks to run through but thats ok, I don't mind taking the time on a story driven quest. I imagined a huge 'jedi theme park' where you would seek the wisdom of those that were force sensative and who could guide you to the path of the jedi. I thought.


In execution it turned out to be quite different. You simply developed a different grind system. We run one quest to unlock one branch and then grind out an insane number of xp to get 4 boxes of FS skills. Then we get to repeat this process 5 other times to earn a total of 24 boxes to unlock jedi. Ok, I can do this. Not the cool idea I had anticipated, but doable.


So, I take my master Doc, go run the phase one quest for medic and go to Coronet to sell buffs and earn some xp. I discover one BIG problem. The xp cap still being at 80k. I have spent the last two days going to Coronet, selling about 12 buffs, spending 15 mins. to get to the village, convert the xp, spending another 15 mins to get back to Coronet to sell more buffs. Rinse and repeat. Thats an average of 30 mins to earn 8k fs xp. This presents me with two problems. The first is that this is going to take forever to earn the xp I need. At this rate I would need to spend 28 hours of game time just doing this to earn one level 4 FS skill box. I only get to play an average of about 2-3 hours a night. If I'm lucky. So you've just taken 9 days of my play time with this. The second problem is that while this has been quite profitable in terms of credits, it is no fun at all.


All the posts I've read on these forums that have been complaints point to one massive deficiency. Content. Gamers, and thats what everyone that plays this is, want a lot of different things from a game, some want PvP, some PvE, some Power, whatever, but what we all want is a certain amount of content. Right now what you have is the biggest hack and slash game on the market currently. A game where the only point is to earn xp. In anyway you can get it. It seems you are fortunate that you have strong customer loyalty, although the only reason I can see is that we all have hopes of a game using Star Wars to be a truly enjoyable experience. Right now, for those of us on the path to jedi, it isn't. We have had our hopes smashed by suddenly discovering that its just another big grind.


In case you missed it, I'll make it as clear asI can. We want Content, Story. For me the most enjoyable aspect of the game so far has been the theme park quests. Those were fun. I wish there were more of them. I even thought about trying to earn enough imp faction that I could run the imp theme park.


My two cents, for what its worth. If you'll even read it :/



Kadey Lightrunner

Master Doc, Novice Swordsman, Pistoleer

Bloodfin
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