Development Cycle Archive
Thread: IT 7-16: New Dungeon The Corellian Corvette
Eh, he must have been a Master Creature Handler. He was able to have more than one trooper out at once.
Sairnath wrote:
Heh your attacking a Starship, even Vader didnt risk soloing it. He threw his faction pets at them first.
1. A group isn't always available. My preferance would be to do it with a group, but I'm forced into soloing (or just going with a friend or two) quite often. Is there any way you could have the generated dungeon adjust to skill level? Example: 1-5 people, 6-10 people, 11-15 people, and 16-20 people catergories of difficluty. That would be the icing on the cake
2. So what if we die and are sent back to the cloning center? Are we able to go back? If so, do we just have to talk to the last person on our chosen path again?
I agree. I'm glad to see the dungeon publishes adding content, but as a casual gamer who often doesn't have time to get together with a group, I'd like to see some low-to-mid level dungeons added for us who explore the galaxy alone. Also would be some fun for the less combat-oriented adventurers or those who haven't worked their way up to Mastering their combat profession yet.
duncje wrote:
It's great that you guys are adding more content to the game, it just seems like it's all high-end content.
I'm a hermit crafter, with some mid-level combat skills, and I enjoyed doing Jabba's missions and the Imp. Theme Park, I could do them by myself. I will likely never see the inside of the majority of the new stuff you add, and for the most part, I'm ok with that. But will you be adding some more mid-level stuff in the future, along these same lines? The "casual gamers" that this game was supposed to be aimed at would appreciate it.
Renn Jeret
Master Smuggler
Radiant
duncje wrote:
SWG-Runesabre wrote:
You can go in by yourself if you desire. How long you will live will be questionable.
It's great that you guys are adding more content to the game, it just seems like it's all high-end content.
I'm a hermit crafter, with some mid-level combat skills, and I enjoyed doing Jabba's missions and the Imp. Theme Park, I could do them by myself. I will likely never see the inside of the majority of the new stuff you add, and for the most part, I'm ok with that. But will you be adding some more mid-level stuff in the future, along these same lines? The "casual gamers" that this game was supposed to be aimed at would appreciate it.
Likewise.
This new content, from subject matter toactivationmissions to difficulty factor to "instancing" sounds great -- hats off to the development team. If I were a highly social combat-oriented player, I'd be even happier.
As it is, I don't begrudge the addition of this new dungeon to those who have thenecessary destructive inclination and skills.It would justbe nice to have similarly interesting content for those of us who want to do things in SWG other than join hunting parties.
Hopefully this is a sign ofcontent to come (eventually)for all of us who've stayed withSWG.
--Flatfingers
Does the whole group have to take the same shuttle or can someone show up late if their in the group already?
SWG-Runesabre wrote:
You can go in by yourself if you desire. How long you will live will be questionable.
Questions:
Will you only be able to do the dungeon once per "path"? If I'm currently neutral, but have 1k faction for Imp and Rebel, could I do 3 neutrals, then declare Imp and do 3 Imp, then drop and delcare Rebel and do 3 Reb? Orcould I run Bruce McBrain 100 times if I wanted to?
Hooray for high-level group factional content!
Recycling the tutorial spacestation for live content would be add. idea.
Message Edited by SWG-Runesabre on 03-01-2004 05:02 PM
Emod19 wrote:
SWG-Runesabre wrote:
You can go in by yourself if you desire. How long you will live will be questionable.
So like everything else in the game, it either requires a decent group orjust oneperson who's got a full stack of buffs and thus invulnerable. In testing this, would you like us to try this without buffs or with? Seriously the way the game is now, you're going to get two very very different answers.
The upcoming combat balance changes will begin to ensure solo players are not capable of taking out content meant to be difficult for a group of players. We will continue to refine combat balance in the future to make this more and more the reality. It will take some time.
Message Edited by SWG-Runesabre on 03-01-2004 05:05 PM