Development Cycle Archive
Thread: SWG Changes Part 3: GCW Occupation System
Ashet wrote:
I'm not sure how this will all play out, but I must say I am willing to give it a try and see how it goes with an open mind.
I do want to say that my guild is a mixed guild - Rebels, Neutrals, and Imperials - who play together for fun and the GCW comes in second. We are on Dantooine, and if the occupation ever 'comes to town' for either side and causes our guild to split, a lot of people will be leaving the game.
My guild is also mixed, but I don't see a split as a result. I can see us having our own guild-based PvP for fun and ribbing each other about faction control.
No matter what the changes or how they affect us, it is important to remember that the chief objective of the game is to have fun.
Message Edited by Guamarhea on 02-09-2005 04:56 PM
admiraljz wrote:
We didn't pay George $8 each time (plus $14.99 for the DVD) to watch a series of movies about chefs trading food to Bio Engineers so they could craft better components for tailors to make new leotards for dancers. I, personally, paid to see Luke Skywalker and Han Solo shooting Storm Troopers (and Obi-Wan and Anakin cutting up battle droids).
Silly me. And here I thought providing much needed food and droids to my rebel comarades was worth something. Apparently if I don't have a stacked combat template that would allow me to survive scans, it's not. [shrug]
Ruh wrote:
But my main response to your complain is...if you cant fight in the war, don't join it.
Calandryll_SOE wrote:
Gordon's comment was about those people who are not in a faction. If you aren't in a faction you won't be attacked from a scan.
Yogol wrote:
SOETyrant wrote:
Jeez people, we are not eliminating a Civilian/Neutral/Crafting lifestyle. But the GCW will affect the environment.
Yes you are. You are forcing people to PvEagainst scanners. And don't say "then don't carry sliced stuff", because that is impossible, sliced stufff is up to 30% better. so, yes, you ARE forcing people to fight or die.
And there is no escape, not evenfor people "on leave" (which is by far the most reidiculous term I ever heard, BTW, why not just call it covert ???)
Saabotage wrote:
Calandryll_SOE wrote:
Gordon's comment was about those people who are not in a faction. If you aren't in a faction you won't be attacked from a scan.
Yogol wrote:
SOETyrant wrote:
Jeez people, we are not eliminating a Civilian/Neutral/Crafting lifestyle. But the GCW will affect the environment.
Yes you are. You are forcing people to PvEagainst scanners. And don't say "then don't carry sliced stuff", because that is impossible, sliced stufff is up to 30% better. so, yes, you ARE forcing people to fight or die.
And there is no escape, not evenfor people "on leave" (which is by far the most reidiculous term I ever heard, BTW, why not just call it covert ???)
What about people carrying spice or sliced weapons! THEY SHOULD BE ATTACKED IF SCANNED!?! Shuoldn't they? I'm a Smuggler and while I do have a 95% chance at suscessfully passing the scan... Thats not alot of fun...... Honestly. <---Never mind that. What about PvE Neutrals who are carrying spices and sliced weapons? NOTHING happen to them then?
Barafu wrote:
Sounds great devs! Don't let all the confused people and whiners get you down. Keep up the good work.
Yes Devs keep it up, and don't listen to the Jedi whiner again, they alredy have every thing they want.
The Imperor don tolorate neither Dark or light Jedi.
If a Jedi want to avoid a scan he has to group with a Smuggler
JediNizar2 wrote:
Barafu wrote:
Sounds great devs! Don't let all the confused people and whiners get you down. Keep up the good work.
Yes Devs keep it up, and don't listen to the Jedi whiner again, they alredy have every thing they want.
The Imperor don tolorate neither Dark or light Jedi.
If a Jedi want to avoid a scan he has to group with a Smuggler
SmugglinZane wrote:
From Calandryll:
We seem to be on different pages here, so let me clarify. Factions that "hate" you may still attack you. Nothing about that is changing. I just wanted to make it clear that the calling of reinforcements will only be done if you are scanned and are of the opposing faction of the one that controls the city.
Indy: If I understand that quote right, If you have -5000 CorSec faction, CorSec WILL attack you, no matter if you are neutral or factionned.
But they attack you anyway because they hate you. The scan is as meaningless as the fines in this point.
There's a good reason not to attack Corellian Security (CorSec), once you establish yourself as a cop killer, don't you think they would attack on site? It's not like you're going to accidentally rack up -5000 faction on anything. The only reason any faction would attack on site (other than just being aggro to begin with) is if you've been slaughtering their comrades, at which point I think you've earned the penalty of being attacked by them whenever they see you.
I don't see the problem people have with a -5000 faction enemy attacking you on site.
Message Edited by DeQuosaek on 02-09-2005 12:59 AM
Nate714 wrote:
imperial NPCs attacking imperial jedis is totally messed up.
If this goes into effectdark jedis will not be able to travel, even those who keep themselves a total secret and never spark saber in public need to travel to get buffs and heal fatigue.
unless darkjedis get autobuffers in their houses(which would be unreasonable), this idea is TERRIBLE.
The Empire is hunting all Jedi at this point in time. It's one of the risks of being a Jedi. You didn't see Obi Wan (in the original trilogy) walking about in the open too often because he knew he would be hunted down. You'll notice as soon as people saw his lightsaber in the cantina he had StormTroopers coming after him in the next scene. And as far as Dark Jedi being hunted... well, you didn't see any Dark Jedi besides Vader and the Emperor.
Besides, Imperial NPCs will ot just attack Jedi on sight like you make it sound. If you are scanned and found to be a Jedi (of any kind) they will attack, but only then.