Development Cycle Archive

Thread: Live Issues Publish 9: Secrets of the Force PT II

shagon
Tue Jul 06, 2004 10:58 pm
#66

Part II????????????????????????????????


What happen to answering the question or fixing the bugs from the 1st post? come on already u keep nerfing the jedi and wont explaing why. Please answer the question from the part 1 post 1st, so we know what to ask for part 2

CyberData4
Tue Jul 06, 2004 11:08 pm
#67

Yeah I have a question,


When are you going to fix professions/bugs that ALL players can enjoy instead of wasting two months of development time on 5% of the user base??


Chewwaka
Tue Jul 06, 2004 11:10 pm
#68

Please fix the Bounty Hunter Missons. When i get a Misson on a Jedi the Waypoints are messed up. An if i do find the jedi my accident i dont even got tef on jedi. Talked to a Csr but she has no idea what shes talkin about.
jalia
Tue Jul 06, 2004 11:21 pm
#69

3 Words:




QUICKSAND MAINTAINANCE BUG




How DARE you let this remain in the game?


How DARE you play ignorant of the occurance of this issue?


How DARE you DELETE 37 PAGES OF ISSUES YOUR SUBSCRIBERS POSTED IN EARNEST?

(Part I illustrates the issues with support and developer response, maybe thats why)



Regarding the maintenece-eating bug....


From what I understand this is an OLD AND UN-DEALT-WITH ISSUE. (I see posts mentioning this as more than 6 months old, if not a beta issue)


It HIT ME YESTERDAY for the first time so I will stay quiet no longer on the topic.



2 Factories with WEEKS of maint went into disrepair within 72 hours of placing them at their new locations on corellia (used to be on talus)


I have not lost anything. OTHER PEOPLE HAVE LOST THEIR IN-GAME LIVELIHOODS.


see this post as a good example:


http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=59956&highlight=fivo#M59956



DEVS : You owe the community as many sleepless nights as it takes you to fix this.


AS IN : START TONIGHT AND DONT STOP TILL YOU FIGURE IT OUT.




-JALIA (VERY reluctant to keep putting up with all this....)



____________________________________________

Jalia Tresko | Following her destiny...
Juli'ana | Medical Field Tactician
Jundan Tresko | Mayor, SYN City, Talus
Bria Native| Born & Raised, Here to the last breath
____________________________________________

PhilipBK
Tue Jul 06, 2004 11:35 pm
#70

There were no real instructions on what force powers to pick for the jedi. There are alot of jedi out there that have no real skills at all now. The devs need to allow a restore for the jedi that wish to pick their skills again. The CSRs are more than happy to allow restores but need authorization from the devs. The fact that people have played this game and still continue to play it should mean something. I understand there are approximately 200 jedi that are unhappy with how their skills worked out. Allow the restore for the unhappy jedi. Its not our fault there was no direction on the revamp.
DarkHybrid108
Wed Jul 07, 2004 1:06 am
#71

i got bugged in cornet and lost 450k in xp because the Bounty hunters could keep getting my mission over and over again and camp the clone center.....and you guys said...ITS NOT OUR PROBLEM....oh arent the
devs nice



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Never shall the blood of the innocent be shed yet the blood of the wicked shall flow free and the three shall spread their blackened wings and be the thundering hammer of god!
TorakWavestrider
Wed Jul 07, 2004 1:09 am
#72



DarkHybrid108 wrote:
i got bugged in cornet and lost 450k in xp because the Bounty hunters could keep getting my mission over and over again and camp the clone center.....and you guys said...ITS NOT OUR PROBLEM....oh arent the
devs nice


You have the choice to clone at cloest, pre-designed, and like 4 different force shrines. Getting clone camped? Don't be so stupid to always click closest! The solution to this is already ingame, it's not the devs fault that you are too much of an idiot to use it.



Zarek
Jedi Knight
Terak Wavestrider
Killstealer Extraordinaire
"The only guy to typo his forum name"
Killer of the "Ignore This Post" Thread
GERRAN
Wed Jul 07, 2004 1:09 am
#73


*do not troll by posting large lettered ranting post, make concise, polite, constructive criticism and no one will edit or remove your posts*

Message Edited by GarVa on 07-07-2004 07:37 AM



GERRAN

Yoyomike
Wed Jul 07, 2004 1:11 am
#74

All i want to say is that if TEF is reinstated then you have to reevaluate the xp loss upon death system. BH visibility we can do something about by grinding in remote locations, NOT dueling in coronet and other visibility enhancing aspects.


But TEF we cannot, as soon as we start to grind we are vunlnerable to potential griefers and you know as well as i that at a IV tier LS box, jedi padawans are not among the greatest warriors in the world. No defence whatsoever and no damage mitigation. How would you justify a skill loss of 200 k to some1 that is instakilled through a strafe2 or Flamesingle2? Since the jedi grind is painfully slow at the beginning all new initates will remain at this very vulnerable stage for quite sometime with no ability to fight back if some1 would engage them.


A better solution to the problem would be to install visibility in the jedi robes if worn in a urban area like Coronet, or TEF if using LS or forcepowers in Urban areas. DO NOT make the already increadibly tough situation for low lvl jedi unbearable by bringing in TEF upon force power use without adjusting the death penalty


/Morgoth of Chimaera
0smspiff0
Wed Jul 07, 2004 1:41 am
#75

"Bringing back the Jedi TEF is going to enrage the jedi community even further."


Not if done right... how about this - you get a TEF (that allows any person in the game to attack you) whenever your visibility increases. So if you perform an action that increases your visibility you get a TEF - if the action is done away from other people you do not get the TEF (no more waiting five minutes until you can head to the shutle type thing).




No Sig for now... stay tuned
Geldart
Wed Jul 07, 2004 1:52 am
#76


Thunderheart wrote:

29) Group member's name disappear or change to match a pet's name when members go out of range of sight. Doesn't effect all of the group members, just 1 at a time usually.

Confirmed and reproduced and we’ll code a fix as soon as we can.





Not sure if this is helpful, but it's not just pets names - in large groups when chars go out of range there names can either vanish completely, change to pets, or even change to names of other chars. A group I was in yesterday had one char in it 3 times :-)

To reproduce: Any server, anywhere, make big group, move some chars out of range, rinse, repeat.
Thyriel
Wed Jul 07, 2004 1:56 am
#77


Issue: Item (re)missing, , i am missing a crate of 5 strength buffpacks since 2 weeks from my inventory, after loging in yesterday it reappeared in my inventory, after about half an hour it was again gone

Server: Infinity

Planet: Dantooine


Location (x,y): Pampa City



Your profession: Master Doctor, Composer



Instructionson how to recreate the bug:


not really recreatable


_____________________________________________


Issue: Vehicle Dismount warping

Server: every

Planet: every


Instructionson how to recreate the bug:


Drive with vehicle and dismount without waiting, about 80% of the time warping,in my thaughts this has become bade than it was before, before i warped only about 50m or so, but now it often happens that i warp over 300m and some guildmates told me of a warp they had one day back of over 4000m to a location they never where





lucifermnm
Wed Jul 07, 2004 2:04 am
#78

6) 0/0 Items: For the most part, this is not an issue. If an item is appearing as 0/0, its condition is correct, except in the case of Ubese shirts. If you have any specific examples, please post them in this thread. There was some discussion of brand new items being 0/0, but we have no in house examples and could not reproduce it in QA. If you have any information, please post it.


Issue:

Each time I log in and check my inventory or bank different items show as red. This includes numerous brand new Nightsister and Rancor enhanced composite armor pieces in my bank. Sometimes some 0/0 clothing is shown as red (correctly) while at the same time ubese bandolier and random brand new armor also shows as red. The only things that seem to remain showing as red are my mineral and chemical survey tools and ubese bandolier.

Server: Bloodfin

Planet:Tatooine

Location (x,y): 5982 3660

Your profession:Master Armorsmith, Master Artisan, novice tailor, novice merchant

Instructions on how to recreate the bug: Login and check inventory and bank inventory.



Leeta Crestrider/Master Armorsmith

Crestrider Armor and Loot Vendor in MASC Sun City Tatooine 5982 3660

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