Development Cycle Archive

Thread: Friday Feature Errata: PvP Insurance Yes, 1% decay, not gone.

supa187
Wed Feb 04, 2004 2:12 pm
#664

There is no way you cannot notice the 738 posts on here TH. You have had half the day to reply but still nothing. I think if nothing is even said to acknowlege us by tomorrow its time to start shopping for a new game.



Goodfella


Stumben2
Wed Feb 04, 2004 2:14 pm
#665

You know that song by Britney Spears? Heres the SWG version...


OOPS I DID IT AGAIN..


I **edit**ED UP THE COOOODDEEEEE....




Oh I could go on all day.. but.... im tired.
Rela
Wed Feb 04, 2004 2:19 pm
#666

Even if there is no current way for the system to determine a PvP death compared to other forms... Maybe instead of giving up at that point, you could Develop a system that knows the difference.

I mean, you wrote the whole game, I dont see why you couldnt change every single aspect if you wanted to.


And as far as a "slash is a slash". Why does the system know to tell you "You incapactitate d00d" Obviously something knows YOU shot and killed him. Maybe make that something, talk to the other somethings?



Reta - Reb Sword/Doc (Til the 26th then bye bye again!)
Rela - Tailor/Shipwright!
Ship Vendor -629, -3908 Naboo - VC
EQ2 - Steamphont!
jphillips1868
Wed Feb 04, 2004 2:19 pm
#667






Thunderheart wrote:



Its a faction subtraction. You suffer the same faction loss regardless of what kills you (MOBs have faction as well.)





TH, I think there is a miscommunication here. Theabove is nottrue, at least not from what the player sees.The only way that you lose rebel or imperial faction points (which ever is your faction) is to die in a PvP death. If your a rebel and you get killed by a stormtrooper, you do not lose rebel faction points. There is something unique in the system that singles out pvp deaths.

Phetro
Wed Feb 04, 2004 2:20 pm
#668






Kravin_Morehead wrote:





Thunderheart wrote:


*hangs head*


Nope. It really was wishful thinking...


They removed the need to insure after each death. The 1% decay is tougher to do technically, though I wont give up.


The biggest obstacle to that is if nothing decays then Tailors and Weaponsmiths don't get repeat business...and we need to love them too.








it shouldnt matter how hard it is to do if its what the players want its what the players want. we are the ones paying monthly to play this game and there are things that are making it not very fun




Bravo!!! Couldn't have said it better myself.




-------------------------------------------------------------------------

"Those of you who benefit others are merely average, and deserve no praise. Those of you who benefit others, and do so for no reward whatsoever, and do so regardless of cost to yourselves...you are the ones that are worthy."
Morwen
Wed Feb 04, 2004 2:20 pm
#669






percivel wrote:

why shouldnt your armor decay if you get killed in pvp? you died didnt you?








The armor has already been damaged in the course of fighting. Why would it magically decay another 1% while the corpse is on the ground waiting for cloning and the cause of that damage has moved on to another target?




Irenik
Wed Feb 04, 2004 2:22 pm
#670

I say to everyone: Keep posting!


Not too long ago I read a post where many threads had to be deleted due to "size". Apparently it was causing a database problem. So, POST AS MUCH AS POSSIBLE! If this thread gets that big, NO ONE CAN IGNORE IT!
izdefiler
Wed Feb 04, 2004 2:24 pm
#671

Why can't the devs just do the sensible thing and remove 1% decay for any type of death when insured?



Defiler { VIPER }
Ribhog
Wed Feb 04, 2004 2:26 pm
#672

I think this thread needs a /bump before it falls off the page



You are reading my signature

Sshrush
TrekDude
Wed Feb 04, 2004 2:27 pm
#673

All I can do is ROFL. Like seriously....


BTW, what happened to TH, why isn't he replying, think he was fired?



---------------------------------------------------------------------------------
Always be ready to give an answer. ~ 1 Peter 3:15


-~-As for May power there is with you-~-
gordeye
Wed Feb 04, 2004 2:28 pm
#674

Insurance = No Decay

No Insurance = Some Decay


Enough said, just do it!!!



Thado / Maloso
Elder Of KIA
Joslo
Wed Feb 04, 2004 2:29 pm
#675

Insurance = No Decay


Come on Devs.





Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
http://intrepid.galaxyforums.com/
Colbin
Wed Feb 04, 2004 2:29 pm
#676






gordeye wrote:

Insurance = No Decay

No Insurance = Some Decay


Enough said, just do it!!!






Simple as that!
Page 52 of 57