Development Cycle Archive

Thread: Yavin4, Endor, and Dathomir random spawns...

hothype
Sun Jan 25, 2004 11:54 am
#66

Fix Dantooine on Chilistra. There is a 5-10 second lag during peak times. Its horrid and we diserve better.



Synir'
Fear Baby Wookiee
AlaManQ5
Sun Jan 25, 2004 4:16 pm
#67

Make more planets! Make more Creatures! Spread the populations of players!....or just ignore me! LOL.


LAG is BAD, FUN is GOOD.




\\\ Sethrak Felbovv ///
\\\ Master Carbineer - Rifleman - Master Bounty Hunter ///
\\\ Corbantis Mercenary and Freelance Pilot ///

sevenup
Sun Jan 25, 2004 4:34 pm
#68

i checked two planets when i logged on today before i got frusterated and logged. Dantooine and yavin were both bugged as such that the random spawns were not spawning. I can only say that i realize why all my friends quit and starting to wonder why i am still playing this game?
Emras
Sun Jan 25, 2004 4:43 pm
#69

Another day of ZERO sales because of Vendor lag. I watched a customer who wanted to buy seeker droid really bad. He had just given up after 15 minutes at another players vendor and tried mine but gave up after 20 minutes because he cannot get the vendor to load. Neither could I



Em'ras
Master Droid Engineer/Master Merchant/ Master Artisan

Emras
Master Smuggler
MalusIgnis
Sun Jan 25, 2004 5:03 pm
#70

I've had problems with crafting lag recently (Sunrunner).
And I've always had problems with spawning and lag on the "advanced" planets. (Flurry)
Eeloominath
Mon Jan 26, 2004 2:57 am
#71



Thunderheart wrote:


TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...


Hey TickTock, which server?

I dont have that problem on my main...







Well, as you have the "testcenter" as your server, that's hardly a surprise, or are there like 200 people on the imp outpost alone on weekends?

Fact: Spawns on [Endor,Lok,Dantooine,Yavin4,Dathomir] are worse than ever, especially on weekends. Yesterday i drove for like 6000mtrs or so and i found 1 (one) lair, that was in 500 mtrs distance from the imp outpost (coming from southeast corner of dantooine).

BTW, my server is Loading....errr...i mean....Gorath (if i remember the name correctly, coz it says "loading" most of the time...)
Joth_Kyles
Mon Jan 26, 2004 6:55 am
#72






Thunderheart wrote:





TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...





Hey TickTock, which server?


I dont have that problem on my main...










It's like that on Kauri.



Joth Kyles
PA: Ronin
Rank: Rikushoho (Major General)
Master TKA / Medic / Smuggler / Pistoleer / Scout
American by birth, rebel by choice, southern by the grace of God.
Durama
Mon Jan 26, 2004 7:25 am
#73

Alot of it could be lag. I'f I am driving full speed across a planet I dont see much at all. If I stop for 60 seconds it is another story. Monsters load around me if I stand still.

Durama
Lowca



DuramasoullIdoaso


M BH/pistols Jedi 12 pt W/S





BBF



DarthMaul73
Mon Jan 26, 2004 7:41 am
#74

Thunderheart: I am on the Tarquinas server, and I have a jedi.


So needless to say, I am on any one of the 4-5 given planets in this thread at all times - and out in the wild.


It's really bad when my jedi can lose his saber TEF because I can't find anything to kill.


I definitely have ridden across half of dantooine and not seen any spawn. Thats stopping every 200-300m for a few seconds to see what loads. Same for Endor and Dathomir. Past 1500m everything disappears.


I have had good luck with Yavin overall though, but the experience per creature makes it a tradeoff most trips.


I havent tried Lok much yet, but have friends there who tell me its not any different.


Please, let's see some more spawn out in the wilderness. It should be dangerous for people (non-Jedi) to travel on these planets, and at present it is not. You can speederbike 3000m on any planet and might have to dodge one random spawn the whole way.


Gillies



Aftokratorikos Erimosi, Tarquinas Jedi Sentinel (retired)
Afto, Bria Melee Temploiter (retired)


How SOE devs and marketing execs are hired...

SToD-Dave
Mon Jan 26, 2004 10:21 am
#75

On intrepid the player city I stay in is on dantooine. It's rare to find random spawns unless they're huurtons which aren't much to kill anyway. Awhile back when few adventured on planets like dantooine I remember going there and it was hard to walk 500m without being attacked (Even when carefully avoiding creatures). Now you can go from one side of the planet to the other and likely not be attacked.

This has been a problem for awhile. I used to adventure on lok all the time until it became a lifeless desert. This was before player cities even came out.



Draigonis
<SToD> - Commando Lord
Click... Click... Burn!
-I support the wholesale slaughter of Rebel terrorist

h310ise
Mon Jan 26, 2004 1:18 pm
#76

I was hunting kimo on Lok, doing a search pattern with a friend we covered the entire southern third of the planet. Found 2 kimo (one enraged that got away, how DO they run 1000 m in like 3 seconds?) and, i think there were 5, maybe 6 lairs of other animals that I saw. That's out of an entire third of Lok! I used to like it there but i haven't been back since.

Will Lok be looked at too or is it supposed to be ... sparsely inhabited?

Ravana de Bria
Rorenikibi
Thu Jan 29, 2004 8:54 am
#77

On Kettemoor, the spawn rates on Dantooine feel a little light, Lok is barren beyond the ring of reds around Nym's and somewhat at the POIs. Endor is quite healthy in the number of random lairs and whatnot and Dathomir was writhing in Rancors during the last guildhunt we did.






Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


Emras
Mon Feb 02, 2004 2:15 pm
#78

How about some on when the vendor and crafting lag on Dantooine eclipse



Em'ras
Master Droid Engineer/Master Merchant/ Master Artisan

Emras
Master Smuggler
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