Development Cycle Archive

Thread: 1 Year Anniversary Friday Feature, June 25: Thunderheart's Vision Quest

TK868
Fri Jun 25, 2004 8:05 pm
#40

Cool screens!


What does that 'technical window' help you guys withwith?



Seht Mempho


Old vet..came back..retired again (Dec 4, 2005)..anyone who wants to contact me..msn:

[email protected]

Have fun lads..this was a really great game once..
bcasey03
Fri Jun 25, 2004 8:08 pm
#41

Ahhhhhhhhhh!!! No DX9 shading! My eyes!



O'peth
Dark JediKnight
Starsider
Tryest
Fri Jun 25, 2004 8:15 pm
#42

Awesome pics TH! It's nice to stroll down memory lane.


Oh, btw...HAPPY ANNIVERSARY!



- Tryest
EoZilbriss
Fri Jun 25, 2004 8:32 pm
#43

Happy 1-Year, Devs...and hopefully many more to come?


BTW: What IS the plan on the SWG timeline? Get to pre-ROTJ, then SWG2?



Malora Qel-Droma
Shadowfire Day One Representation

Seekalaei
Fri Jun 25, 2004 8:37 pm
#44

/salute Thunderheart







Lt. Seekealei of Bria
Brawlin' TKM with a Pike
Rebel Underground
I'm not really Rebel, I just play one in a video game.


Raptor2k1
Fri Jun 25, 2004 8:38 pm
#45


Maybe just me, but I actually like the old blue-tinted loading/character select screen more than the current one.

Message Edited by Raptor2k1 on 06-25-2004 08:38 PM



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


ElfDruid
Fri Jun 25, 2004 8:41 pm
#46

Yeah, the current loading screen isn't near as cool as that one. I personally liked the artwork on the beta CDs.




Reul Eidolon

The Crescent Order

Captain - Iron Butterfly and Spectre 16
xiox
Fri Jun 25, 2004 8:48 pm
#48



Booooo! HTML not working right. Anyway...


The thing I think looked better before is the red grey mouse cursor


http://starwarsgalaxies.station.sony.com/common/images/img_view.jsp?img=116&collection=SWG_one_year_screenshots


The current yellow one is icky.



--------------------------------------------------------------------------------------------------------

PETITIONS - NPC city Appartments - Jawa Sand Crawlers - Let Players Choose Their Missions
You DO get the unlock message in Publish 9
HimFan
Fri Jun 25, 2004 9:02 pm
#49

Your one hell of a story teller TH. Bravo!!!



4Tearfin The-Wise Smuggler Gorath3
4
Magius The-Great Jedi Gorath3
4The Hermit/Racing Guide
3
The original firespray crafter ©

TheLateAnakinSolo
Fri Jun 25, 2004 9:19 pm
#50

Nice job TH!


I remember seeing it at the end of beta, when the NDA was lifted.


It helped me remember what makes this game so much fun... not the year long grind to get jedi, but rather the simple SWG FEEL that is put into.


I strongly think that you should take this, and apply it. Make getting jedi something that is rewarded for participating in PvP battles, visiting POI's, and various things like. After, don't make jedi a huge long senseless journey, but rather make it fun! End the constant leveling that you have in place now, and let players enjoy the game how it was meant to be!



- I support keeping & balancing the current combat system
Face Loran (2 unlocks), Rostek Horn (Jedi Knight), Corbantis
*April 17th, 2004* to *Sept 13th, 2004.* *Dec 20th, 2004* to *Unknown*
*****Non-Geo Cave Jedi*****
JEDI KNIGHT waiting for a FRS fix
Dont ask me why I'm going for 2 Jedi, because I don't know myself.
Do or Do not, there is no try.
NoisyJawa
Fri Jun 25, 2004 9:20 pm
#51

God, I miss beta, that was the most fun I've ever had.... I remember when I got accepted, I ran around the house like a little kid...
Phazorn
Fri Jun 25, 2004 9:28 pm
#52

a little high on peyote TH?



Spuds McKenzie
"Barking around a golf course near you"
woot kitties!
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