Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
TKMonkey
Fri Jul 16, 2004 3:45 pm
#573
Adjust accuracy modifiers for ranged profs when running (pistoleers should retain accuracy, carbineers should lose a bit, rifles should be very inaccurate) and increase the modifiers when in prone or kneeling.
Fix block.
Give pikeman a good damage weapon with cert. IN the pikeman tree.
Sulat
Fri Jul 16, 2004 3:46 pm
#574
That the mind could be heal with stimpacks like stimpets for creature.
Bryan1138
Fri Jul 16, 2004 4:00 pm
#575
More heavy weapon choices for BH, the one LLC for an entire tree in an upper level profession is not enough.
WarlordRhawn
Fri Jul 16, 2004 4:02 pm
#576
I would like Armor to be knocked down to a maximum of 60% with ONE special protection layer of above 60% so thatsoloers aren't nerfed for the sake of PvP which many can't participate in due to lag.
Natanial Storm
BizzNich
Fri Jul 16, 2004 4:15 pm
#577
Id like to see buff limited seriously so that hitting something OTHER than mind will matter
Bizz
shotgunjoe
Fri Jul 16, 2004 4:20 pm
#581
Remove jedi ranking from non-jedi toons(frs ranking for killing overt non-jedi).
Give cm's the 75% reduction on poisonthat you applied to bleeds in the past.
All jedi should be teffed if they equip thier saber again.
Institute some small beneficial changes to the gcw,add some static art that makes it actually seem like we are in a war.
Solstise
Fri Jul 16, 2004 4:28 pm
#583
Put in a much longer delay between uses for state change attacks such as Intimidation and Warcry to stop them from being spammed so easily and quickly.
Sulphid
Fri Jul 16, 2004 4:30 pm
#584
Nerf buffs. Instead of 2000+, make them 1000+. This can encourage groups more.
Darkgodam
Fri Jul 16, 2004 4:35 pm
#585
Remove the weapon switch delay.
It adds a real laggy feel and half the time I'mnot sure ifI actually clicked the weapon soI click it again. Then it pops up only to disappear . I usually have 90 seconds to figure out what i have done. Thought we were trying to speed up combat, not slow it down.