Development Cycle Archive

Thread: Friday Feature Pt 2 May 7th 2004 Jedi Archives Volume II

TroThorns
Fri May 07, 2004 1:43 pm
#40

"Jedi Knight may choose to remain at this point along the path or choose to move on to an entirely new level of gameplay. Jedi Knights may go on to test themselves in the Jedi trials, thereby joining the PvP Force Ranking system. In this, both PvE and PvP play styles are available to players. "



I am no star wars expert, but don't the trials come before you become a jedi knight? (hint: yes they do ). Continuity? What continuity








Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
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Buxley
Fri May 07, 2004 1:43 pm
#41

Awesome job, Devs. Even better than I had hoped.


Now I just have to hurry up and finish my holo grind.


-Bux


18 professions down, ?? to go...


Ricbr
Fri May 07, 2004 1:44 pm
#42

*Gives the Dev team a Standing Ovation !*
ARC_Casper
Fri May 07, 2004 1:44 pm
#43

Robes, enclaves, PvP, Disciplines....... INFO OVERLOAD!!!!!!!!



Devs kick ass.




Casper Idej ~ Eclipse ~ Mos Quito Hills Alliance ~ Cazperz Trippin'
Gunit ~ Test Center ~ Unity


Former Correspondent.

~
Homer Simpson: Holocron Grinder
Quidlor
Fri May 07, 2004 1:45 pm
#44

Sounds great! Just one very important question:


Will it take just as much xp to get to Jedi Knight in the new system as it did to get Jedi Guardian 4444 in the old system? I sure as heck hope so or else that would really be stupid for current Jedi Guardians. I hope it takes just as long to get to Jedi Knight in the new system as it did to get Jedi Guardian 4444 in the old one.
AFHyper
Fri May 07, 2004 1:45 pm
#45


Small question: This 'crafting sensitivity' is thiscrafting assembly, crafting experiamentation, both, or some other setup?


Thanks TH, great stuff.


Hyper

FotSDarkStarr
Fri May 07, 2004 1:45 pm
#46

Awesome =) I guess after patch 9 I'll actually play my jedi =)





Darr--Master Weaponsmith/Politician/Merchant
FotS Weapons -Vendors at Valinor Mall, Corellia-
"Darr's Drop Off Droid" Valinor, Corellia at 4810 -2718
Djferio
Fri May 07, 2004 1:46 pm
#47

Awesome Patch Devs! /applause



2 Questions though



A> Will there be a Testcenter 2 for jedi to test the new system on?


B> Will there be a new Lightsaber damage type and what AP will it be?





iOziss Zirzosski

Where ever there is Light Darkness will shine

iiDark Jedi Knightii
arith0n
Fri May 07, 2004 1:47 pm
#48

Hey there TH a quick question on current pearls and crystals. what will be ahpening with the ones that are not placed into sabers? will they be fed into the new system or destroyed like the original holocrons ?
Phazorn
Fri May 07, 2004 1:49 pm
#49

sounds like alot of fun



Spuds McKenzie
"Barking around a golf course near you"
woot kitties!
Sassypants66
Fri May 07, 2004 1:49 pm
#50






Atiw wrote:
Just one question.

Will sabers still do kinetic damage?

There is no mention of the saber damage type in this at all.






^ What Atiw said...


(BTW the changes look great, a comment on saber damage type would be welcomed)




---
Bael Minh, Jedi
Molokai Camino, Commando
Rael Veldt, aspiring Shipwright
Please help out a pre pub 9 jedi out. Will saber for advice.
TookyG
Fri May 07, 2004 1:49 pm
#51

I have to say that I'm unhappy about the 2nd slot not being force sensitive when unlocked. Those people who have created characters that are species that aren't condusive to being a Jedi, Twi'lek for example,probably won't be too happy about going through the quests again.


I for one want to create a new character on my 2nd slot and not have to go through the quests. Not that I don't like my characters, I just want a completely new character that hasn't been X professions before. To mecreating a fresh charactersimulates being born with force sensitivity and not the unlocking of it.



Your skill at forum posting has increased by 1!

SWGCRaZeDKiLLa
Fri May 07, 2004 1:50 pm
#52

I like the new Jedi System, But What about Light Saber DAMAGE type its still kenetic??!!!!!!!!!!
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