Development Cycle Archive
Thread: On Mandalorian Armor
I posted this already in the concept forum, put I felt this could have a use here as well:
Ok a note on Mandolorians....
Mandolorians are no different than Humans. Just a different branch of the culture. The thing that set Mandalorians apart was that they were a war driven culture. However unlike other war driven cultures ie gamoreans(sp?) and rodians they grew to craft extensively. They had about a million variations or the basic armor, as well as specialized transports and droids. They were as much about making the items as they were aboout using them. Also, until after the last Sith War Mandolorians were not Mercenaries. They were a people that lived on Mandalore and made a life of conquering weaker cultures. As for BH/Commandos being exclusively allowed to wear this... Why? As I see it if you want to go off the word Mercenary then only people with Carbines 4xxx should be able to wear it. After all they get that as their tag.
Mandorlorian armor was not worn only by Jango and Boba. There was a group of mercenaries during this time that wore it. And they were all direct descendants of true Mandolorians just like Jango and Boba.
Kinda funny but all I can think of when I read all you BH and commandos whining to get it for yourselves only is Gollum. LoL. "MY PRECIOUS!!!!"
Seriously think before you claim one prof should get a particular armor. Also someone on one of the first pages posted about Ninja wearing plate armor. They did. They were called Samurai. They wore heavy plate and could move as well in it as out of it. Its all about learning how to wear it. So by the logic that TK shouldnt be allowed to wear Mando cause they are "ninja-like" that is a weak arguement. And as I recall I saw Yoda teaching fencing to the padawans in episode 2. Seriously every combat prof should be able to wear armor. If you want to do a cert system then allow anyone that is master of an Elite Combat Prof the ability to wear all armors. Give Docs and combat medics the ability to wear up to say maybe Ubese, and crafts get Mabari. That allows everyone to wear something but gives a varying level of proficiency dependant on the character. It also stresses the mastery of profs so that you can use better equipment, hence discouraging dabblers.
I doubt that they are going to do too much to alter this armor now that they have started to put it together.
As Caesar said when facing the insurmountable odds against Pompei...
The die is cast....
Indeed, BHs get their own armor type with worse stats than composite apparently (I guess I'm too pessimist ... first composites weren't that great either). I never saw something like it .... I guess it comes out of a comic or something. It will create some variation, that's good.
This means by default that Mandolerian will be wearableby all combat proffesions. I guess it's better this way. I just really hope that this armor won't become as common as compositeand that the dev's will revamp the defensive system so noone can become a master in avoiding damage & be able to have best absorption at the same time. I already posted something about it in this thread (passive defence caps/armour), so I'm (almost) done with it: this iswhere speeches stop & common sense jumps in.
I just wanted to respond at somethin that was said a few posts ago.
Quote: "Seriously think before you claim one prof should get a particular armor. Also someone on one of the first pages posted about Ninja wearing plate armor. They did. They were called Samurai. They wore heavy plate and could move as well in it as out of it. Its all about learning how to wear it. So by the logic that TK shouldnt be allowed to wear Mando cause they are "ninja-like" that is a weak arguement. "
Well as you could expect I don't agree. Ninja were assassins relying on speed & swiftness(no armour at all) and samourai were armoredknights: don't mix up stuff. Maybe there were warriors who could assume both roles (professions?) but they switched equipment and changed their way of fighting when they did. If I "map" this to the game I would say Fencers & TKA are ninja-like and Swordmen are samourai ... (pikeman = heavy infantry?).
Midros, I agree with you on a lot of your comments actually. Bruenner, you made a response post, as a sort of response hinting that you qualify as much as Boba Fett. I'm not trying to choose sides here just trying to make a fair assessment from an unbiased position that would also be best for the game.
From my point of view Mandolorian armor should be in the game, but like everyone says, it should be rare but not rediculously impossible to get like RIS armor. I posted a detailed method about a good way to get the armor earlier in this thread so I'll just refresh the main idea a bit. Everyone I think would agree that mandolorian armor would be acceptable in the game as long as it wasn't very common. Composite is the baseline armor now, so its gotta be way tougher to get than that. Obviously you can't have armorsmiths make it without it turning into either the next baseline armor like composite or an armor that doesn't exist like RIS.
Probably the best thing to do would be a complex series of quests to get it. Not the type of quests in the game right now, they need to be really hard ones. To put the quests at the right difficulty, they should be finishable (ie not broken), but tough enough that the BH needs a huge group to help him finish it. Face it, if you can solo the mission its too easy and everyone will have the armor. Not everyone can group verywell though, so make the quests a multi part series all needing a big group and you'll get closer to the ratio of armor to people out there that you're looking for. The drawback to this method is that it would mean that pretty much only guild sponsored hunters would stand a good chance at getting it... Go check out my previous post afew pages back for the descriptive version.
PS: Bruenner, just want to point out that you may have taken down a jedi and Boba Fett didn't, but jedi in this game are a disappointment, and not nearly as capable as they are in the movies.