Development Cycle Archive
Thread: Corellian Corvette Feedback
jonyank wrote:
/stillprayingwaitinghopingforthefirstdeveloperresponsetoalltheissuesraisedinthisthread
I know this is being a little repetative...
Last night I went and bought a brand new set of Comp armor w/ 67% base..paid 350k (and then insured it)
Got a group together for the Rebel destroy mission and finished it.
What did I get?
- badge..woot!
- rebel shirt (I cant wear)
- a schematic (I cant use)
- and armor that was new..is now 21000/35000
Was it worth it?
The vette is possible, despite what I've said in the past. It seems that there are a few less SBDs then before. Not sure, but it seems to change a bit. Sometimes there are only a few, sometimes a lot. It would still be more fun if the STs fought the SBDs. "`ello, what's this? A little stowaway under the bed?"
Tips for beating the vette:
- Solo it a bunch of times with no armor, no buffs, so you know where to go and what to do. Or just go up with a buddy who also doesn't get upset when they die.
- Get someone who totally knows whats going on at all times. (PM me on Tarq)
- Ranged defense food, dodge food, incap food, synthsteak. all for the droid fixing /meeting room unlock part.
- Once you die. Store your armor in your droid and but on junk armor. I wear the rebel stuff the give you. More for looks than anything.
- The whole group needs to clear the entry floor then work on the red con guy on the lower level star room. While everyone is working on that guy. . .
- The solo artist gets the bridge codes, and fixes the droids, unlocks the meeting room. For the destory misson you need two solo artists, one to do the droid the other to do the fuel intake.
Good luck! You'll need it!
-7
i am whit 3 pepole on the corvette as i write this
and the problem is we can't get to an escape pod becose we die before we can get there of the many wounds we have
... so we can't get off this ship and have to wait 35 min ... thill mission is over
I have to agree, the Corvette is too difficult.
I understand that the objective of creating it was to be a very elite mission for seasoned players, and to have bragging rights if you complete it. But it's so impossible that people who you would think should be able to complete it with ease don't even make it through any further than a few hallways. I was in a team of 8 people or so, plus pets, and we failed. I think it would be better if the ctrl+m for it were a bit more detailed, and I think you should be able to be buffed inside the corvette, you HAVE to be buffed to be able to get through, and it's next to impossible to not die, most people were in full sets of armor with TKM defenses and the super battle droid could literallykill them in one shot. Perhaps this is a little over the top?
-Plagosus
(devs, hear my cry! lol)
You know - I had the exact same thought when I saw the changes. We had one guy in the group that loved to throw these impossible battles at the group - then got mad if the group managed to overcome it and would go try to find something worse. It actually takes a lot of experience beforea DM outgrows the need to be better than the players.
MatBrown wrote:
I don't know how many of you may have had the experience of playing D&D with a DM who felt it was him against the players, and he had to beat the players. Well, the DM has all the tools and all the power, the DM always wins. Games were never fun with that kind of DM. This is reminding me a lot of that. Has anyone actually enjoyed the Corvette since the difficulty was increased?