Development Cycle Archive

Thread: Friday Feature Errata: PvP Insurance Yes, 1% decay, not gone.

supa187
Wed Feb 04, 2004 2:58 pm
#703

Im sorry TH i try to believe you but your whole wishful thinking excuse doesnt add up. Heres why, this is not the first time it has been talked about that the 1 percent would be removed,


If it had only been that one time then I might have believed it but we were all waiting because you had told us specifically that.


I would rather hear "well the devs thought they could do it but they realized they dont know how , then some excuse. They are using YOU TH as a human shield.



Goodfella


Joslo
Wed Feb 04, 2004 3:01 pm
#704

How long since a Dev posted here?



Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
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supa187
Wed Feb 04, 2004 3:04 pm
#705

about 24 hours ago.



Goodfella


MarcBoarder
Wed Feb 04, 2004 3:04 pm
#706

This is CRAP. We were all looking forward to PVPing. My entire guild (and our enemy guild) have put all hostilities on hold until the PVP decay was lifted.



AND NOW IT WONT BE LIFTED! ?!?!?!? !?



GET RID OF ALL DECAY, ITS A STUPID CREDIT SINK. Charge credits instead if you want,
but I can't afford to buy A NEW SUIT OF ADVANCED COMPOSITE every week.


-Marc



Marc Boarder | Mayor | Nabubu City, Naboo
-NABUBU IMPERIAL FRONT-

Are you looking for a friendly neutral city to move to?
Contact Marc, Shealyn, or Ritter for assistance in
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Inache
Wed Feb 04, 2004 3:04 pm
#707

*Is glad that the WoW beta sign-up is over tonight*



Please let me get in...Please...


Bad_Bad_Leroy
Wed Feb 04, 2004 3:07 pm
#708






mesome wrote:
Bad bad bad bad bad bad.
...




I thought you were addressing me







Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
Get Resource Despawn Alerts in your Email | SWG Medical Resources | Dailybuzz.net
ThaWhiteKnight
Wed Feb 04, 2004 3:08 pm
#709






Thunderheart wrote:


*hangs head*


Nope. It really was wishful thinking...


They removed the need to insure after each death. The 1% decay is tougher to do technically, though I wont give up.


The biggest obstacle to that is if nothing decays then Tailors and Weaponsmiths don't get repeat business...and we need to love them too.







This post already has hundreds of pages in reply so it's probably already been brought up, but every tailor and armorsmith I know is buried under hundreds of requests with no hope of ever catching up. The armor doesn't just lose condition, it loses resists, so after a few deaths it's lost 90% of it's value and it's time for a new set. Insured decay has to go.


Zalana
Wed Feb 04, 2004 3:08 pm
#710

Yeah it sucks that you all are leaving it in.



Three accts - Cancelled - Thanks for all the fun

Oh and I will never buy another SOE product again, or SONYproducts or recommend them to anyone ever again
crescentwindx
Wed Feb 04, 2004 3:09 pm
#711

And it's this kind of crap that is driving me away from this game. When does Worlds of Warcraft come out again? Blizzard, unlike some game companies (which I won't name here), wants to make a fun game.


Color me as yet another unimpressed customer here, TH.





Lasque Wavingrunner - Master Profession Switcher - Chilastra

...bears the Mark of the Addict
Inache
Wed Feb 04, 2004 3:11 pm
#712

World of Warcraft Beta sign-up ends tonight at 6 p.m. PST.
crescentwindx
Wed Feb 04, 2004 3:15 pm
#713



Inache wrote:
World of Warcraft Beta sign-up ends tonight at 6 p.m. PST.





Yeah, I signed up last week.

Really would be nice to get in, and see how an MMORPG *should* be done...

And I've been registered since day one - why don't *I* get an edit feature?





Lasque Wavingrunner - Master Profession Switcher - Chilastra

...bears the Mark of the Addict
JustG
Wed Feb 04, 2004 3:16 pm
#714

Folks,


I have to step in, as Senior Producer, and take some responsibility here. The 1% decay removal was communicated to TH. We then revoked that change without telling him. He posted erroneous information to you, and it is my fault. I have apologized profusely to him, and now I am doing so to the community.


Here is why we revoked that change:


We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles.


Our plan is, in the next publish (NOT Imperial Crackdown, which is due soon, but the following publish) to have a factional perk that you can purchase with faction points. This perk will give you 24 hours of no decay on insured items for factional deaths.


Now as to your harsh words and attitude towards Thunderheart... I understand your frustration. But you have to know that every morning, the first person I talk to is TH, to find out about the current hot issues. He comes with us to almost all of our high-level meetings and represents "the voice of the players". He has tremendous passion for the game, and for you, and for his job. He fights for your issues, heart and soul, day in and day out. His job is to know your desires and represent them to us. And I think he does his job DAMN WELL.


It kills me to see how harsh some of the player population is towards him, because I know in no small part, we are responsible for any misinformation that you receive from him. No one is perfect, and things happen very rapidly from time to time. Miscommunications are going to occur. Don't kill the messenger. Please be forgiving, or direct your wrath towards a more guilty party (me).


Again, my deepest apologies for any misinformation regarding item decay from PvP. I take full responsibility. We love this game, as you do, and want it to be everything it can be. With your help, we will get there.


Best,


- Gary



Sleek
Wed Feb 04, 2004 3:20 pm
#715

thanks g



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