Development Cycle Archive

Thread: Daily Test Center Bug Thread: Friday May 7th, 2004

StarWorker
Tue May 11, 2004 5:41 am
#66

Post-monday bug:


I'm unable to change the lekku position on my twi'lek. I am Novice Entertainer 1404


When I try to change it I get the following error messages:


"This hair is not allowed on the character.

The image design session data is not valid, aborting the change.

The recipient cancelled the image design action"





Chilastra: K'yp Darron
Core Resources power vendor: Tusk'ens Bane (-4530, -5915)

TC-Prime: Leno, Bamih and Locin We-Eda
StarWorker
Tue May 11, 2004 7:10 am
#67

Update to lekku-changing bug:


So far, it seems to only affect me. I let someone try to change my lekkus, and they got the same error as me. When I tried to change their lekkus, it worked, and I got xp.


I am wondering if there is something in my files that say I am a human or something?





Chilastra: K'yp Darron
Core Resources power vendor: Tusk'ens Bane (-4530, -5915)

TC-Prime: Leno, Bamih and Locin We-Eda
RanShino
Tue May 11, 2004 4:12 pm
#68

You can't equip the BH Belt (Loot drop from Black Sun) and a PSG at the same time. They swap, one or the other, as if they take the same slot. May also happen with Mando armor.



Eoc Kikuchiyo
MBH - SCYLLA
Syzygy-Gorath
Wed May 12, 2004 3:14 pm
#69

Still no new bug thread, and Runesabre asked that bugs in the Live ID system be posted to this forum, so:



  • [Bothan] Males still have the torso slider. This slider is redundant and can negatively effect changes to muscle.
  • Bothan males do not have a hair trim color picker.
  • Bothan males do not have an eye angle slider.
  • Revert does not revert the Bothan male fur color color picker

  • Revert does not revert the Human male eye shape slider

Finally, a design flaw, but not strictly speaking, a bug:


  • The lack of an independant zoom function on the designer's end makes matching skin/fur color to hair color very difficult without constantly switching back and forth from the body to the hair menus.




œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

Ragnaat
Wed May 12, 2004 3:27 pm
#70

LIVE ID BUGS:

- I have a few (3) BSODs this afternoon. Waiting to see if it happens again after updating my video drivers before I go crazy over this one. (Hasn't yet).

- Initially the Kitty holo emote didn't seem to do anything for me. Not on myself or on others. Raising the particle effects slider up to max in options made it magically appear (was around 1/3 before. all other emotes displayed at the old setting).

- Champagne is almost invisible, particle effects chagnes this a little, but you still have to look very closely to see them.

- Overall duration of many emotes seemed way short. Many times I didn't have the time to say something after activating the holo emote before they were gone (1. Type "/holoemote beehive ENTER" 2. Type "Flies! ENTER" animation is done before my speach appears.. and I'm left looking silly.

- I'm a bit confused about the eye shape vs. eye angle issues. ID'ing myself (wookiee) I only see eye size and eye shape and eye shape seems to change angle.

- Changes of clothing while in an ID session don't get reflected in the ID window.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Utess
Fri May 14, 2004 4:13 pm
#71

As of early this morning(pre-todays patch) Group mission payouts(on Dantooine at least) were completely broken. Among the following things would occur randomly upon destruction of a lair:


- Receive no money at all


- Receive a small amount of money, less than your share


- Receive a very large sum of money(well beyond the mission payout)


- Have money go into cash


- Have money go into bank


- Have money you had earned so far move from cash to bank or vice versa


- Have random amounts of money move between your cash and bank


- Receive notification of payment but get no money


- Receive no notification but get money


Any time the group destroyed a lair on Dantooine(outside the Mining outpost) and finished a destruction mission one or more of the above would happen to each group member. In the end some people came out with more money than they should have, others had less, and the money was all over between bank and cash and it kept shifting around.


No pets were in the group while hunting, it was just 4 players.





________________________________

'Tess

- Utess Pero: Master Entertainer, Master Dancer, Master Musician, ID
- Andria Pasretti: Master Artisan, Master Merchant, Teras Kasi Master
- Tatiyana Karkuf: Master Medic, Master Combat Medic, Master Doctor
LuapLink
Mon May 17, 2004 7:18 am
#72

Was in the warren with a small group, we noticed that there was massive numbers of the mission items in the containers. There was lockers (which can only hold 20 objects) with over 60 copies of the same key. This was happening with all the mission items, the keys, reactor rods, letters etc.



Orba Bunsen - Master Snuggler/Pistoleer(Test Center)
Oorba - Master Fencer/Brawler/Swordswookiee(Test Center)
Abor Ava - Master Commando(Test Center)
Wokka
Fri May 21, 2004 12:12 am
#73






Utess wrote:

As of early this morning(pre-todays patch) Group mission payouts(on Dantooine at least) were completely broken. Among the following things would occur randomly upon destruction of a lair:


- Receive no money at all


- Receive a small amount of money, less than your share


- Receive a very large sum of money(well beyond the mission payout)


- Have money go into cash


- Have money go into bank


- Have money you had earned so far move from cash to bank or vice versa


- Have random amounts of money move between your cash and bank


- Receive notification of payment but get no money


- Receive no notification but get money


Any time the group destroyed a lair on Dantooine(outside the Mining outpost) and finished a destruction mission one or more of the above would happen to each group member. In the end some people came out with more money than they should have, others had less, and the money was all over between bank and cash and it kept shifting around.


No pets were in the group while hunting, it was just 4 players.








Yes, this was noted as a bug already, but more cant hurt. Ma-ka Macre or one of those alts tested it extensively and found a very simple thing happening. The owner of the mission is the one that gets paid, to the bank. from there, they silently tip the other members of the group out of their cash. For 2 players its easy to see and if you don't have the on-hand cash, the other member gets nothing. I assume with a bigger group, it pays out in tips to each member until the mission holder runs out of on-hand cash. The rest get nothing. There is an absolutely exploitable bug we have here and they need to fix it soon, very soon. Wanna hear something even more scary? It happens on Live servers too.


If you want everyone in the group to be fair, before you leave the city to start the missions, have everyone go to the bank and withdraw their cash.


When it was just me and my pet, I mostly got paid for missions but sometimes didn't. If I ungrouped with the pet before the lair exploded, it all worked as normal. With the pet in the group I never got mission complete messages.


Wokka-wokka
D-Man_Bloodfin
Mon May 24, 2004 4:31 am
#74

Please Fix Multiple Skilltape Bugs, Please.. Pretty Please...


Please Fix Multiple Skilltape Bugs


Please Fix Multiple Skilltape Bugs


Please Fix Multiple Skilltape Bugs


Please Fix Multiple Skilltape Bugs


Red-Dwarf
Mon May 24, 2004 2:39 pm
#75

Bug noticed just before server down.


Artisan crafting missions are not working - the schematics are not accepting the components (they do not appear in the filtered list and manually dragging them gives an error message)




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
Red-Dwarf
Mon May 24, 2004 3:08 pm
#76

Update (can't edit) on Artisan crafting mission:


Bug confirmed after server restart, happens on both generic crafting tool and weapon/droid tools. Anyone else seen this?




The Shiro Clan of TC -
...has successfully tracked Tiggs
...is still tracking down more bugs
NB: Any comments I make on TC code can and often do change
before they reach live and may not reach live at all, please read my
comments with that in mind.
OldPainless
Mon May 24, 2004 4:22 pm
#77

bio engineer generic dna template is also uncraftable
BigDumbRedneck
Mon May 24, 2004 10:05 pm
#78

I get the same exact thing.. components wont work in schematics, etc, etc.


BDR



Bd'racca-Gorath Master Shipwright (Roleplayer)
BDR-Gorath Master Droid Engineer (non-rp)
Tyrek Desplain-TC2 whatever I can be
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