Development Cycle Archive

Thread: Weekly Roundtable Discussion (Week Ending 3-22-04)

SiliconSmiley
Tue Mar 16, 2004 11:06 am
#53






Thunderheart wrote:






Malicious1 wrote:

common ,we dont get armour,so many are crafters,and now we dont get apron either?





Wookiee armor will be in the game sometime between publish 7 and publish 8. Im working on getting the crafting apron added to the schedule. Its too early to comment on though.





Wookiee Armor Day is set to be one of the most joyous celebrations across every galaxy since launch. Is there any chance we could get a two week notice before itis published? Will patch 7.5 be pushed to TC? I know the difficulty of estimating software development and I don't want to push. We're all very thankful of effort the dev team is putting in to set us straight.


The reason I ask is because WOOK on Scylla is considring a big party and wookiee only tourney and we'd like to be able to offer a set of wookiee armor to each fighter. This will require a great deal of coordination between several players to pull off. More than a few days of lead time will be required to pull anything off.


Ewrrl





Dr. Ewrrl - Drier than Dood's Martinis -
"Oh, my, god. Illien, look at Ewrrl's butt." Vespasian

P-Nice
Tue Mar 16, 2004 11:11 am
#54

BH were tuff, but all the babies cryed NERF NERF. So they were nerfed.


A padawn jedi on my server is bosting over 200 BH kills.. A PADAWN!!!


With over 200 skill points to become master BH they need to be much much much more deadly end of story!


Catatafish
Tue Mar 16, 2004 11:12 am
#55

Issues with current patch



  • Cannot seem to place things on tables anymore

  • Up and down command doesnt really move items off the ground thus i cant move items onto tables that way

  • Newly made items dont want to show up when i place them on vendor, The workaround i found was to change the view for them to show up

  • Lighting in houses is still too high for candles and lamps to matter

  • Talus is still too dark



Titian Draconis-Master Architect-Master Chef-Master Artisan
New Gaspin-Talus
Everseeker
Tue Mar 16, 2004 11:17 am
#56

For the love of god!!!!


I am stuck at work... I THINK that the new publish is up. Will a dev PLEASE say something?!!


ANYTHING?


Did it work?


dsvella
Tue Mar 16, 2004 11:44 am
#57

TH and DEVS:


the armour smith comminuity is up in arms over sevral issues includingthe dreaded armour hole. for those of you thast dont know what this is ( and just in case the devs dont know what i am on about) this is when a shot or attack of any kind goes through your armour ignoring it entirly.) it has been reported that this can go on for varying lengths of time. is anything happening about this???



also PSG's. after a monthly gathering of many gulids i raised the question do you use PSG's? i got a 100% answer of NO! why? it appears that the PSG's suffer from shifting stats. (as in the stats dont stay fixed.)



Repairing is useless. even if u have a 98.0% repair tool. for example a PA buddie asked me to repair his comp set for he. the lot was at 0 durabilty. all of it ended up in minus figures (ie -3768/45672) and it keeps happening. its not just for 0 durabilty. this is a serious issue like the armour hole only for many different professions.


finally ( and come on devs this is a small request out of the bugs i have stated above) padded armour is worthless. no one, not even NPC's use blast damage. can you change it to something more usefull so we non-masters can have a decent marketable item????


cheers


dsvella (bartuc vanu, chilistra)




Bartuc Vanu
Chilistra

--Bartucs armour and crafts! Re-stocked often!
Selling armour, clamps, knives, AUK + WUKS, REPAIR, TOOLS, SWOOPS, X34. SPEEDERBIKES and PAINTINGS too. goto 340, -5796 to have a look!--
Daggaar
Tue Mar 16, 2004 11:47 am
#58



Besides not being able to find a way to start a new thread, I apologize for doing this. I think the developers miss a big one by NOT letting people live in the actual cities of the galaxies. It would make the game MUCH more real. For people to have shops and "apartments/houses" in existing buildings in Mos Eisley or Kor Vella or Mos Entha would create more user interface in these cities. As of now they are mere ghost towns.



Thanks and sorry.
Enzoblue
Tue Mar 16, 2004 11:51 am
#59

The new /moveFurnitureUP command doesn't work for me and a select few people if we type it in manually. though /moveFurnitureDOWN works fine. Works on radial fine, just super time consuming. The /moveFurniture FORWARD command never worked for me.


Copy text no longer copies text from other players emails, pasting it gets the buffer is empty error.

DeQuosaek
Tue Mar 16, 2004 12:01 pm
#60

Masters need to have a higher chance of repairing with a highly effectiverepair tool. It seems that a master and a Joe off the street have the same chances of the item falling apart and becoming useless.




Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

PhoenixOrion
Tue Mar 16, 2004 12:11 pm
#61


Apparantly put in with this patch, I cannot move things up or down in my house.


I'm typing in:


/moveFurniture UP 10


With what I want to move up off the ground UP targetted.


It keeps telling me:


Format: /moveFurniture <FORWARD/BACK/UP/DOWN> <distance>


What am I doing wrong?!?


It works in the Radial Menu - but sitting there using the Radial Menu and moving things up ONE NOTCH takes FOREVER.





Phoenix Orion - Master Smuggler, Master Teras-Kasi, Scoundrel, Rogue & Entrepreneur
Owner, Operator
- Orion Transport Company (
-3579,4347), outside Theed, Naboo - Clamps, Knives, AUK's, WUk's & Spice!
Slicing:
5000cr/Item Faction Point Sales: 15k/100fp (1 day notice by email necessary!)
(Known Rebel Terrorists and people who contact Zarrn Orion for Smuggler Services are automatically Blacklisted.)


Catatafish
Tue Mar 16, 2004 12:22 pm
#62

to move items around TARGET the item then type



/move up 5, 10, 17 whatever number you want





Titian Draconis-Master Architect-Master Chef-Master Artisan
New Gaspin-Talus
Gronkk
Tue Mar 16, 2004 12:26 pm
#63

Enzoblue, i've had the same problem with copying text from emails during the past week or two. I've found that if I click the FORWARD button, i will then be able to correctly copy the text using the keys that I setup and then the paste will work fine (although you'll have a couple of those characters on the left to get rid of).
PhoenixOrion
Tue Mar 16, 2004 12:31 pm
#64




Catatafish wrote:

to move items around TARGET the item then type



/move up 5, 10, 17 whatever number you want







Doesn't work. Only the Radial works. Not commands. Others besides me are having this problem. A small number, but still a problem nonetheless.


I even did a FULL SCAN on the loader. No go.







Phoenix Orion - Master Smuggler, Master Teras-Kasi, Scoundrel, Rogue & Entrepreneur
Owner, Operator
- Orion Transport Company (
-3579,4347), outside Theed, Naboo - Clamps, Knives, AUK's, WUk's & Spice!
Slicing:
5000cr/Item Faction Point Sales: 15k/100fp (1 day notice by email necessary!)
(Known Rebel Terrorists and people who contact Zarrn Orion for Smuggler Services are automatically Blacklisted.)


AltharXXX
Tue Mar 16, 2004 12:38 pm
#65

I've just completed some data analysis for my armor smith. My findings shouldn't be much of a supprise.


first, padded armor costs more to produce than composite (given rates for organics vs minerals).


second, chitin costs more to produce than ubese.


personally I think harvest rates should be higher. 1 cow produces enough leather to make 2 complete outfits (in real life). cows seem much smaller than sharnaff, rontos, or even worts...






Althar Maru, Flurry Janta Assassin
status: retired

Would you care to test out a 400 year old sword to see if it's decayed to condition 0? All the prior testers have no comment. Perhaps a gun which was used in WW I and still fires with high accuracy upto 1km?

If that doesn't get you, then start reading current military specifications for combat equipment.
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