Development Cycle Archive
Thread: Patch Notes for Publish 8
does it have to be dead first?
you should say that ![]()
Added an Interplanetary Survey Droid - This droid is capable of using survey tools and traveling to other planets to report on the resources present on that planet.
useless when you it doesn't tell you the stats of the resource.
Added Stimpack Dispenser Module to the DE skill tree: This skill allows a player with Pharmacology IV to load up a properly equipped droid with Stimpack A's. Once loaded, any player within the droid master's group may issue a /requestStimpack command to receive healing.
Stim As? can it possibly get any more useless? I'm a doc and I can't add stim Es or Ds to the droid? I might as well heal myself.
Reduced the wait time on shuttle ports to 5 minutes (Starports are still 10 minutes).
I never use shuttleports (don't think too many experienced players do). So again, useless.
Thank you
Who cares about shuttle times?
Most of the time you can drive somewhere if the shuttle wait is too long, its the Starports that are the problem. Im not a fan of the going from any starport to any other, but only changing shuttles helps little if anything.
Ithought this was a done issue, every long wait I have had the last two weeks someone has commented, "Thanks God it will only be 5 min after the next patch." Pls, I love Star Wars and I am for immersion but this is not it, a 10 min starport waitis just annoyance.
DavidGX wrote:
BlAckRaINbow wrote:
why are you all cheering
i see nothing resembling
Profession: Combat Medic
-Added 75% dmg reduction to strenght of poison and disease.
-Removed Venom from loot drops
-Decreased range on Combat Medic tosses to 64 meters max.
-Given Combat Medics more defense mods.
Profession: Doctor
-Added AoE poison and disease heal packs
Profession: Rifleman
-Added 2 second speed cap
where is this..? for the pvp'ers ? its ridiculous that i put up with this everyday in a fight
TH this is what the people WANT......its ruining the state of the GCW...can't you see it? i dont care about wait times and some droid spouting off what im selling. i want the true state of the game repaired. so i don thave to BE a doctor to survive in this game
2 Second speed cap? Well sir I'm sorry you got killed by a rifleman and cried about it but there's no need to start crying nerf here.
actually im very rarely killed by a rifleman
its just that in general a rifles recoil is much harder to re-aim to a pistol thus taking a considerable time to readjust the aim...
a pistol is made to be fired fast... but if they both cap at 1 speed where is the combat differences... pistols should be light dmg(as they are) and very fast..but atm a rifle can shoot just as fast as a pistol...its ridiculous. i should get a .5 speed cap if you guys can shoot at 1 ps
JediKozel wrote:
hmm, I'm confused why Smugglers get the ability to detonate droids. Would make more sense if commandoes and Squad leaders got that skill. We, smugglers, just want to smuggle ...
As I posted in the smugglers forum I can kinda see the smuggler end... if it waas a matter of "slicing" the droids components to cause a short or hack their software and trigger the self destruct.
I don't really see the BH end, I think remote control bombs would be more of a commando thing then a BH thing.
But what I'm really surprised with most of all is that (unless the patch notes are insufficiently detailed) two professions that have little to do with each other - aside from some folks in both professions would be happy to see one hunting the other - are getting the same newfound ability/equipment.
Thats my 2 coins... er.. .i mean credits
Kenethrios wrote:Added an Interplanetary Survey Droid - This droid is capable of using survey tools and traveling to other planets to report on the resources present on that planet.
useless when you it doesn't tell you the stats of the resource.
Added Stimpack Dispenser Module to the DE skill tree: This skill allows a player with Pharmacology IV to load up a properly equipped droid with Stimpack A's. Once loaded, any player within the droid master's group may issue a /requestStimpack command to receive healing.
Stim As? can it possibly get any more useless? I'm a doc and I can't add stim Es or Ds to the droid? I might as well heal myself.
Reduced the wait time on shuttle ports to 5 minutes (Starports are still 10 minutes).
I never use shuttleports (don't think too many experienced players do). So again, useless.
Thank you
Well I THINK part of the use of the droid is if a player is incaped and can still call if, at that point I dont care if I get a stim a or d as long as I get back up, now, if you cant call it while your incaped it is 100% useless and a complete waste of anyones time to use it (or even develop it *stares over that the devs*.