Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 3-22-04)
Thunderheart wrote:
Malicious1 wrote:
common ,we dont get armour,so many are crafters,and now we dont get apron either?
Wookiee armor will be in the game sometime between publish 7 and publish 8. Im working on getting the crafting apron added to the schedule. Its too early to comment on though.
Wookiee Armor Day is set to be one of the most joyous celebrations across every galaxy since launch. Is there any chance we could get a two week notice before itis published? Will patch 7.5 be pushed to TC? I know the difficulty of estimating software development and I don't want to push. We're all very thankful of effort the dev team is putting in to set us straight.
The reason I ask is because WOOK on Scylla is considring a big party and wookiee only tourney and we'd like to be able to offer a set of wookiee armor to each fighter. This will require a great deal of coordination between several players to pull off. More than a few days of lead time will be required to pull anything off.
Ewrrl
BH were tuff, but all the babies cryed NERF NERF. So they were nerfed.
A padawn jedi on my server is bosting over 200 BH kills.. A PADAWN!!!
With over 200 skill points to become master BH they need to be much much much more deadly end of story!
- Cannot seem to place things on tables anymore
- Up and down command doesnt really move items off the ground thus i cant move items onto tables that way
- Newly made items dont want to show up when i place them on vendor, The workaround i found was to change the view for them to show up
- Lighting in houses is still too high for candles and lamps to matter
- Talus is still too dark
For the love of god!!!!
I am stuck at work... I THINK that the new publish is up. Will a dev PLEASE say something?!!
ANYTHING?
Did it work?
TH and DEVS:
the armour smith comminuity is up in arms over sevral issues includingthe dreaded armour hole. for those of you thast dont know what this is ( and just in case the devs dont know what i am on about) this is when a shot or attack of any kind goes through your armour ignoring it entirly.) it has been reported that this can go on for varying lengths of time. is anything happening about this???
also PSG's. after a monthly gathering of many gulids i raised the question do you use PSG's? i got a 100% answer of NO! why? it appears that the PSG's suffer from shifting stats. (as in the stats dont stay fixed.)
Repairing is useless. even if u have a 98.0% repair tool. for example a PA buddie asked me to repair his comp set for he. the lot was at 0 durabilty. all of it ended up in minus figures (ie -3768/45672) and it keeps happening. its not just for 0 durabilty. this is a serious issue like the armour hole only for many different professions.
finally ( and come on devs this is a small request out of the bugs i have stated above) padded armour is worthless. no one, not even NPC's use blast damage. can you change it to something more usefull so we non-masters can have a decent marketable item????
cheers
dsvella (bartuc vanu, chilistra)
to move items around TARGET the item then type
/move up 5, 10, 17 whatever number you want
Catatafish wrote:
to move items around TARGET the item then type
/move up 5, 10, 17 whatever number you want
Doesn't work. Only the Radial works. Not commands. Others besides me are having this problem. A small number, but still a problem nonetheless. ![]()
I even did a FULL SCAN on the loader. No go.
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I've just completed some data analysis for my armor smith. My findings shouldn't be much of a supprise.
first, padded armor costs more to produce than composite (given rates for organics vs minerals).
second, chitin costs more to produce than ubese.
personally I think harvest rates should be higher. 1 cow produces enough leather to make 2 complete outfits (in real life). cows seem much smaller than sharnaff, rontos, or even worts...