Development Cycle Archive
Thread: Crystal Drop Rates 2.0
raz1337 wrote:
If I have to go camp spawns just to make a lightsaber, you can bet I'm not going to be staying long. This has been brought up in the Jedi forums. Out of all the in-concept threads that were made to gather our input on the Jedi revamp, this is the best that you could come up with?
Excuse me if this comes off as flaming, or ranting, but this is the end result of my frustration with this profession.
Good Point.
Seriously, I have had it with mindless killing--for what, cystals that add 10 or so pts of power to your saber, pfffft. I'll just use good resources and color crystals in my sabers. Beats wasting my color crystals while killing 100's of npc'strying to finddmg ones.
Enough info here toshow nothing else is needed than pure blind luck. Exactly thesame as the old system.I wish someone could actually add some kind of JEDI content that allows me to usemy brain in orderto playthis game. Not rely on loot macros, not rely on abusing all of my friends, just a good dynamic puzzle here and there.
There is nochallenge here. It is monotonous boredom. I tested this system already in Live. And as it's been noted by SO MANY players... It is stupid. Quest the frikkin thing. If you want to be lazy, make it a limited time, "kill this mob" quest(ala Knight Trials).
If these are the new guys dropping the loot, then they should drop it. We shouldn't need to spend days of farming to get 1.