Development Cycle Archive
Thread: Faction Insurance Day Pass: How much?
How about:
bring back corpses...
no decay & no item loss if you insure.
and corpse runs if you don't.
like it was originally.
FallOut1214 wrote:
Is there any way that the cost could be scaled based on your rank?
This could be especially nice if it's decided that the insurance will cost credits instead of FP.
Also, it might help to lessen some of the sting Rebels are currently feeling for seeing no benefit whatsoever from attaining a high rank.
Just a thought....
Regards,
Addendum:
-No matter what the final decision is, I think it should be free for Colonels of either faction.
Would be a nice benefit other than being able to pool 60600 FP and /delegate at 1:1. Also, Colonels stand to lose the most FP by participating in PvP. So by making the pass cost FP you would be essentially punishing players of higher rank MORE than those of lower rank.
Again, just a thought...
Regards,
Do you guys realize how much money people save with this? This is a fantastic bargain.
For roughly 50-100 Faction Points, players get no armor decay and 1 time pay for insurance for 24 hours? No decay and one time insurance for PvP is tens and hundreds of thousands of credits cheaper.
In 2-3 hours of hard PvP, a player can spend 20-50K credits in insurance andlose 10-50% of their armors integrity. No insurance at all means this stays in the game...I certainly wouldnt like that.
Thunderheart wrote:
Do you guys realize how much money people save with this? This is a fantastic bargain.
For roughly 50-100 Faction Points, players get no armor decay and 1 time pay for insurance for 24 hours? No decay and one time insurance for PvP is tens and hundreds of thousands of credits cheaper.
In 2-3 hours of hard PvP, a player can spend 20-50K credits in insurance andlose 10-50% of their armors integrity. No insurance at all means this stays in the game...I certainly wouldnt like that.
hell TH a day free of decay...i would be more than willing to shuck out 200fp or like 20k-30k cr.
i think 50-100 is rediculously cheap
PlayeroftheDay wrote:
I am a 100% supporter of Decay just to let everyone know. It's time to move on and get over it, otherwise state a valid argument to decay other than "You Lied!" or "My 15 bucks a month should cover it." TH will listen if you post something intelligent, and that's the truth.
Decay was said to be for the purpose of return business for armorsmiths and tailors. i cant think of anything else that is affected by decay right now, so please add in if i miss something here. it has been stated in this thread and others that:
1: armor already decays on its own and people have to buy more when it reaches 0 condition. also, repair kits only work best if used by armorsmiths. (not like they want to be annoyed by all their customers to repair their armor for them). so, if its already decaying, how is it good to add another type of decay in? wouldnt it be just as good to increase the decay time on armor if that was the reason behind it?
2: clothing decays on its own. however, it is still useable at 0 condition. this is a problem. one that tailors have been complaining about for a while. so tell me again how this helps tailors with repeat business??
I can't for the life of me comprehend how TH and other devs can think that this decay is balancing anything. It does not help the proffesions they say it is supposed to help. It will not promote PvP. It will only make this game that much more aggrevating. And the guy that said "My 15 bucks a month should cover it." has a point. I pay money to play a game for fun. This will not make it any more fun for us. The devssay they play this game but i am starting to seriously develop my doubts about all that.
eastmaster wrote:
Thunderheart wrote:
Do you guys realize how much money people save with this? This is a fantastic bargain.
For roughly 50-100 Faction Points, players get no armor decay and 1 time pay for insurance for 24 hours? No decay and one time insurance for PvP is tens and hundreds of thousands of credits cheaper.
In 2-3 hours of hard PvP, a player can spend 20-50K credits in insurance andlose 10-50% of their armors integrity. No insurance at all means this stays in the game...I certainly wouldnt like that.
hell TH a day free of decay...i would be more than willing to shuck out 200fp or like 20k-30k cr.
i think 50-100 is rediculously cheap
Just remember this is for PVP only
Thunderheart wrote:
Do you guys realize how much money people save with this? This is a fantastic bargain.
For roughly 50-100 Faction Points, players get no armor decay and 1 time pay for insurance for 24 hours? No decay and one time insurance for PvP is tens and hundreds of thousands of credits cheaper.
In 2-3 hours of hard PvP, a player can spend 20-50K credits in insurance andlose 10-50% of their armors integrity. No insurance at all means this stays in the game...I certainly wouldnt like that.
JEDI.
Do you have an answer on how Jedi can participate in this. Or is it the intent of devs to remove Jedi from the GCW entirely. We can't declare overt or covert.