Development Cycle Archive

Thread: Publish 10.3 Feedback

Jediforcefighter
Mon Sep 27, 2004 6:09 pm
#508






SirLithium wrote:





ObiCauDis wrote:

Does anyone know how to find a Jedi trainer once you reach padawan? what the / command is?





Go to the Jedi forums and ask your question again. It's probably /find.





i can't remember exactly because im not a jedi but i think it was /find trainer. Someone had told me about a month ago but i can't remember, but try it out it might work.



Click here to support Glzmo's Vision of a New and Improved Force Ranking System (FRS) to save SWG! Mastered TKM , Mastered Scout, Mastered Bio-Engineer, Mastered Medic, Mastered Marksman, Mastered Pikeman, Mastered Doctor, Mastered Swordsman
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Jediforcefighter
Mon Sep 27, 2004 6:48 pm
#509






Aldrikoy wrote:


"Ready, are you? What know you of ready? For eight hundred years have I trained Jedi. My own counsel will I keep on who is to be trained! A Jedi must have the deepest commitment, the most serious mind."
"So let me get this straight. Every few weeks I do a few good deads in this village on Dathomir, then I mindlessly slaughter large animals and sentient beings over and over again so I can be trained?"
"Adventure. Heh! Excitement. Heh! A Jedi craves not these things. You are reckless! "
"Oh, so that's why things are as they are! It's all so clear now!'







Yep, that's about right. To be a jedi you have to do somethings that jedi aren't supposed to do along with some good deeds. To cover up the grinding from the old jedi system, they add good deeds and grinding, even if it involves going off the true ways to become jedi. Dev holds out their left hand and say, "We shouldmake a quest that'll take us a long time to build and shapebut keep the customers happy or", then that they hold out their right hand, "on the other hand we should make another grinding system since it's easier to make and it'll save us time. But we will be lying to everyone, hmph who cares if it's not the actual way to become a jedi. As long as we get paid". The product and the customers respond, "You lied to us. You said you'd get rid of the grinding and replace it with quests. I quit". Dev ponders for a while, "**** it, but i don't feel like changing anything. If they don't like it they can kiss my ***.Well, at least we still have JTL".



Click here to support Glzmo's Vision of a New and Improved Force Ranking System (FRS) to save SWG! Mastered TKM , Mastered Scout, Mastered Bio-Engineer, Mastered Medic, Mastered Marksman, Mastered Pikeman, Mastered Doctor, Mastered Swordsman
Master Lightsaber Healer: 3000 Master Defender Enhancer: 0002. 50+ badges Jedi Padawan: enhanced melee speed(4) enhanced melee accuracy(4) enhanced randed accuracy(4) force experimentation(4) force repair(4) enhanced melee defense(4) You feel an inner glow. The force is with you. Jedi since September 19, 2004. Elder Jedi.
(?????????????????[?????]?????????????????) My Jedi Pic ------And for those of you that thought that a jedi chancellor never existed click here
Cyb1000
Mon Sep 27, 2004 9:39 pm
#510



Yeah JTL, well i heard joystick control is porked,

that ships explode on take-off and that you can't

fly a Falcon unless you are neutral wOOt


(Ok some of the above is a lie, but hey, if devs

can do it...)

Message Edited by Cyb1000 on 09-28-2004 12:41 AM




Cychew

Rebel_Minion
Tue Sep 28, 2004 1:50 am
#511

Why not tell the truth what the patch really is...You guys hate jedi and are smacking your self upside the head cause you allowed so many in..Now we have to suffer this stupid insane xp loss cause BH think its kool they can make 90k on a no skill padawan..Good job bone heads..that was the last straw for me..you make my main a jediI love how you did this..


Ok lets make mains jedi give it a few weeks and up the xp loss...That way they will be forced to play noob chars again..Great job.


So now all you did was piss of most of the jedi community more and hear us whine more..but hey aint going to hear me whine again I love star warsI love everything about star wars..but this game is the most worthless waste of time known to man...andI am not wasting anymore of my money paying you guys for a job your not doing well.


I play this game for the star wars feel..butI dont need that now...got the Trilogy got battle front and soon KOTOR 2 coming out..soI can get my star wars jones there..that way lucas makes money and not you :}


If i wanted to pay 15 bucks to play a jedi for one dayI could rent all the jedi games out there for xbox and play for a day and return em..If there was a smile face to give you the biggiest finger known to man this is whereI would insert it..Good bye and good riddence.....is it to late to get a refund from you lairs?? thought so I forgot thats all you care about money..*flips the bird*
FeXes
Tue Sep 28, 2004 6:25 am
#512

LOLOLOL, Tiggs: "The jedis are suposed to be in hiding".. 10 DJKs in theed most part of the day..


Hey Tiggs? I think you/the devsneed to revamp jedi for the one billiont time... Make them alot weaker or bring back perma death... sheesh.. Stop ruining the game even morefor non-Jedi..






Fexes DarkFeX
Brotherhood Of Tartarus
The Dark Republic Mall, 6600 6440 just east of Kaadara on Naboo!
cjpalo
Tue Sep 28, 2004 9:55 am
#513

tiggs doesn't understand this stuff...she hasn't been here long enough to know the real issues here....yelling at tiggs is like yelling at the new kid at mcdonalds about a bad burger, they just give you the "i don't know what i am doing" look.
cknoos
Tue Sep 28, 2004 9:57 am
#514


Ko-aIri wrote:


Tiggs wrote:

4. Basically, yes. It's part of the reason Jedi are awarded a second character. We do not expect players to exclusively play their Jedi.

6. Not at all. A Jedi can revoke all Force related and Force Sensitive related skills and continue playing as a normal character.






You may want to look in to #6. Recent patch notes indicate that Force-Sensitive skills can NOT be revoked, and reports from players indicate the same. Once a Jedi, always a Jedi, contrary to the promise that you could play two characters without any Jedi skills once unlocked.

Let me preface the remainder of what I'm about to say by stating that none of this Jedi XP loss stuff/shelving affects me, as my template is complete, so I'm playing devil's advocate.

I think it's highly unreasonable to assume that the playerbase is going to accept your answer #4 above... they pay $15 a month to play this game, but you want them to pay $15 for a single week of playtime and 3 weeks of picking their nose? Most players who have earned their Jedi characters fall in to one of three categories:

1. Pre-9 unlocker. These Jedi are in many/most cases completed templates or highly advanced, along with a fully-realized and developed main. These are the Jedi that hold the seats of power on their server. Their mains are established, their Jedi are established. We are the fortunate ones.

2. Post-9 unlocker. These Jedi are beloved main characters who are slowly morphing into a Jedi. All the previous character development time went into this character. Many of them have a second character slot that sits idle, and is not developed yet at all. Yet you are basically asking them to take their MAIN and sit out. They've carried this character all this time, and you want them to stop playing it and develop thier non-FS secondary character who I presume many of them don't care about. This is an MMO R P G. Role-players don't like the idea that a character they spent time developing is being ruined for them.

3. Bored/fed-up. Pre or post-9 unlocker who has quit, due to griefing, bugs, or lack of content/endgame and broken/useless FRS.

At any rate, I think the new BH penalty is too severe. I think the idea that visibility takes 3 full weeks to clear is insane. And I think it should be adjusted.

1. XP loss from BH death should not be 2x the payout. At worst, it should be the same. If my mission is worth 60K, I should lose 60K XP not 120K.

2. There should be a random factor to the payouts on the BH missions, so it's not so immediately obvious how strong a Jedi may be. Few BHs on live servers are hunting the strong Jedi, because they can get far easier prey for 100K.

3. Jedi bounties (and all future player bounties) should be Master Bounty Hunter only. I can't stress this enough. Reward the MBHs for being an MBH, they have few other incentives to go there.

4. A bounty hunter should be barred from taking the same Jedi's mission within a 24 or 48 hour period to prevent griefing, pass or fail. If a BH takes Joe Jedi's mission and kills him, he shouldn't be able to run right back and get it again. Or if Joe Jedi beats Bob BH, Bob should be barred from taking the mission again. What person is going to give another contract out to someone who failed?

5. Make visibility work. Currently, Jedi remain on the terminals even if slain by the BH, contrary to your statement. Also, Jedi who use *ANY* skills (such as TKA) against NPCs generate visibility from that. It's not limited to use of their Jedi powers, as my guildmates will attest to.

I'm sure there's more I can think of, but that's all I have for now.



Well y'all gone done proved me wrong now, didn't you.

Still this post captures all the major problems in a very elegant fashion.

Message Edited by cknoos on 09-28-2004 03:39 PM



Stasos
[ Dark Jedi ] || The circle is now complete. ||
elvon
Tue Sep 28, 2004 12:25 pm
#515

sO as i understand it correctly we are not expected to play our jedi char at all. Why didn't u say that at the beginning that you are creating the jedi system only to give the BH chars more fun and not actually to the peeps who wants to be a jedi? It is a total BS that dart vader can sense evey single jedi in the universe. so we will be just in the terminals everytime we log in and it will never be cleared from the terminals at all because of the risks of being seen not necessarly by a npc or pc but because our beloved Darh Vader alreaady knows who is who. And a light jedi to be killed by a rebel bh as a notion doesnt come to u as absurd? So why did u put the jedi system as a player option. that is better u create light and dark jedi factions played by npc's so that we all can hunt them down and have our fun instead? Hope at least xp loss may be changed? give us some hope pls,,, That is really going to be more and more hateful with every update u make...
1meanmotorscooter
Tue Sep 28, 2004 2:35 pm
#516

quit swg and buy battlefront the way the game is meant to be played
Rebel_Minion
Tue Sep 28, 2004 4:43 pm
#517

Already have..battle front is 50x better then this game by far.


I might even say the best Star wars game I have ever played.


This game would be alot of fun though if they Fired all theMorons they got from UO they jacked that game up for me and now they jacked this one up as well.


Why SOE would you hire them from a game that has failed for the last 4 years and bring them here to mess this one up in under a year..bravo.


Go back to UO where you belong we were headed in a nice direction here till you came.......LEAVE!!!


no one likes you...we didnt like you in UO and we dont like you here...
FallOut1214
Tue Sep 28, 2004 5:01 pm
#518

DEVs/Tiggs,


Check out this thread:


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=582473


After you read it maybe you'll finally realize that the current Jedi bounty system sucks ass.


Thanks.



__________________________________________________
Rayvik Garrison

Thank God for WoW.
devoiddroid
Tue Sep 28, 2004 11:04 pm
#519

I dont know if its just me, but i think that the visibility time should be based on the skill of the jedi and not just becasue hes a jedi. it just seems a little more logical than having it be a fixed amount for all jedi.
Gam8it
Wed Sep 29, 2004 3:36 am
#520

I've tried making subtle hints, tried posting on threads in other forums where this is relevant so thought I might as well try again in here where someone might see it (Tiggs...Thunderheart....)


Please please please can we have some kind of response concerning FS Ranged Speed and FS Melee Speed?


Are they


a) Working as intended

b) Bugged so melee speed adds both mods and ranged speed does nowt

c) You're not sure but are looking into it (but they should both be adding a mod in the same way)

d) Other (you're not allowed to answer with this one, i just put it in for completeness )


it is clear from player response and my own experience that something is not right


It would also be fantastic if you could tell us how the mod works, does it add +12 to whatever weapon speed you have or does it at 12% or something else?



Please PleasePleasePlease


Please
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