Development Cycle Archive

Thread: Publish 7: Major Features

Hassim
Wed Feb 25, 2004 2:34 pm
#586

When will we see this update happen. Any estimated day when it will be launched?
erikAceman
Wed Feb 25, 2004 2:41 pm
#587

FACTION PETS WILL NOT ATTACK TEF'ed PLAYERS OR FACTION BASE STRUCTURES



-Imperial Col Er'ik Striker-
-Guild Leader IEBO-
-Imperial from launch-
-http://www.iebo.net-

Alacrity
Wed Feb 25, 2004 2:44 pm
#588

Why? Labor dispute? They run out of power packs for their blasters?



Oh, and use a bigger font next time!





Amoon Darkflier, Elder Artisan, Elder Droid Engineer, Elder Merchant

"I find your lack of pants disturbing."
Maeril
Wed Feb 25, 2004 2:50 pm
#589






SWG-Runesabre wrote:



I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.


Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM





Thank you Runesabre. With this compromise (read: implementation of logical alternative suggested by a number of people in threads regarding the timers) you have proven tome that you devs are not completely deaf to the community.


I do still wonder however, at another related timer that Thunderheart mentioned a couple months back but wasn't mentioned in the more recent posts regarding the storing of vehicles/pets and a 30 second timer before the pet disappears after 'storing'. Was this timer 'thrown out', as it servesreal purpose, or was it just neglected to be mentioned in the recent threads and is still planned for implementation?








Just another disgusted MCH
CoriStonerie
Wed Feb 25, 2004 2:54 pm
#590

I am so tired of getting my cake swapped for applesauce it is not funny.


Applesauce is good for you. ;-)
Steppencat
Wed Feb 25, 2004 3:01 pm
#591






SWG-Runesabre wrote:



I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.


Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM




I could kiss you for this post.


I won't, and I don't really want to, but I could!


cheechcheech
Wed Feb 25, 2004 3:10 pm
#592






TechBoss wrote:


  1. Will panic shot be effected the same way warcry is?

  2. What is the number value of the hard cap on defense mods?

  3. What defense mods are actually affected?





RUNSABER OR TH, This is what I really want to know.


Throw us PvPers a bone please!



Sagem - Intrepid
Cheech - Radiant
GunJacker
Wed Feb 25, 2004 3:12 pm
#593

/fair


/applaude






On the way to EREBUS you will feel
grief & anxiety, along with diseases, GERUS & death


xxxx, xxx
BishMan
Wed Feb 25, 2004 3:19 pm
#594

What does this change means for camping. So you can call your pet without a camp but you have to wait 30 seconds for it to comeout, but if you have a camp it will appear right away. Am I right?


eznihm
Wed Feb 25, 2004 3:21 pm
#595



SWG-Runesabre wrote:
I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.

Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM





Awesome.. but beware, there will be semi-exploits because of this..
AudioOrgana
Wed Feb 25, 2004 3:27 pm
#596






TrandoshanDroidTech wrote:





SWG-Runesabre wrote:



I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.


Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM




...and then scouts will be useful in groups again This will probably have little effect on ppl other than probably more ppl picking up nov scout as a nov scout can place a basic camp.







Yes, I think this will be very positive overall for the scout profession in spite of those who think that it is taking away.


Scout was easily the most dabbled profession in the game - meaning that many, many people had it but few people had even one full tree. Inherent functions, most notably harvesting, were devalued because most people had some sort of Scout and could just do it themselves.


People dabbled for two reasons : one, to move faster in-game (playing without Explo III outside of a city feels like slo-mo) since we had to run everywhere, and two, so we could call camps to call our pets.


Enter mounts/vehicles, and one of those reasons to dabble goes away - but the other remains. So many of us saved a few points by dropping explo, but were still dabbling in your profession so we could call our vehicles.


I honestly would have been happy if the camp restriction was only lifted for vehicles/mounts and not pets in general, but I assume that was an issue because mounts are also combat pets and am pleased with the change.


Less people dabbling in scout means less people can harvest, which means even more value to those that can in groups. Although undoubtedly some people will still dabble for this function, the amount of people who felt that it's absoultely necessary to get scout just to be able to drive vehicles will be reduced dramatically.


I would really like this to be a springboard for a revamp of the Scout profession - or at least some nifty additions. With less people dabbling the profession should be allowed to get more powerful - now that we have vehicles, a whole tree about moving faster (Explo) seems a little weak. It will be very interesting how this all works out in the end - I'm just pleased as punch that they actually listened to players and eliminated this archaic rule.


Audio

TrandoshanDroidTech
Wed Feb 25, 2004 3:31 pm
#597






eznihm wrote:





SWG-Runesabre wrote:



I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.


Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM





Awesome.. but beware, there will be semi-exploits because of this..




such as?....



Runesabre or TH, can you tell us anything about wookiee armor because you, TH, said or promised that wookiees would have armor or equivalent in patch 7....





Danwwgh/Bria

Master Rifleman/MCH
Finnean
Wed Feb 25, 2004 3:47 pm
#598






Tobuchazzabak wrote:

I've dealt with the changes to this point having been on since the launch, and have "rolled" with them, but this is out of hand. There is no mention whatsoever about balance for wookiees, ie lack of armor. As well, one racial bonus we had was that of +10 on Warcry, which is being made useless by the sounds of this patch. As a Wookiee from the start, I have tried to find ways of using my strengths to counter the fact that we have no natural resists or armour and warcry has seemed to work. This makes sense seeing that we were given it as a racial bonus. Plus the fact I have no idea what wookiee roar is all about cause it seems to be a gimped version of my intimidate 2 but on a timer. Yeah, that's real usefull.


TH, I'm not going to through a tantrum and am not about to leave the game. All I ask is to let me know if now is a good time to just scrap my character and start fresh. I guess I should just be a human so I can migrate all my stats into mind, get the best comp armor I can find and train in whatever the flavor of the month is, and forget about rp'ing my character all together.






So the Warcry wont be affecting targets already fighting? WHEN ELSE WOULD YOU USE IT!!!!!!!!!!!


Me too, I love the game and I wont be leaving anytime soon, but I have tried as well to work with the Wookiees only real strength the racial bonus to warcry . Having some *reasonable* success with a Master Wookiee Brawler andutilizing wookiee roar and warcry2is going away now


Why are you intent on doing this to Wookiees? No armor no clothes, a laughable bowcaste weapon that is good for decorating your house. Cmon this is getting ridiculous, give at least *ONE* reason to play the Wookiee without a freaking handicap!!!!!!





Finnahen.....last one off the server, please turn off the lights...
Horde on Lothar(pve) and Gurubashi(pvp)
Guild:Electric Funeral on Gurubashi
The SOE empeoror's new clothes are ready. Are you going to tell them they look great?
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