Development Cycle Archive

Thread: Feedback: Jedi Bugs and Issues

Inquistor
Wed Jun 02, 2004 6:11 am
#495

One of my three characters copied to Test bria will not load ... justs sits there trying to connect to the galaxy the other two function fine (odd) - Character name is Ka-et (a Twileki).


Force power effects are very delayed in displaying you use mob dies and toon stands there and makes motions for 2-5 seconds then Effect fires (force lighting, Mind blast whatever) . If you use another force power before the animation is complete no effects are produced.


Force power regeneration doesnot seem to be functional one of the two characters has higher force regen than the other but seems to take the same amount of time to regen the force power bar (they are relatively close in terms of total force power) - this seems to take excessively long anyway but I don't have the force meditate skill for rapid regeneration so I can't say what effect that has although being required to take a tier IV skill in a tree that i otherwise don't find as useful just so I can get fp back at a decent rate seems flawed.



Name: Cyme

Rank: Colonel

Faction: Imperium of Mankind

Galaxy: Sunrunner




Inquistor Desarius

Space Pirate and Arms Dealer

Captain of the Falcons Claw

Intrepid Galaxy

nolan007
Wed Jun 02, 2004 6:51 am
#496





Gameplay bug:



Apparently, many force specials can be stacked.








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Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Rostadroid
Wed Jun 02, 2004 6:56 am
#497






nolan007 wrote:





Gameplay bug:



Apparently, many force specials can be stacked.











it is likely that this is working as intended, but i am sure we shall see before the testing is over
m4xhedr0m
Wed Jun 02, 2004 7:03 am
#498


This is a serious issue....


The old jedi system required a total of 2.5million LIGHTSABER xp to master all of the lightsaber box's.


The new system will require 15million JEDI xp to master the lightsaber box.


The issue here is that 15 million jedi xp without the benefit of force throw/mindblast and the other assorted ways to get jedi xp. Coupled with the fact that such low lvl jedi will probably have a cap in there xp rate is far to daunting.
davefan222
Wed Jun 02, 2004 7:26 am
#499

cloning is not working that i can see (seeing that i am dead and cannot do anything about it, no tickets either) a little help would be nice..


Neiheso







Mekhi Strider
Master Chef/Master ShipWright
Mekhi's Food and Drink for Thought II
Shop C-net 820, -4712


CAngel133
Wed Jun 02, 2004 7:41 am
#500

Hello



Pls help me, im dead yesterday in Fort tusken , not worked cloning, full scen ect,,, ,now loged now dead body on fort Suken pls help me!! Ingame name Cybike


FangbonerX
Wed Jun 02, 2004 7:49 am
#501

Not sure if this has been mentioned yet, but....

I was in Mos Espa, accidentally TEF'd myself, and was incapped, slain by a ST. The cloning box never popped up. I tried completely logging out and still couldn't get to clone. Logged in 10 hours later, still laying on the ground dead.
Seshemw
Wed Jun 02, 2004 12:46 pm
#502



Mellissandria wrote:

There are a couple of things I need to mention....

Found a bug/exploit with the stormtroopers. Dunno how big it is, seems to be more a point of amusement. Got searched by a stormtrooper..and with my lightsaber in plain sight, pronounced me clean!

Then, aren't we supposed to just switch over to Jedi gradually instead of having to dump all our skill points at once? (if so, someone needs to check it out...still having to dump practically all 250 skill points whenever I go to my trainer...and I have to do this every last time I log on! )

These are just minor details that have continued to slip my feeble brain over the weekend. (hey, I am 46, you know...)

Devs, good luck when you take this puppy down for maintenance today....

Tor'ka, TC2






The skill trees called 'Initiate' 'Padawan' and Knight, with padawan and knight having 0 point skills and the initiate tree starting box costing 250, are the old system.

The new system has a force progression tree (which is just a marker, or should be just a marker, or progress), force sensitive 'basic' professional trees, and five 'elite' Jedi professional trees.

If you're training in anything that's not in Lightsaber, Powers, Enhancement, Healing, or Defense (or a force sensitive pick, which is one skillpoint each, 24 in six lines needed), you're not training the right things. That you mentioned a trainer tells me you're reverting to the old system, not testing the new.



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
Seshemw
Wed Jun 02, 2004 12:47 pm
#503



Gau-Ban wrote:
ok now i feel completely and totally neglected i understand the dev team has just gotten off of a 3 day weekend and have a lot of issues they need to address but it would be nice to know that at some point your attention will be focused to TC 2 ... i understand that TC 2 isnt' as important because it's not a live server and therefore we can't expect it to be 100% working ... i waited on friday to be able to login to TC 2 and while selecting my skills got knocked off ... i've been since sitting on my hands waiting for tuesday for the dev team to come back in and hopefully help or just acknowledge that we have a problem ... just a simple "We know the issues and will be addressing them shortly would be nice." or if not that then an honest "$%#$ you, you're on your own." either why I'd feel a lot more secure in knowing whatsup.





You obviously missed the announcement about the wipe-and-reroll coming later today (Wednesday, June 2nd).



--
Nivis Nix [TLC] - Rori
Master Sergeant - Imperial ground forces, detached
HavelockVetinari
Wed Jun 02, 2004 8:57 pm
#504

Jedi kits lack copper, and my knight did not get any damage crystals in his kit either.



Bloodfin's Master Defender (retired)
Proud alumnus of FIGHT
LtGruber
Wed Jun 02, 2004 10:13 pm
#505

No copper, no gas, shuttles and starports doesnt work, bazaars doesnt work, there seem to be no creatures or npcs anywhere.



Gruber' Littletank
Jedi knight
Holy war.
LtGruber
Wed Jun 02, 2004 10:14 pm
#506

Oh, and i have 5 colour crystals instead of 4 dmg and 1 colour.



Gruber' Littletank
Jedi knight
Holy war.
Dravidicas
Wed Jun 02, 2004 10:41 pm
#507

My jedi is non-existant...he was there initaly...and when I tied loging in on the characters in TC2 that was already there I had no money, proffession, or starting equipment.....what happened.....I thought those of us with Jedi would have them in TC2.



Good.....Bad.....its all the same...they talk, talk, talk...you know what that gets you.....Dead speachless.
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