Development Cycle Archive

Thread: Feedback: Jedi Bugs and Issues

DarkJedi102
Mon Jun 14, 2004 1:25 pm
#794

Buffs on TC2:


Not available


i don't know anyone who would get online to just buff people ad nauseum.... maybe to play a jedi, or hunt jedi with a mbh, but just to get on a soon to be wiped server and buff.... hehe


i haven't even seen a doc buffing since tc2 opened.
EvoBeck
Mon Jun 14, 2004 1:26 pm
#795

Could we get a current list of bugs that are known by SOE. Perhaps the top 20 bugs that they have acknowledged and are being worked on. This would certainly help cut down on repetative posts and give people an idea of what to expect for fixes shortly.



Beck - Bloodfin
ARC_Casper
Mon Jun 14, 2004 1:31 pm
#796

First off Welcome back TH, it was awesome seeing you at FanFest.


2nd, The only way i can get buffs is from guild members of mine, if they are on, or sometimes even having to log onto TC1 to have them come on to TC2 just to buff me really quick i have had to resort too.




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nolan007
Mon Jun 14, 2004 1:32 pm
#797


Not available.



No Master Docs on TC2.


If there were Master Docs at the starports, I suspect we'd have long lines and be broke from testing PvP.



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( Maybe one day these ideas will be considered or implemented. Bump it, please? )

bade1911
Mon Jun 14, 2004 1:48 pm
#798

Have not seen a master doc on TC2 since we started testing.



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Thunderheart
Mon Jun 14, 2004 2:01 pm
#799

Thanks guys


As I know it, there are no buffs now and once we get through a little more testing, everyone is going to get "autobuffed"...




Kurt "Thunderheart" Stangl
Community Relations Manager
generelz
Mon Jun 14, 2004 2:05 pm
#800



Thunderheart wrote:
Thanks guys
As I know it, there are no buffs now and once we get through a little more testing, everyone is going to get "autobuffed"...





this is how it was working until the last server cycle. R5 had set up a script to buff people when they logged on and when they re-logged. Any idea why it was removed?



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Aerius
Mon Jun 14, 2004 2:07 pm
#801

Right now Force Rank XP is based completely off of the damage you do to the target, while this seems likea good idea it does cut off a lot of templates (support ones) from being competitive.Are there plans to makesay a master Healer/master Defender ever have a chance of competiting with a Master LS for XP?


Seems to me that the XP that a group earns should be split between FR members. I mean, the main reason to divy up XP based on damageis so that players dont get powerleveled, however,everyone in FR are going to be achievers and more or less even. Higher ranks demand much more xp to stay at that level, so I doubt coucil leader or whatever will want to split 1/2 of their XPwith aforce rank 0noncontributing groupmember.






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DarthMaul73
Mon Jun 14, 2004 2:08 pm
#802






Thunderheart wrote:

Thanks guys


As I know it, there are no buffs now and once we get through a little more testing, everyone is going to get "autobuffed"...







okay, but testing is gonna really come to a crawl until the autobuffs are restore, unfortunately.


Might not be so bad if we actually had 75-80% armor on your robes...




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izzysplace
Mon Jun 14, 2004 2:24 pm
#803

Hey TH welcome back it was great meeting you at Fan Fest you guys did a good job showing your passion for the game
Locky-1138
Mon Jun 14, 2004 2:33 pm
#804

buffs are non-existant on TC2


i suppose some one has a doc character, but even the TC2 regulars have been running around and testing un-buffed, so it seems they arent exactly sitting around buffing people.



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Thunderheart
Mon Jun 14, 2004 2:33 pm
#805

We'll be autobuffing you soon and the armor thing will get tweaked soon too. That was discussed this morning.


DarthMaul73 - cool story





izzysplace wrote:

Hey TH welcome back it was great meeting you at Fan Fest you guys did a good job showing your passion for the game



Thanks - it was great meeting all of you too. I had a blast!





generelz wrote:

this is how it was working until the last server cycle. R5 had set up a script to buff people when they logged on and when they re-logged. Any idea why it was removed?





Not specifically (I was gone), but that's why it was an issue that was discussed this morning. We'll get it turned back on soon. We're having daily meetings so I'll be getting up to speed pretty quickly...





Kurt "Thunderheart" Stangl
Community Relations Manager
raz1337
Mon Jun 14, 2004 2:43 pm
#806

This developer outside Theed was saying that there were people obtaining HAM up toward 5-6k with the auto-buffing, because doctor buffs stacked on top of them.



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