Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
Higi
Sat Jul 17, 2004 6:29 am
#794
Fix everything!!!!!!!!!!!!!!!!!!!!!! that is broken before you start adding new thingsJTL whichyou know will be broken upon arrival.
Drizzt1980
Sat Jul 17, 2004 6:48 am
#796
Sorry but there is not ONE but TONS of essential things to be fixed.
so
1) read again the the things you asked us about that the 6 past monts
2) 75 % reduction for poison/desease and/or make poison desease healable by the novice medics (and make it get stronger like stims up to master medic).
3) make the rifleman shooting as slow as it should be
4) make the ranged people slower than the PURE brawlers (no cheap switching tricks).
5) make the mind healable like the rest
6) balance the armors
That would really be the basic things that we really need NOW.
so
1) read again the the things you asked us about that the 6 past monts
2) 75 % reduction for poison/desease and/or make poison desease healable by the novice medics (and make it get stronger like stims up to master medic).
3) make the rifleman shooting as slow as it should be
4) make the ranged people slower than the PURE brawlers (no cheap switching tricks).
5) make the mind healable like the rest
6) balance the armors
That would really be the basic things that we really need NOW.
Rebster
Sat Jul 17, 2004 7:05 am
#798
Nerf Armour & Buffs , make CH able to kill something , Bring back jedi perma death and TEF and 75% damage reduction from CM poison Mind healing stims and area poison cures...not much really
oh and bring CB before JTL we need it please
EMC2
Sat Jul 17, 2004 8:08 am
#799
Remove the TEF mechanics that allow griefing (BH + Group vs Jedi, etc).
PuntaSur
Sat Jul 17, 2004 8:12 am
#800
Fix the BH missions for Jedi by limiting the group griefing mechanics (G-TEF) and "mission persistence" after success/failure.
Dwiggz
Sat Jul 17, 2004 8:20 am
#801
TheLateAnakinSolo wrote:
Short thing...
Keep lightsaber block how it is. One on One, ANY BH SHOULD NOT WIN. Get it? we hare 20% STRONGER, hense we should win. We used an entire tree to get that block, (btw, the tree takes over 50x longer then your entire profession) and should block the current % of attacks.
Anyways, my #1 thing is melee stackers. Lower their defenses to 75 max on anything, and increase (for my profession) accuracy to be 20% of the highest melee (tka).
what he wants : Make jedi stronger.... LOL hehe.
Droopy_Doh
Sat Jul 17, 2004 9:00 am
#803
Tough one, I'd say buffs should be MAX 50% of base stat (combined) , and ,imo, should coincide with some toughness hps spread throughout the combat profs.
squilltamer
Sat Jul 17, 2004 9:07 am
#804
Reduce Or remove secondary regeneration stat buffs (Constitution, Stamina, Willpower) At least reduce to max of 1000 enhancement.