Development Cycle Archive

Thread: Corellian Corvette Feedback

AudioOrgana
Tue Apr 20, 2004 12:52 am
#612








TechBoss wrote:



  • Composite armor: 450k

  • Armor slices: 27k

  • Doctor buff: 10k

  • BE enchanced brandy: 250 per drink

  • Muon Gold: 300 per hit

  • Average Weapon: 25k

  • Weapon slice: 3k

  • Travel Costs: 8k (doing all 3 quests due to lack of direction)





This is like saying a vacation to Disney World for a family of four costs $25,000 - sure, you can spend that much, but you don't HAVE to.


Industrious people that shop around can get the same thing for $2000-3000. You won't be staying in the elite resorts or eating in full-service five-star restaurants the whole time, but you can experience everything just the same as everyone else is if you plan carefully and pay attention to what you use/bring.


Seriously, you want to include the slices for the weapons and armor as "requirements"? Hehe.


And I know some foolish people spend 500K or more on plain old 80% composite, but unless it's got Krayt in it there are many Master AS on most servers that make it for a lot less. I pay 100-150K for 80%kin/68%everything else layered Composite.


Yes, some people will way overpay for the Corvette, but the means are there for you to not. If I take a 50K wristwatch with me on Vacation and loose it because I wasn't paying attention, I guess in some weird universe I can say that vacation "cost" me 50K; the truth would be that my lack of appropriate preparation that cost me the money, not the vacation itself.


AO


PuntaSur
Tue Apr 20, 2004 12:59 am
#613

Let's summarize:


This quest is basically the latest content publish that, yet again, is only really entertaining the top 1% (or less) of Elite Combat players who have massive wealth (decay armor issue) and time (fetch mission introduction)?


I've always remained positive in my comments and approach. I will apply conservative restraint to myself here in this next comment:


If SOE has any clue whatsoever, they will drop the focus on the space expansion and any more of these wallpaper addititves that less than 1% of the population even gets to participate in, and get 100% focused on fixing the all of the game'sprofession issues and game breaking bugs that are plagueing 100% of the population. One would hope they have a development staff that can work on all of these without limitation to both content devlopment and profession improvement, but entertaining the top 1% and ignoring the remaining 99% does not seem to be a wise business approach.


On a side note, I was very successful with this quest. After a great deal of research and preparation I did the following and had the best evening in many months:


1. I went outside of a town on a planet I was not currently cloned on and aggro'd the nearest red con I could find while unequiped.


2. I cloned with the typical massive wounds (being uncloned).


3. I opened my inventory and deleted all of my composite armor.


4. I logged out and took mysweetheart out for a great dinner and a movie.


Great Quest Indeed!!





PuntaSur - MBH/Ranger and Jedi of 2003
EMC2

lisasdarren
Tue Apr 20, 2004 2:10 am
#614


It's pretty sad that third party guides required to complete the mission. If the group I was with did not have a guide and a group member who had completed the vette, we would have been completely lost. The directions need to be better and the overhead map needs to highlight the level you are on.





Actually third party guides are not required.. if they were then they wouldn't exist...


Someone had to complete the mission first in order to be able to write the guides, so they must be possible without the guides... maybe not the first time you go up there, but after enough attempts you would find out the order to do things and where the targets are.


The only reason third party guides are so popular is that no-one wants to fail, just know exactly what to do and achieve this, which is fine and I admit to reading the guides myself, but just because we want it a bit easier doesn't mean that it is impossible without the guides








Trax Treort - Rifleman, Fencer & Imperial Pilot
Darkebie
Tue Apr 20, 2004 2:37 am
#615

The corvette too hard? Way no!

This is sooooo cool! And rewarding, I already got some
schematics and I'm surely going to do it again!

Nice mission, great work, and I haven't got any bugs yet!


For the people who have problems doing it,
figure out a !tactic!, use your head instead
of the fists.
JehremySung
Tue Apr 20, 2004 4:58 am
#616


"Let's summarize:"


Ok I need to get this off my chest for once I've read your post a dozen of times(by a dozen people)and I'm going to 'correct' your views more so because of your sig...


"This quest is basically the latest content publish that, yet again, is only really entertaining the top 1% (or less) of Elite Combat players who have massive wealth (decay armor issue) and time (fetch mission introduction)?"


Ok firstly it is so very easy to master and elite combat profession it's not even funny and it only costs 92 skillpoints. You can master two non-combatprofessions (one normal and one elite) with the remaining skillpoints. So the entire player base with a sungle combat profession could be the target audiance here. I'm a master swordman with master artisan, master chef and novice scout 1/0/0/0 with a 174-594 dmg 5.4s powerhammer (no powerup) and a suit of 80/80/70 composite witha few 80/80/80 parts. I'm not l33t or UBER by any stretch of imagination. I just don't do anything stupid and my team communicates like crazy on the vette.


Secondly: massive wealth is the second point I've spent 800k on my composite armor and another 300k on my backup suit (I bought this quick and dirty you can buy it a lot cheaper) funny thing is that this is not a loss of money it's just an investment that doesn't dry up when I run through the 'vette I don't come out without any armor naked... I still have my armor it's just halved if I play a few games of tag with the SBD's and I get it repaired (free on Flurry (thanks Maji/Scheidi)maybe 2-3k somewhere else) So you'll lose some money but you don't need a huge cashflow to keep this up for a ton of runs (I'm on 6 runs now with 3 repaired pieces of armor).


Thirdly: time... Ok with a group of 6 people you just add aboutan hour to the time you need, you take the entire group and go to a single questgiver, then head en masse to the nearest ticket point (if you look carefully they're not that hard to find) 6 people with a 1 in 3 chance for a ticket will nearly always give you one ticket, most of the time two and sometimes more.


So with flying back and forth you spend an entire hour(tops) of your life so you can do the corvette 2 times, that's not too bad, you could make the entire run in 1.5-2 hours depending on shuttles for a total of 6 tickets (the more the merrier in this case). I know you've ground out skills I find that a lot more bothersome... (can you say trapping and survival *shudder*)


I've always remained positive in my comments and approach. I will apply conservative restraint to myself here in this next comment:


If SOE has any clue whatsoever, they will drop the focus on the space expansion and any more of these wallpaper addititves that less than 1% of the population even gets to participate in, and get 100% focused on fixing the all of the game'sprofession issues and game breaking bugs that are plagueing 100% of the population. One would hope they have a development staff that can work on all of these without limitation to both content devlopment and profession improvement, but entertaining the top 1% and ignoring the remaining 99% does not seem to be a wise business approach.


No. This content hits a good deal of the playerbase about 40% now I think and over time more. Everyone wanted new content loads of people wanted a challenge, this is SOE's response and for challenge I think it's spot on. The bugs,balance and broken classes are a problem but if SOE stops adding content people will get bored and leave and no players means no money means no game. They need to balancecarefully between new content,content upgrade and long term content without stepping on any toes. Andgod knowsthat the MMORPG community has the longest toes this earth has ever seen.


On a side note, I was very successful with this quest. After a great deal of research and preparation I did the following and had the best evening in many months:


1. I went outside of a town on a planet I was not currently cloned on and aggro'd the nearest red con I could find while unequiped.


2. I cloned with the typical massive wounds (being uncloned).


3. I opened my inventory and deleted all of my composite armor.


4. I logged out and took mysweetheart out for a great dinner and a movie.


Good for you. On point 4 that is the rest is just real sad.


Great Quest Indeed!!


With a master bountyhunter a buff set, decent composite armor, brandy and most importantly a brain and a group you can go into the vette and come out alive with nothing more than reasonable armor decay. That you chose to become petulant about this tells us nothing about the corvette and somewhat more about you.


If you want to have a good time on the corvette send me a tell and I'll gladly give you tips (also on the prof choice because basic master BH is very weak for the skillpoint investment).


It's been said before and I'll say it again, this game has such a low difficulty for nearly everything that people have grown used to cakewalks so much that anything difficult gets a great big whine.


On which note I'd like to quote GUcomics ""Wow! Are we havin' a party? 'cuz somebody sure brought a lot of whine" - Grektholar Sez: Whining is STUPID!" this isn't for you in person but for the whole load of people in this thread who had a bit of trouble and just gave up.





Jehremy Sung of Mos Locos

Artisan/Chef and wielder of overlarge hammers.
Selling fine Bio Engineered Foods & Drinks from just outside Coronet.
332, -5372 It's the little Robo-Tender.
Jagged-F3l
Tue Apr 20, 2004 2:35 pm
#617

I have done the Correlian Corvette once with my a bunch of friends, and I am currently working on obtaining another ticket to do it again.


My first impressions were shock & awe! This is the kind of content I have been waiting for. I was on the corvette for almost the full hour, and unfortunately we didn't complete the quest.


The artwork that went into this quest is amazing.


The mobs are difficult, in the extreme. I'm not whining, as I like a challenge. I have spent a great deal of time thinking about what we should do the second time we attempt this quest. I have spent quite a bit of time talking to my friends about what we can do differently as well. We had a fantastic group, and probably shouldn't have been beat. However, I believe we may have spent a little too much time just looking around, appreciating this new environment. I like the difficulty level because it forces us to think about how we're going to approach this quest next time around.


Is the quest worth it? I've seen a lot of discussion concerning risk vs. reward. I don't believe in reward for this kind of quest. I'm a rebel, and rebels should be doing whatever it takes to advance the cause. I'd be happy with the XP, FP and a badge. I don't think the reward isn't worth it, or that it is lame, but rather, it is not aligned with quest. When rebels did these missions in the movies and books, it was to hurt the Empire and/or obtain something that would help the cause. Do these rewards help the cause? I would like to see rewards that we rebels can use to hurt the Empire more. How about a new power source? A new weapon, and not something like a rifle, but how about a new turret or something? How about a shield generator capable of protecting a whole base? I'm talking about a factionally aligned award.


Other than the reward issue, I loved this quest. Hats off to the devs. Keep it coming--more, more!!!



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Giamai
Tue Apr 20, 2004 3:19 pm
#618

been through the corvette like 5 times or so so here's my take on it..


Huge fun.. i love that its hard. but after the first few tries we determined that it was best NOT to fightif the goal is to finish the mission.Fighting just gets you sentfor cloningand kills your armor anyway, so if you actually want to finish the mission, walk everywhere, no running and you aggro less. saves time. Since i still spend alot of time either incapped or as a corpsicle, i leave the uber composite armor at home. Stuff is expensive, no sense in decaying it, i'll incap with it on almost as easily.


Did we know what we were doing? nope, one of us looked at a guide for direction here and there but i don't think it was necessary.


Loots: got the speeder schematic, going to have to go back a few more times for the power supply but thats alright, loving the trip


and for some reason, one of us looted a bantha statue LOL


Definitely going back for more missions, only finished one so far (got me another badge yay)


after that maybe we'll try going up just for the fight, doubt we can take down a super battle droid with 150k or so HAM tho


good times





TGiamai Oewai (Elder Jedi without a clue)T
T Giaman Srawhe, 12 pt MWS [GS] Weapons, near Theed -3955, 3322T
TGiavamai Oewai, Where's the lewt?T
T Ahazi T
T*Not everyone who wanders is lost...*T
EMC2
Tue Apr 20, 2004 3:31 pm
#619

I guess the armor decay and lack of introductory mission briefing is what torqued many of us. I have very expensive composite with several skill attachments and was seriously bent out of shape when it was decayed so severely while trying to just escape the ship after realizing we were no longer interested in being aboard for the massacre.


Our group had no concept of what the goal was.The person who got the ticket would have tipped us off to any mission goals had he known them, but it seems like the best bet is to just go up there with regular clothing and leave everything you care about in a bank vault. I'm glad somebody has finally posted a TIP in here that you should walk instead of run. Maybe when we get bored of hunting and feel like burning a few hours doing the quest to get another ticket we will go and try walking around naked to see if we can figure out the mission goals.


Question: Can someone offer a tip on where the battledroids can be found? I'd love to see one on our next trip if we do it again. Our elite group of 10 (we were told a max of 10 people per party) only made it to the first corridor and an elevator that we never got to use thanks to the intense slaughter that had us doing the backflop betweeen the elevator and the clone center until the mission timer finally allowed us out of the torture. I know 3 people who just logged out to try and save their armor from decaying completely. What a shame you can't just quit the thing when you have had enough. Stormtroopers were camping the clone spot and were all over the escape pod corridor. I think just one person made it out while the rest of us helplessly watched our high dollar gear get burned up (we had no idea decay would have been possible or we would not have taken it with us).



Xscape
Tue Apr 20, 2004 4:05 pm
#620






AudioOrgana wrote:





Xscape wrote:


and to top it off swg has the worst dungeon map system ive ever seen ovelapping map that makes navigation exclusive to a few people.






Yeah, those people that are smart are always such a downer...


AO






LOL has zero to do with smarts.






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EvilDeadEd
Tue Apr 20, 2004 7:09 pm
#621

Have to say, the dungeon is hard. Maybe up the amount of people in a group to 15 or allow docs to rebuff people that have died and recloned up there. I'm not saying it should be easy, but as it stands right now, it is a time sink to get to it.
JoahSaett
Tue Apr 20, 2004 9:27 pm
#622

I completed the Mission with my party, but didnt gain the badge or was even recognised for the reward schematic.
Of course the CSR's cant do anything about it. The problems in this game I have had in the last few weeks, and my involvement with the CSR's who seem to not be able to do anything has been pushing me to the point of quitting several times.

Joraan Sett, Corbantis



Joraan Sett
(Master Smuggler/Pistoleer and Smuggler's Alliance Ace Pilot.)
Joah Saett
(Jedi and Alliance Ace Pilot.)
Corbantis
JehremySung
Wed Apr 21, 2004 2:47 am
#623


PuntaSur,



Sorry about the red I assumed you were using your MBH (LLC should be very nice on the vette as well I'd think) I'd expect a Jedi initiate to be a wall smudge soon out there.


Well about the combat on the corvette it's not as hard as it appears as long as you pull carefully and have a few heavy hitters (carbine-BH, MHS, Commando) I'll give away a secret intimidate... Just a thought.


About the story on the corvette... I'll have to hand it to you yes the story is kind of hard to see there, more so if you didn't get the ticket yourself. The questgiver will explain what you will be doing in general terms beyond that it is up to you. I myself find that there shouldn't be waypoints telling you where to go and which switch to flip I don't know how you should know this. There are a few tips on the corvette where you can learn where to go (last elevator tells you you need to flip a switch on this level). Many other things aren't as clear and mostly trial and error (on the other hand an imperial strike team (like mine) would have a hard time knowing before hand where the enemy hides the override switches or computer disks. I would dearly have loved some involvement with the computer system of the ship (slice to find the locations of switches and such, very nice if you have to chose between running around two more minutes or wait for the smuggler to slice the right information from a data terminal (TH this one is looking at you as some actual feedback)) So granted no not very fun the first time, I was disappointed after my first run as well but after the third I was really getting into it. They should have made the mission a little more involving the first time you go that will make people come back more often...


The "grind comment" was directed at mastering any prof, any crafterormaster scout/medic makes you grind some skill (trap skills being the worst imho). And I compared that grinding for an hour to flying around the galaxy for an hour looking at somelocations, imagine unleashing your group of 6 people in a cave for an easter egg hunt, sounds like fun to me.


I could make a post about thecontent difficulty balance vs. the uber templates but it's not that tough really we've gone through with a novice carbineer and didn't get into real trouble along the way, sure a few incaps but no deaths. It's a real shame you're not on Flurry or I would take you with me fora run and show you that you can have a good time up there


One more time for everyone who goes up there with a 5mil credit suit of composite with skilltapes and all, don't. Just buy a cheap 300k-500k energy resist suit and use that for all your vette missions. Hmm layered bone armor?


Give it another try and if you're fearing the spawn camping let someone hang back from combat (peace-out) and if things go wrong he can pull the agro on it's way to the clone centre out into another wing of the ship to allow for escape.


Again drop me a tell if you want to discuss any problems you're having on the vette and good luck.



Jehremy Sung of Mos Locos

Artisan/Chef and wielder of overlarge hammers.
Selling fine Bio Engineered Foods & Drinks from just outside Coronet.
332, -5372 It's the little Robo-Tender.
Shidevie
Wed Apr 21, 2004 5:52 am
#624

Players need to be able to buff when they die or else it makes the missions almost impossible.



Shidevie
- Master Combat Medic
- Master Doctor
Shivanto
- Master Fencer
- Master Swordsman
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