Development Cycle Archive

Thread: Test Center Bug Thread June 8, 2004

TheRealTK421
Wed Jun 09, 2004 1:30 am
#53

First off, it helps to post in the right thread...






TheRealTK421 wrote:

a few quickie things encountered...



  • vehicle warping (or me, more correctly) is still occurring. I bugged one instanceof this and screenshot'd the 2nd (not 10-15 min. later).


  • Tried to use some of the Jedi shrines tonight but...."Nothing happened" was the response. I assume this means that Padawan are not allowed to do this or are they still borked?


  • I can't see water (on Lok, specifically).


  • Jedi shrines are not automatically listed as POIs in a Jedi-enabled character. Bug? Yes/No?


/bow

Respectfully,









TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Erillion
Wed Jun 09, 2004 3:18 am
#54

Fix /bug so we can stop bugging you and start to /bug you


Have fun


Caleth


Glzmo
Wed Jun 09, 2004 4:52 am
#55

- Whenhealing disease, poison, bleeds or states (purification branch of the healing tree) and not having a target selected, you get a message 'It is unwise to heal such a target'. i think it should heal yourself. Instead, you always have to target yourself first, which is a pain.


- Two-handed lightsaber block animation is still missing


- disconnecting and trying to reconnect with the same/ a different character will not let you connect to the game again. You have to exit SWG and restart it instead (This also seems to happen on live now)



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aldure
Wed Jun 09, 2004 4:58 am
#56

DNA Assembly on TC1 is still broke. The schematic calls for " A dna sample", none of any quality work. these are all fresh samples as of 8PM CST last nite.



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Crew Island General Store. Just out of Coronet (Chilastra) at -1478 -5520 Arissi General Store and Cantina. Just out of the Mining Outpost on Dantoonie at -1251 2029
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telexx
Wed Jun 09, 2004 6:21 am
#57

PLEASE fix the training <from jedi trainer/other players> in starting force professions <i.e. Combat Prowess, Heightened Senses, Enhanced Reflexes> and the experience points since they are not adequate if we are expected to get 80K-200K just for the next level <if you choose not to fix the training for the starting force professions>. 10 points per kill = no fun. PLEASE fix this so I can test again.


Dubhe Alcor



Per Synapse
Elder Jedi - Council Member
Order of Darkness -OD-
Starting Date: July 1, 2003

Talos
Wed Jun 09, 2004 6:37 am
#58

MOB's warp 90m - 120m away from me when their HAM gets too low. They start to walk away from the fight and then warp before i can get the killing blow in, making getting unarmed xp and missions a pain because you have to hop on your bike and go after them to kill them.


I like to store my bike while at a lair in case i get incaped and the mob go after my bike.



had canceled because of the CU. Got talked into re subscribing just days before the NGE was started on Test Center (my home).

/cancel again and breaking CD's to be sure.

nice thing about being a online Dj..sony cant cencor what I say about this err..improvement..like they can on these forums.
aldure
Wed Jun 09, 2004 7:07 am
#59

Follow up on dna assembly, the schematic says "requires 1 A DNA sample"



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Crew Island General Store. Just out of Coronet (Chilastra) at -1478 -5520 Arissi General Store and Cantina. Just out of the Mining Outpost on Dantoonie at -1251 2029
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Rogue_5
Wed Jun 09, 2004 8:29 am
#60


Bugs in this thread have beeen submitted to QA. Thanks for the feedback. Locking this thread.






Grant "Rogue_5" McDaniel
SOE Producer, Star Wars Galaxies
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