Development Cycle Archive

Thread: Yavin4, Endor, and Dathomir random spawns...

Stopher87
Sat Jan 24, 2004 1:18 am
#40

FIRST!
Stopher87
Sat Jan 24, 2004 1:19 am
#41

O DARN!
Zarathustra
Sat Jan 24, 2004 1:19 am
#42

Sigh...these are like the only safe planets for jedi to hunt on due to the way jedi work. Oh well, I'll read a book for a week



~Zarathustra~
~~Founder of Zaracorp Weapons~~
~Etheara Greame~
4/4/4/4
~~~Dark Jedi~~~

TsavhongLah
Sat Jan 24, 2004 1:26 am
#43

COA?




-Master Swordsman-
Tallu Kar
-Master Doctor-
toddthalimer
Sat Jan 24, 2004 1:29 am
#44

Cries of Alderran.....The Monthly Story Arc...



Lorvoe, Founder of Tombra, Naboo; TKA, Doctor.
johncarter
Sat Jan 24, 2004 1:41 am
#45






JustG wrote:


... have been affected by the COA spawns that occur there. To rectify the problem, we are going to increase the number of servers on each of those planets.


There may still be problems with random spawns on these planets if there are too many people running the missions. If this is the case, they should pick back up after the initial COA rush subsides.


We will be installing COA on the European servers during their regularly scheduled downtime tonight.


thx,


- g

Message Edited by JustG on 01-23-2004 12:18 PM





People would like a response about the other planets this is happening on.
Jai-Qon
Sat Jan 24, 2004 1:46 am
#46






TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...






Let me /second this opinion... I drove almost all the way across Lok last week and saw exactly *one* mob lair.



Jai-Qon Miithla
Master Marksman
Master Pistoleer
Master Seargent - Rebel Alliance
RFS - K'harn, Talus
Mejowepra
Sat Jan 24, 2004 1:46 am
#47

JustG, it is apparent from anyone playing the game on adventure planets that they are in dire need of additional hardware (thus you saying that you're adding more is a good thing). This is however not a new problem. It might be new to Yavin 4 and Endor. but certainly not to Dathomir, which has suffered from this in the past. Now when I think about it, Endor also has suffered from this when everyone did the npc missions there.

You know that you have a performance problem on adventure planets (at least I hope so). Lok, since player cities at least, is bad. I can go 10km (5km round trip), seeing just a few spawns if even that. Dantooine is even worse since it has more desirable things to kill. However spawns are not the only thing suffering - crafting and using vendors is painfully slow. It often takes like 10-20 seconds to load one item on a vendor.

You have a problem which is constant on all adventure planets that now have player cities or where people generally go to kill. The ones you mentioned here do not have player cities and currently are not the most popular places for people to do missions for money and xp. They thus do not constantly suffer from this issue as Lok and Dantooine does (this is on Starsider btw).

I am glad that you're increasing the number of servers on Y4, Endor and Dath, but you really need to look at the server count on all adventure planets. Dantooine and Lok, my home planet, are suffering. I can't hardly craf there, and loading my vendor requires a lot of patience (on the other hand loading my vendor on Tatooine is nice and fast).




Mejowepra: Final Spec: MD/MTKA

wussynip
Sat Jan 24, 2004 3:59 am
#48

Thunderheart I thinkTick-Tock is on Flurry Server. Becuase the only way you get Creatures to spawn is by mission terminals. You do need more servers where player cities are especially Dantooine. Last thing, Thunderheart this is off topic, Lost Aqualish War Party Cave where your supposed to get the Exploration POI Badge is still bugged and people have reported this as a bug since day one. Please fix the bug SAP so we can all be happy and stop griefing and have our Master Explorers Badge.



HC-4 Kitty Director of Imperial Intelligence
Peace is a lie, there is only passion.
Through Passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force will set me free.

jopenack
Sat Jan 24, 2004 5:24 am
#49

I think there is an assumption here that its a spawning glitch, it isn't, the outer planets stopped spawning like that after the first big patch with mounts i believe, I too loved hunting on endor then bang although it does seem to be better now (more spawns that is) I do agree that lagg is part of the problem especially with vehicles now the lairs spawn after youv gone by them on all worlds. however the devs did change those planets after that patch wich I believe was because alot of artisans, entertainers an... u get the drift complained they always died there, and I also agree that was the fun of going to those worlds the challenge was ( past tense ) great. they might someday fix the lagg but forget them making another lok too many people wining about not being able to go there even though i would think in the real swg that some world no one goes to but the brave an hardy, didnt see any cities on doth did ya hehe.






SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
meroc
Sat Jan 24, 2004 5:40 am
#50

This happens on Ahazi.


First time I ever went to Dantooine I though" Wow, this planet sux, theres nothing here". Went back a while after and the place was crawling with critters.....third time back, empty.


It happens on Endor and Lokas well.





Thunderheart wrote:





TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...





Hey TickTock, which server?


I dont have that problem on my main...













Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
Beast9156
Sat Jan 24, 2004 5:45 am
#51






Thunderheart wrote:





TickTock wrote:
This has always been a problem, COA quest related or otherwise. I can drive across half of Dantooine and often not pass any npcs or critters. Just so you know...





Hey TickTock, which server?


I dont have that problem on my main...











Bria... tons of lag on bria constantly... please help us




Beast Darkstar
Master Armorsmith
Davinci, Tatooine
80% Composite for 299k/suit pieces: Chest:55k helm & legs:45k arms & boots:30k gloves 20k
My Shop is 2 minutes outside Bestine,Tatooine at -1411 -5623 in the middle of the mall!
Planetary map Vendor-> Armor-> Beast Darkstar
Tanmorgulion
Sat Jan 24, 2004 6:28 am
#52

I think most of you people's problem with the spawn's is you are in a speeder of some sort. With pedal to the floor, going as fast as you can. Well heck traveling around the planet that way spawns happen either behind you or not at all. Get off that speeder bike, or just drive it slow. Better yet, use a creature mount, or walk when your hunting. I NEVER have trouble finding stuff to kill on any planet when I'm hunting. However when I'm making harvester runs and I'm in a hurry on my swoop bike. I very rarely see anything. I think that might be part of your problem. Try it my way once and see if there isn't a difference.
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