Development Cycle Archive
Thread: Friday Feature Errata: PvP Insurance Yes, 1% decay, not gone.
AND NOW IT WONT BE LIFTED! ?!?!?!? !?
GET RID OF ALL DECAY, ITS A STUPID CREDIT SINK. Charge credits instead if you want,
but I can't afford to buy A NEW SUIT OF ADVANCED COMPOSITE every week.
-Marc
*Is glad that the WoW beta sign-up is over tonight*
Please let me get in...Please...
mesome wrote:
Bad bad bad bad bad bad.
...
I thought you were addressing me ![]()
Thunderheart wrote:
*hangs head*
Nope. It really was wishful thinking...
They removed the need to insure after each death. The 1% decay is tougher to do technically, though I wont give up.
The biggest obstacle to that is if nothing decays then Tailors and Weaponsmiths don't get repeat business...and we need to love them too.
This post already has hundreds of pages in reply so it's probably already been brought up, but every tailor and armorsmith I know is buried under hundreds of requests with no hope of ever catching up. The armor doesn't just lose condition, it loses resists, so after a few deaths it's lost 90% of it's value and it's time for a new set. Insured decay has to go.
Inache wrote:World of Warcraft Beta sign-up ends tonight at 6 p.m. PST.
Yeah, I signed up last week.
Really would be nice to get in, and see how an MMORPG *should* be done...
And I've been registered since day one - why don't *I* get an edit feature?
Folks,
I have to step in, as Senior Producer, and take some responsibility here. The 1% decay removal was communicated to TH. We then revoked that change without telling him. He posted erroneous information to you, and it is my fault. I have apologized profusely to him, and now I am doing so to the community.
Here is why we revoked that change:
We want the GCW to be everything it can be. We want factional PvP to be fun and exciting. We understand that as players, you don't want the 1% decay. We think it is an important game mechanic in the right situations, but we want to remove it from factional battles.
Our plan is, in the next publish (NOT Imperial Crackdown, which is due soon, but the following publish) to have a factional perk that you can purchase with faction points. This perk will give you 24 hours of no decay on insured items for factional deaths.
Now as to your harsh words and attitude towards Thunderheart... I understand your frustration. But you have to know that every morning, the first person I talk to is TH, to find out about the current hot issues. He comes with us to almost all of our high-level meetings and represents "the voice of the players". He has tremendous passion for the game, and for you, and for his job. He fights for your issues, heart and soul, day in and day out. His job is to know your desires and represent them to us. And I think he does his job DAMN WELL.
It kills me to see how harsh some of the player population is towards him, because I know in no small part, we are responsible for any misinformation that you receive from him. No one is perfect, and things happen very rapidly from time to time. Miscommunications are going to occur. Don't kill the messenger. Please be forgiving, or direct your wrath towards a more guilty party (me).
Again, my deepest apologies for any misinformation regarding item decay from PvP. I take full responsibility. We love this game, as you do, and want it to be everything it can be. With your help, we will get there.
Best,
- Gary