Development Cycle Archive
Thread: 19 answers (6-10-04)
Thunderheart wrote:
Test Center
The regular Test Center Denizens are wanting a post from yourself or Rogue_5 or even JustG about the state of TC1's chance for a similar wipe and rollback from when the patch originally hit it. Is there any plans to revert TC1 as well?
There are no plans to wipe/re-roll *all* characters on TC1. It is almost written in stone that we shouldn’t wipe the server because players would lose a lot of hard work and effort. If you are asking me about Jedi Characters though, we will be manually fixing any FUBAR Jedi templates for you.
Weaponsmith
Are stun weapons going to see a major rebalance within the future?
Yes. Stun weapons (particularly stun batons) were never intended to be “the weapon” that everyone wants because it is the most effective. SWG’s weapons were always supposed to have a variety of useful and efficient weapons available, but here again, with all the tweaks and changes over the last 8+ months have caused a series of imbalances. This is definitely something that will be looked at during the combat balance.
"particularly stun batons"? I would think that the Geo pistols and Ion rifles are more of a problem than stun batons.
Thunderheart wrote:
Musician
What force skills will you be implementing for specific advantage to the musician profession? Will they be implemented with the Jedi system, or how soon after? If the answer is "NONE" may we provide a list of suggested skills that would be specific to this profession for developer consideration?
The answer is “none”. Please work with NewJedi to develop a reasonable list and I will work with the team to see what is possible and what is not.
/wave Devs
Hi, remember us? We're theMusician profession. We pay money to play your game. Yep, real life money. Just like other players, we fork over $15/month.
We really appreciate your efforts to improve our profession, just like any other profession - whether they wield a lightsaber, rifle, carbine, pistol, med pack, crafting tool, or Slitherhorn - we appreciate having the feeling that we have some folks giving us some kind of consideration and are trying to improve our profession.
TH, you're the messenger. This does not involve you, and I fully understand this. You have done your part, and I thank you for that.
If any Devs actually read these forums, the following is for them (TH, if you'd like to deliver something in the OTHER direction, here's your chance):
Dear Devs,
Well, hectic time, isn't it? So much to do with this game. You've really crafted a fine game, overall, and it has enormous potential to become something great, and truly revolutionary in the genre of MMOG's (beyond how revolutionary it already is). I'm compelled, based on Thunderheart's response to the Musician question posted for 6/10, to speak to you directly about this, assuming you even see this.
First of all, which one of you is the Musician Dev? Raise your hand. Since I can't see you, and I (nor any Musician) has ever seen you post on the Musician forums, my guess is thatno one is raisingtheir hand right now. That's the most logical conclusion I can draw at this time. And if someone is raising their hand, where've you been, buddy? We really need some communication from you, right about now. In case you haven't seen it, here's the response we got from a question regardingwhether or not Musicians will getForce Sensitive skills coming with the Jedi revamp:
What force skills will you be implementing for specific advantage to the musician profession? Will they be implemented with the Jedi system, or how soon after? If the answer is "NONE" may we provide a list of suggested skills that would be specific to this profession for developer consideration?
The answer is “none”. Please work with NewJedi to develop a reasonable list and I will work with the team to see what is possible and what is not.
Now, to me, this is just a shame. I'm sorry, but it is. Absolutely no thought was given to our profession, thus far, for this new gameplay? That's simply just not right. This mentality of yours, where we're completely forgotten about, needs to be changed and swiftly. You might be saying, "yes, we think of you guys, we're just really busy." Well, busy or not, we need some communication. If the Musician forum disappeared tonight, would notice tomorrow? Next week? Next month? Considering not one Dev has posted in there for as long as I can remember, I doubt you would notice anytime this year.
I apologize if you misinterpret this post as negative, the true nature of this post is "desperation." So, we've come to this - begging. I'm paying you guys $15 per month to beg you for some kind of Development time. You obviously gave us no thought in the upcoming Jedi revamp. LIkely, no thought is being given to us for JTL. We have absolutely no interaction or attention from you. This is just not right. We have serious concerns about our profession. We have a lot of great ideas posted in our forums for how to fix up our profession. We have a lot of things we're concerned about. We have serious problems with lack of content.
What force skills will you be implementing for specific advantage to the musician profession? Will they be implemented with the Jedi system, or how soon after? If the answer is "NONE" may we provide a list of suggested skills that would be specific to this profession for developer consideration?
The answer is “none”. Please work with NewJedi to develop a reasonable list and I will work with the team to see what is possible and what is not.
I read today on the jedi forums how they cannot do any damage. They are getting into situations where they literally can regenerate faster than they can hurt each other. Maybe this is as a result of the use of the old buff system with the new combat system but I am concerned that come "combat balance" the only things I am going to be able to go after are durni's unless I am in a group of 10+. Sounds like EQ, I never played EQ, never liked anything about it.
I am concerned that players are being blamed for playing the game wrong, at least from the developers perspective. That is players are being blamed for unbalancing the game as a result of their ability to count from 1-1000 and put tab A into slot B. In effect ignoring the fact that the real difficulty in SWG is how much time you can take out of your real life to devote to resource collection, how many accounts of cross server lots you have and waiting on factories to complete. Note I am only talking about making top level items. Making piles of cash (ie being an elite crafter on a server) is primarily dependent on good advertising, careful handling of your reputation and a bit of luck.
I actually played the most swg I have for a long time this week. Got a smuggler up to master using some good buffs, top level weapons and high end armor. Amazing how well you can be equipped for less than 500K. I had a fair amount of fun doing it too, much more than when I last played. My point is maybe SWG only has 2 publishes left in it. Perhaps after the combat "rebalance" the game is simply going to cease being fun, at least for some players.
So I am concerned, not for SOE, EQ is everything I despise in an MMOG but it is very successful. No I am concerned because after the re-balance there is probably no reason for me to come back next time.
Thunderheart wrote:
Musician
What force skills will you be implementing for specific advantage to the musician profession? Will they be implemented with the Jedi system, or how soon after? If the answer is "NONE" may we provide a list of suggested skills that would be specific to this profession for developer consideration?
The answer is “none”. Please work with NewJedi to develop a reasonable list and I will work with the team to see what is possible and what is not.
SioBabble wrote:
Cailid010 wrote:
Maybe they should fire the 'smart' devs and hire some 'exceptionally smart' ones.
They'd just move them all to JTL and leave the current crop of devs on the live game.
lol aint that the truth tho your assuming that there still are dev's vs dev on live... i would guess all but 1 are on jtl cause after all why would they want to take care of the customer or fix the current problems when they can push out an expansion and make more money.