Development Cycle Archive

Thread: IT 6-6: Imperial Crackdown: Some changes made based on In-Test Feedback

PwyllTwiceborn
Thu Feb 05, 2004 6:46 am
#521

Hey RedVenom, you lost long ago, I asked you to stop posting if you are unwilling to participate in a discussion. I am trying to porve my case that wilderness scans can technically force people into PvP when it's been stated numerous times that it's not the intention of the game.


You on the other hand have been taking cheap shots at me can calling me names. Please go post on some other random boards. Also, you are a PvP'r. please do not force your game play style onto me, you can play as you like still.





=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
cappyra
Thu Feb 05, 2004 8:00 am
#522

I will chat with you about this PwyllTwiceborn. I promise not to call you names.


You said:

________________________________________________________________________________


I am trying to porve my case that wilderness scans can technically force people into PvP when it's been stated numerous times that it's not the intention of the game.

________________________________________________________________________________


I completely understand that folks have different styles of gameplay. Some folks want to enjoy the universe without PvP. I enjoy PvP sometimes... but not all the time.


You are involved in a game where the backdrop is a Galactic Civil War. The setting is the StarWars Universe. I am certain you have seen the movies and possibly read a book or two. If not I would encourage you too do so. It would enrich the game by providing you with some background and history.


In the Star WarsUniverse everyone was not either Imperial or Rebel. I am certian there were manypeople whojust wanted to live thier lives in peace or just live thier lives the way they wished.The Emperor, however, imposes rule on ALL. In a conflict of this scope... one cannot presume to escapeentirely.


Since the Emporer wishes to be the supreme ruler of the galaxy thenbeing neutral has no meaning. You will be ruled and oppressed right along with everyone else. Special favors are always given to those who are loyal however =)

That being said, think of what will be added to the game. A sense of danger and a feeling of an ominous presence of evil. You will still have all the options. Fight against the power... or join it =)... stay neutral and sympathize with one side or the other... stay neutral and live with the threat... play both sides against one another and swear loyalty to the almighty credit =)


This will add flavor to the game... not spoil your fun =)






Faith and Honor!

Lt. Colonel Kugan Kar
Legacy
Hlicalanthe
Thu Feb 05, 2004 8:44 am
#523


I completely understand that folks have different styles of gameplay. Some folks want to enjoy the universe without PvP. I enjoy PvP sometimes... but not all the time.


So would you likewise agree that covert imps who are saluted should be turned overt, too? 'Cause you shouldn't have it both ways. If covert rebels are going to be turned overt, the so should covert rebels that are saluted.



---

LTC Rycor Sarde (Rebel Alliance)
Master Combat Medic / Eclipse
PwyllTwiceborn
Thu Feb 05, 2004 8:50 am
#524

Well, read the books or watch the movies, point out the vast numbers of non humans in Imperial Service. Point out all the Bounty Hunters who are factioned on either side. Point out where the smugglers all are, none in the Empire. It clearly shows spice is illegal yet no penalties for Imperials carrying spice.


If you want to fall back on this Star Wars feel, why not go all out and do it? Because people found it unfair, just like I find it unfair that I am now subject to getting killed in PvP by getting a TEF randomly in the field. Staw Wars feel was lost long ago when they allowed all my previous examples.


This is a game based upon the Star Wars model, this is not Star Wars. The droid in ESB found the rebels power generator and reported back to Vader. What if some Neutral came up to the droid and said "Hi, how are you droid" and next thing he knows, he is getting fined and brings on the entire fleet of Imperials down on him.





=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
PwyllTwiceborn
Thu Feb 05, 2004 8:52 am
#525

Wait, I take it back, the power generator wasn't even the thing that gave them away, it was Darth Vader. The officer told Vader that it was a pointless lead and tried to dismiss it being there. Vader used the force to determine that's were the Rebels were.



=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
PwyllTwiceborn
Thu Feb 05, 2004 8:57 am
#526

And I forgot to add, it wasn't spice and sliced armor. It was the base it found. If suddenly all this sliced stuff and spice is illegal, what do you do with all the stuff you've gotten? Throw it out he window if you decide to go legit? How about I get reimbursed millions of credits. No, that's never gonna happen. get over your excuses. Credits don't grow on trees.



=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
TalixArchilon
Thu Feb 05, 2004 9:12 am
#527






So would you likewise agree that covert imps who are saluted should be turned overt, too? 'Cause you shouldn't have it both ways. If covert rebels are going to be turned overt, the so should covert rebels that are saluted.





Lets ponder for a moment: what is the reasoning behind some members of the rebel faction wanting covert imperials turned overt when they fail a faction scan? If some rebel can give me a logical answer to why this makes any shred of sense, please inform and enlighten me, but remember a logical answer not an in-game balance answer, think about real life situations, not the game.


An imperial stormtrooper is not going to blow the cover of one of their undercover operatives, it makes no sense whatsoever. Hey u've just spent 8 years of ur life trying to slip into the rebellion but here let me just take that away from u because u have one bottle of a battle enhancing drug in ur possesion


but if the saluting coverts thing is the case, then we have a different situation, i do not feel that they should salute coverts at all, however no one knows as its not in test center, lets just wait till the patch comes out before we continue to pound the stuffing out of this pillow


and to my wonderful critics, this is a forum, i'm not writing a dissertation for you, grow up, and yes i am lazy, so what, crucify me...




"una salus victus nullam sperare salutem"
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Talix Archilon
Master Armorsmith
Master Carbineer
Gorath
TalixArchilon
Thu Feb 05, 2004 9:18 am
#528






PwyllTwiceborn wrote:
If suddenly all this sliced stuff and spice is illegal, what do you do with all the stuff you've gotten? Throw it out he window if you decide to go legit? How about I get reimbursed millions of credits. No, that's never gonna happen. get over your excuses. Credits don't grow on trees.




hey i got an idea, how bout u group with a smuggler and do what ur supposed to, smuggle illegal goods, wow theres a shock, actually using a smuggler to *gasp* smuggle...




"una salus victus nullam sperare salutem"
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Talix Archilon
Master Armorsmith
Master Carbineer
Gorath
De_Mon
Thu Feb 05, 2004 9:33 am
#529

Contrary to common believe, this is not a zero sum game. Not everything has a 1:1 balance in SWG, and it shouldn’t.

To the argument that imps should be TEF’s or turned overt during a scan. No self respecting rebel is going to follow a shakedown or crackdown squad, to catch an unsuspecting imp caught with contraband. If the US army found a soldier or commander with drugs, the last thing they are going to do is hand him over to the enemy. Dock his pay later, make him peel potatoes for a week... not potentially send him to the firing squad!

To the argument that rebels should not be turned overt when caught. Lets face it, who’s winning the war? Who has more members? Find the answers to these questions and we may have a little more insight into this decision by the developers.

Incase it’s been overlooked; Rebels don’t have ATSTs or equal equivalents to other opposing faction perks. Rebels and Imperials aren’t supposed to EQUALLY as easy to play, see? This war is supposed to be slanted in favor of imperials, see?

That being said, “high ranking officers” could deserve being a little more defined, and harder to obtain.



Flurry:: Slepivis Darkwaver
Lowca: Delkar Aitchu
snyker
Thu Feb 05, 2004 10:16 am
#530

I'm skeptical that there will be many imps carrying around stuff for others. I also think people won't want to bother giving it to an imp either. That stuff does you no good if you don't have it on you, and there's no insta-trade-and-equip if you need it all of a sudden. Especially if getting caught is as rare as it seems. Time will tell.

It probably won't change people standing around starports screaming at the top of their lungs: "master smuggler slicing weapons and armor ..."

Actually, I'm tempted to switch to rebel now. Sounds a bit more exciting. I just got an at-st and don't know what to do with it (stupid me); should have spent it on rank (I'm just a staff sgt or something like that). However, with low rank, maybe I'll get a bit of the excitement that rebels get. Again, I'll wait and see.
Duexfuse
Thu Feb 05, 2004 10:22 am
#531

One thing I would like to see added is that if you die in PvP it is possible to lose Faction Rank also.


I know that when you die in PvP you lose faction points but actually losing rank would make sense.


Roleplaying: As an Imperial (or Rebel) soldier I shouldn't have to serve under someone that gets killed more than I do.


GCW: Losing Rank in PvP would make PvP mean a little bit more. As an Imperial, if you keep on getting killed and lose your ranks there is a greater chance that you will get busted for contraband. This slightly offsets the fact that being a high ranking imperial is better than being a master smuggler.





Trospar

Sykes
Thu Feb 05, 2004 10:47 am
#532

How about making Camo kits used by Rangers affect individuals and groups in the "Wilderness" so those darn probots might look you over?



SYKES LIAISON

Master Chef and proprietor of... THE COPACABANA! Located in Polaris on Naboo


Hlicalanthe
Thu Feb 05, 2004 12:01 pm
#533


TalixArchilon wrote:

but if the saluting coverts thing is the case, then we have a different situation, i do not feel that they should salute coverts at all, however no one knows as its not in test center, lets just wait till the patch comes out before we continue to pound the stuffing out of this pillow



Yes, the saluting coverts thing is why I think they should also be turned overt. It just doesn't make sense that they should be saluted yet remain covert.

If they removed the salute, then I wouldn't argue that covert imps should be turned overt--though I'd still argue that rebel coverts shouldn't be turned overt, for all the reasons already mentioned in this thread.



---

LTC Rycor Sarde (Rebel Alliance)
Master Combat Medic / Eclipse
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