Development Cycle Archive

Thread: Publish 7 Feedback: Open Discussion

Nuke490
Tue Mar 16, 2004 3:54 pm
#53

Was this the Droid Invasion, or the Tusken Invansion?


I think there is a bug witht he spawn rate of certain uber tuskens at Fort Tusken

I went there today to check it out, and there were the fun new Tusken 'Observers' Well, they observed me all right...three hits and I was dead!

So, not wanteing to be humbled by ONE tusken (albeit with a 265K HAM and 85% to most resists), I went back, and there was not one, but SEVEN of the so called observers...along with 3 'Witch Doctors', and 4 more uber something elses..


Can we perhaps tone that downa bit? Just ONE Observer, ONE Witch Doc and one of the other guys is enough...but 14 mobs with 200K+ HAM each hitting for 2000 damage a pop is a WEE bit silly, don't you think?


Other than the three DB's, It was fun to go back and watch others run in there after I warned them!

Me: 'You might want to watch out...you can't solo this place anymore!'

Ub3rL337 d00d "I can solo ANYTHING!!'

WHACK!WHACK!WHACK!

Me: 'Not anymore!'



Karenna Darkmoon

-KarNal Resources and Power - Kintan, Naboo, (-3234, 748), For item drop-off only.
-Kintan City Museum - Kintan, Naboo New location under construction just 50m from the shuttleport!
-Come to Elitros' SUPER STORE! Including Elitra's Bio-Engineered Clothes! Perfect for the discriminating combat type!
Shop in Theed! -4757, 5339 Right behind the theed Spaceport!

DROW Treasurer, and Kintan City Milita Member
Radiant Galaxy
TryalNError
Tue Mar 16, 2004 3:55 pm
#54

<<I know that I rely on having my buff customers bank tip me so that I can queue them up, and ensure that I receive their tip.>>


I use the bank tip as my line as well. I do have a few suggestions as to how to fix this issue. If there is a "suggestion" forum please send this there. But for now I'll post my ideas here.


1. Bank Tip Emails shoulduse upper case onthe person's name even if that character's name is not capitalized and put in the character's last name. Player to player emails shouldbe lower case and only show the first name.


2. Whether it be a bank tip or just a regular tip the recieving person should be sent an email. I know when buffing people I get the stats of the buffs in my system message box as well as the tip system message. Rather than having the system message for non bank tips send an email instead. This would also alleviate any hassles with bank tip only docs. We get the occasional person who throws a fit over bank tipping. Or they tip you directly "oops I forgot" by accudent. Having emails sent for ALL types of tips would be GREATLY useful.


Those are my ideas. I really hope this issue is fixed soon. Thank you for your time.



Kiriel
Master Ranger / TKM
-Ahazi-
RedOctoberuk
Tue Mar 16, 2004 3:55 pm
#55

should have left warcry alone and only changed its use in pvp this along with bleeds to me a fencer wont be used anymore





Chimaera-European
danjanor
Tue Mar 16, 2004 4:03 pm
#56

well I like the base changes... which should of been done months ago... other than that and the /up/down commands a somewhat pathetic publish IMO



Danlo'Janor
Danlo Janor
Tarquinas

www.tradersguild.net
Sicgixxer
Tue Mar 16, 2004 4:11 pm
#57

Well the doctor enhancement changes aren't all bad, now I always buff for the same amount on all stats (1980) but the only problem is that this is with crappy packs, my friend who has much better packs with 900 power, also only buffs for 1980 which I can hit with my 800 packs. Atleast I don't hit 1000 anymore, but I don't hit 3000 anymore either. In a way you have taken out the excitment of buffing, and made it static and stale, there should be atleast some variation to spice things up, true a 1000 - 3300 range is alot but maybe a difference by 500 or so. and at least for the sake of the medicine crafters out there make enhancements depend a little more on the power of the pack.... oh and BTW please move all these things in the up direction don't change it so I log on tomorrow and am only buffing for 1500 A master doctor should be given a little more credit than that,


-Uruk-i

Master BH, Entertainer, ID, Armorsmith, Artisan, Brawler, Marksman, Scout, Ranger, SL, BE, CH, CM, Doctor, Medic, Swordsman...hmm didn't I leave any out?
Nallyamp
Tue Mar 16, 2004 4:12 pm
#58

I agree with what a lot of people have been saying, Droid what?


Other things to note, i love the new contraband searches. I went to bestine and saw the squad of 15 troopers and the officer going around saying "halt i am scanning you for illegal contraband .....". This was so funny watching peole running away with a squad of 15 troopers chaseing after them. Well it was fun until someone ran in the guild hall by the space port and the squad followed. I say they followed, more they ran though the wall and got stuck there. Oh well have to wait till server restart.


I like fort Tusken, but come on the new ones are a bit too tough i mean 250k HAM and 2-4k a hit is a bit silly. It didnt help that you get no loot and about 200 combat xp for killing 1. It took are group ages and lots of rez packs to do it. The amount of loot droped there seems to have increased. Had a bit of a shock when we saw a swordsman with a power hammer soloing a observer and only getting hit 400, also magically healing all 3 bars when he got incap, even though no one else around (i smell an exploit there).


Best thing has to be the get bikes out anywhere, i was getting fed up of my bike disapearing in the middle of no where because i went into a shop.


Overall not a lot here, how about a title for publish 9 or 10 THE BIG FIX (fix all bugs and broked skills/items).


BlueMilk
Tue Mar 16, 2004 4:15 pm
#59






SaintGadreel wrote:

For those of you who think the up/down command doesn't work it is /MOVEF UP/DOWN #. iT DOESN'T WORK IF YOU JUST TYPE /MOVE.






This does not work for me- neither the syntax listed in the error message, nor all caps like SaintGadreel says.



------------------------------------------------------------
Zenox Bochastle


The Z.Bochastle Company
Starsider

Keltorr
Tue Mar 16, 2004 4:19 pm
#60

A number of things I want to talk about here...


1) I am concerned that the dev team is more occupied with adding new content rather than fixing existing issues. New content is a good thing, but the foundation is what exists now, and if you build on a shaky foundation the whole thing just crumbles.


2) In the new and revamped quests, there are these "random" rewards, some of which are much rarer than the others, like the TIE pilot suit. I strongly, strongly suggest that the rewards be split more along the lines of 50/50, or you will widen the gap between the haves and have-nots which is already pretty wide as it is. The rich players will outbid all the less rich ones on the rare rewards, and many players will have no shot at getting them if they got unlucky in the NPC reward distribution.


3) Also, on the subject of themeparks and stuff, too many items are only available as corpse loot. Take the Geo lab for example...I was in there, no one cared about getting to the end, EVERYONE was camped at the beginning killing Geos for loot. This favors combat professions, and there has been complaint about non-combat professions getting less attention than the combat ones. True, DEs get something new in this one and Chefs got a great revamp in the last one...but when you add new stuff that can only be looted, you not only favor combatants but also encourage camping. We ALL hate campers, but as long as items randomly drop, camping will continue to be a problem. I suggest that you let crafters make these looted items...and better than the looted ones.


4) Finally, and I think this is one of my most important points made, everyone is concerned about nerfing. I am so tired of seeing people in a mad rush to get all of something they can before it is nerfed, and seeing "pre-nerf" items being sold at millions of credits because they can't be made anymore and the new versions are worse (e.g. FWG5s, T21s, Scatters). Here is an example of how to do something right while still removing something: Angerian Fishak and Vaserian Brandy. Fishak was a great mind drink before, and then you took it out. BUT you replaced it with brandy, which in my opinion is much better. Hardly anyone is mad that you removed Fishak because you gave us all a better option. People are mad at nerfed weapons, though, because no more can be created and the new ones are inferior, so the pre-nerf ones just get auctioned off at insane prices that only the richest can afford...people take advantage of the oligopoly. Please consider improving other professions rather than nerfing...the improvements to Chef are AWESOME, why not do to others what you have done for Chefs?





I have a bad feeling about this nerf


The few...the proud...the Marine-armored

MasterNerfSlayer
Tue Mar 16, 2004 4:20 pm
#61

Good work on the doc buff changes.. Iwas so tired of my master doc with 820 power buff packs buffing for 680. I've seen numerous in game arguments because a doc buffed so low and the customer decided he wanted his money back like it was the docs fault.. it wasn't a pleasent sight. At least the doc buffs are finally inline with all other buffs!


The candles look great too.


I haven't had time to see anything else in the game yet ... being an Aussie I am currently at work :simelysad:






RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

fatgit
Tue Mar 16, 2004 4:21 pm
#62

Very disappointed that the Chef Barrels are still not fixed, such a simple matter aswell.

Overall though, cant find any major issues
collateral
Tue Mar 16, 2004 4:22 pm
#63

So not an issue here, but worth mentioning. Any word on a new message board "special icon" like the storm trooper from P6?




_______________________________

Colonel Ivanto BlowStuffUp
Jedi Wannabe
_______________________________

Delii
Tue Mar 16, 2004 4:22 pm
#64

why the dev make the droids useless as before?? what kind of droid invasion is this? 1k ham and 150 dmg isnt going to help at all, well perhaps to kill durni? come on dev u can do better than that!


WE PLAYERS DEMAND AN EXPLANATION!


thanks






"There's no mystical force that controls my destiny"

Raptor2k1
Tue Mar 16, 2004 4:25 pm
#65

The HAR 'enhancement' as it was called, was nothing more than a cosmetic and mechanical fix to something that's been broken since the beginning of the game. It would be nice if we could get word on any real changes coming to the profession with the upcoming combat balance. Have the suggestions about assault rifles, enhancing rangeed versatility, and enhancing heavy support weapons been considered at all for this upcoming publish?



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Page 5 of 20