Development Cycle Archive
Thread: Yavin4, Endor, and Dathomir random spawns...
JustG wrote:
... have been affected by the COA spawns that occur there. To rectify the problem, we are going to increase the number of servers on each of those planets.
There may still be problems with random spawns on these planets if there are too many people running the missions. If this is the case, they should pick back up after the initial COA rush subsides.
We will be installing COA on the European servers during their regularly scheduled downtime tonight.
thx,
- g
Message Edited by JustG on 01-23-2004 12:18 PM
TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...
You know that you have a performance problem on adventure planets (at least I hope so). Lok, since player cities at least, is bad. I can go 10km (5km round trip), seeing just a few spawns if even that. Dantooine is even worse since it has more desirable things to kill. However spawns are not the only thing suffering - crafting and using vendors is painfully slow. It often takes like 10-20 seconds to load one item on a vendor.
You have a problem which is constant on all adventure planets that now have player cities or where people generally go to kill. The ones you mentioned here do not have player cities and currently are not the most popular places for people to do missions for money and xp. They thus do not constantly suffer from this issue as Lok and Dantooine does (this is on Starsider btw).
I am glad that you're increasing the number of servers on Y4, Endor and Dath, but you really need to look at the server count on all adventure planets. Dantooine and Lok, my home planet, are suffering. I can't hardly craf there, and loading my vendor requires a lot of patience (on the other hand loading my vendor on Tatooine is nice and fast).
I think there is an assumption here that its a spawning glitch, it isn't, the outer planets stopped spawning like that after the first big patch with mounts i believe, I too loved hunting on endor then bang although it does seem to be better now (more spawns that is) I do agree that lagg is part of the problem especially with vehicles now the lairs spawn after youv gone by them on all worlds. however the devs did change those planets after that patch wich I believe was because alot of artisans, entertainers an... u get the drift complained they always died there, and I also agree that was the fun of going to those worlds the challenge was ( past tense ) great. they might someday fix the lagg but forget them making another lok too many people wining about not being able to go there even though i would think in the real swg that some world no one goes to but the brave an hardy, didnt see any cities on doth did ya hehe.
This happens on Ahazi.
First time I ever went to Dantooine I though" Wow, this planet sux, theres nothing here". Went back a while after and the place was crawling with critters.....third time back, empty.
It happens on Endor and Lokas well.
Thunderheart wrote:
TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...
Hey TickTock, which server?
I dont have that problem on my main...
Thunderheart wrote:
TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...
Hey TickTock, which server?
I dont have that problem on my main...
Bria... tons of lag on bria constantly... please help us