Development Cycle Archive

Thread: Feedback: Jedi Bugs and Issues

Deadfoe
Thu Jun 03, 2004 4:14 pm
#573

I didn't read this entire thread so sorry if some of these are repeats:


1. In order to heal poison/disease/bleeding you must first target yourself (Ctrl +1)

2. Saberpolearmspinattack3 does not do area damage it only hits whatever you have targeted

3. You cannot mount/dismount during combat using the radial menu on the bike

4. Loot drops don't seem to have increased, we killed about 200 Nightsisters today and got one crystal

xxAce05xx
Thu Jun 03, 2004 4:19 pm
#574

2h Body Hit 3 doesn't always hit the health ham. It does about 75% of the time but other times it will hit either action or mind



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Deadfoe
Thu Jun 03, 2004 4:23 pm
#575

As a Covert Rebel I'm getting TEF's on Rebel Jedi.
Acrin
Thu Jun 03, 2004 4:25 pm
#576

I only have 2 issues that i think need to be addressed.


1) Xp is still so low i.e 150 to 200 xp for a red mob. this is so low that for you to get any where will take days to get one skill.


2) The Jedi Enclave needs to be opened, so we can learn other jedi professions.


other then those things so far i like what i see.


Seshemw
Thu Jun 03, 2004 4:38 pm
#577

With 2h saber 4, I'm seeing damage about inline as a 0023 swordsman. That is, about 200-300 on auto attack, around 700-900 when using frenzy.
Uh.
This is with a no-damage-crystal 2h 3rd gen lightsaber.

Granted, it will improve (some) with damage crystals. But come on, I was killing roaming huurton howlers, and killing -4- howlers netted me 1080 jedi xp. 4 of it was from the actual kills (1 per howler), the rest from spamming specials and self-healing. Which I had to do, with force armor 2 on.

So ok, I have melee defense tree, lightsaber 4 in a style, lightsaber technique 4, some healing and enhance, and it takes me 80% of my force bar to kill four apparent 'greens' (they don't con that way, but 1 jedi xp and 1 combat xp per kill means the game thinks it's trivial).
I'd say the lightsaber damage system is still very broken, with (at a minimum) the 'behind the scenes' code for damage increase to compensate for balanced weapons stats not working.

As well, still no robe, so no increased damage mitigation. I suspect, but am having a hard time testing, that the various stackable defenses (lightsaber toughness, jedi toughness, etc) aren't actually stacking, or else they're not quite up to snuff either (soloing four huurton howlers with my novice swordsman using spin attacks, while buffed, I don't get hurt hardly at all without armor. Granted I'm an unbuffed jedi, but we're talking a 0/250 skillpoint left jedi, not a raw initiate, and I'm still having it not-significantly-better than a 'normal' profession.

Good things:
Force run 1 now actually increases movement/terrain negotiation
Everything but the gas spawned for me, and I got some gas from someone handing it out.
Still can't experiment on lightsaber with a lightsaber crafting kit... and can't find a general/weapon kit to do it with.
Tells are up again, commodities system is partially up (I see the main listings, and can purchase, but when I try to get details it hangs).

Overall, I'd say that the novice jedi is utterly doomed as it stands, but a fully advanced jedi has a chance of competing. SO far. With limited exposure to jedi vs. jedi pvp (Note: I did experience stacked weakens. This has got to go, as does inability to heal fire).



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
nolan007
Thu Jun 03, 2004 4:38 pm
#578



Jedi Bug:


Meditate inside of a cantina.... now, I can not exit the cantina. It's like a glass wall preventing me exiting it.





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( Maybe one day these ideas will be considered or implemented. Bump it, please? )

MBIYJ
Thu Jun 03, 2004 4:41 pm
#579

I would like to know if there is anyone who has a jedi on main who hasent got knight status on TC2. Im not sure if this is still a bug or not. Please just send me a private message.
BuckwheatMcFly
Thu Jun 03, 2004 4:47 pm
#580

I'm sorry if this has been posted already but here it goes...


I created toon on TC on the Thursday before the Friday cutoff and my toon got copied to TC2but it is just a replica of my TC one. I have not seen any skill choice options and I was spawned in Wayfar, where my TC toon left off.It wasmy understanding that a toon created before the cutoff was going to be an initiate. Please correct me if I am wrong. I was all excited that there was a rollback to see if it fixed my TC2 toon, but to no avail...still the clone of TC.


I really wanted to try out the new jedi system because my live toon is close to unlocking and I it thought it would be a good learning experience for me.


If anyone could clarify what i may have not done correctly or if somebody has got the same problem and has fixed it..Please let me know.


Thank you in advance


Nipigon TC ---> <Novic Brawler / Novice Scout>


Nipigon TC2 ---> Same as above ...


Buckwheat McFly Intrepid ---> TKM / Droid Designer / Smuggler





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Tarq
Thu Jun 03, 2004 4:56 pm
#581

Killed Kunga's for 2 hours non stop and didnt see a single crystal




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Iroth
Thu Jun 03, 2004 5:34 pm
#582

Good afternoon, i logged on my jedi tongiht, chose my skills, then rebooted, and my whole char was missing... any help is appreciated!



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Dravidicas
Thu Jun 03, 2004 5:41 pm
#583


still no Profession, no money, no jedi, and no anything really....funny thing is when I logged on to TC2 I had one.....and then yall did the rewipe and now its gone and I have made 3 new characters hopeing that it would be corrected.......I guess not.........and I also would guess that my information on the game machanics of the new jedi revamp is not Importent enough to give it back.....thanks for letting those of us who had and lost the characters do to the rewipe the chance to experience something in the game that would have gave us new hope and assurence in a worth while game.



Good.....Bad.....its all the same...they talk, talk, talk...you know what that gets you.....Dead speachless.
tygerlily
Thu Jun 03, 2004 5:56 pm
#584

OK, here is my issue.....I do not have a jedi onlive and as i understood it i would be a jedi padawan when i logged in. Well i am listed under force progression as a jedi initiate kedi padawan but i have no FORCE POWERS...none....i am being told by people that they said on the boards that we would not get force powers and that we r there to test the lower ranks of the jedi...well then i can not seem to find those posts i have looked althrought the forums for them and am not finding it.... although i have found one that says that when we log in we will be a padawan...i am interested in testing this but for some reason i can not get any response from anywhere. My fiance did talk to a dev and what he explained to him was that we would be padawan and as far as i knew 2 days ago padawan have force powers... if anyone can help me or tell me where to look for the answers i would appreciate it

thanks
Clean
Thu Jun 03, 2004 5:58 pm
#585

1. Tusken Headware is considered armor.



2. Tuskens srop color crystals when I was under the impression that they dropped damage crystals



3. Crystals can be re-tuned by another person. I have two jedi characters so to see if this could happen i traded a tuned crystal to the other. I soon noticed that I got the tune crystal tab on my other jedi.





Cleankilla dark jedi master
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