Development Cycle Archive

Thread: Weekly Rountdable Discussion (Week Ending 1-25-04)

JouleDarkFire
Fri Jan 23, 2004 10:31 pm
#443

TH- One thing, Is it possible that more skill points would ever be added to SWG? It would let characters become more evened out, and it would give ppl more of a goal, since it would take longer to max.


-Thx
gazza-apex
Sat Jan 24, 2004 7:59 am
#444

i think each profession should have there own u know stand/walk. if u look at fencer/swordsman they sallow there swords it looks weird (coughing). and when sitting there swords go through there body it makes it look funky when ur trying to act like a professional.
hambokc7mrp
Sat Jan 24, 2004 11:40 am
#445

Droid invasion,


how about healing droids for the medics and docs.


i would love to load a stempack into a mouse droid with a med module and send him to heal X


groupmate or a surgical droid to rez some one you can make it cost the same mind pool if that is an issue.


I think it would be fun.


"alinko droid heals you for 1000 action and 1000 health" tee hee


also how about some indicator when the droid needs power an indicator near the name would be enough


or a (Bt) near the name would help



Starkillr
Sat Jan 24, 2004 6:50 pm
#446

I'm sure this has already been suggested, but why not overlay a DH profession onto the existing DE template? You can make them and you can use them. Sounds reasonable /shrug. How the exp is derived and divvyed up the devs can figure out i'm sure.



IGN:starkillr,valence,thor,anduril

Master Shipwright/Architect/Artisan

Dropoff vendor 572 -3748 (outside coronet)
Offer to ship components vendor
DuckMaestro
Sat Jan 24, 2004 7:44 pm
#447






Starkillr wrote:
I'm sure this has already been suggested, but why not overlay a DH profession onto the existing DE template? You can make them and you can use them. Sounds reasonable /shrug. How the exp is derived and divvyed up the devs can figure out i'm sure.







i agree.... i havnt seen any issue that would make this unreasonable. the only point that i have seen a few DE's make is that then they cant sell the driods to other people and that they wanted a bigger market. Well i say, thats not a problem because combat driods are not going to be the only improved driods in the driod invasion... all the existing driods will become much more usefull and usable by anyone, and that will give them their increased market.


-duck




- Duck
I give up.
LeBob
Sat Jan 24, 2004 11:32 pm
#448

the new non-com droids won't be out until publish 7 or 8...



SWGEntertainer.com
Emperor Palpatine (from "Star Wars Episode III: Revenge of the Sith"):
"Every single Jedi is now an enemy of the Republic. Do what must be done. Do not hesitate. Show no mercy."
-I support ATK people and playstyles.
Account cancelled as of June 23, 2005

gforem
Sun Jan 25, 2004 12:20 pm
#449

Spice incap is back again

Missions poof right before my eyes while i'm doing the mission

No mission payouts after completing the missions


Pets still Poof

Pets warp hundreds of meters away

Pets go brain dead and won't obey commands

Invisible shuttles and starships

Ticket takers say you don't have a ticket when you do


How about some TLC for these problems?





Gohan
Raptor2k1
Sun Jan 25, 2004 1:02 pm
#450

This is really pertinent in the short-run so I thought I'd bring it up...


Commandos:


-Impending DoT stacking nerf + Resistances + Flameout + Fire extinguisher = no point for using FT in PVP


-As such, we need to have all of our weapons looked at in the short run, particularly those that don't have a DoT (aka make the HAR useful so we have some sort of viable PvP weapon until the major combat rebalance - and find some way to not take away all of the FT's usefulness at the same time.)





Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Bornan
Sun Jan 25, 2004 5:23 pm
#451

TH,


Please check that thread you posted for the DE poll on whether or not DE want a DH proffesion added


I am a Master Droid Engineer and i was following some of the questions raised about the poll, and you said inyour post with the thread to the pollDE voted FOR the DH proffesion buti have since gone there and the person you pointed to the thread started another poll and it is a resounding NO! we Do Not want a DH proffesion we have spent alot of time getting master DE with the trade unfinnished, as we all knew it was,and the faith that we would some day have the cool droids! I dont want to make the best droid for some DH to use.This compleately undermines everything i had hoped for in the DE trade. Now that i have master DE and have spent all of my skill points on other skills i wanted my charicter to have, which i am not willing to give up now, I dont have the points left to spend on a DH skill!!!

I feel like i have been left out on a limb.


Lico Veca

Master Droid Engineer

Bria
Gwerdon
Sun Jan 25, 2004 5:29 pm
#452

I tried looking this up, but was unable to find anything under search. I was wondering if the dev's are going to leave disabled vehicles unfixable or if they are thinking about someway to repair them. It's annoying to say the least to have onediabled 2 hrs after you buy it with no way to ever fix it.
Bornan
Sun Jan 25, 2004 5:38 pm
#453

TH,


take a look at this thread for the DE poll i thought it was you who posted it but it was someone else


sorry,


http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=52116


I would like to add that i think being a master droid engineer i could control more than one droid. On many occations in the films R2 and C3PO are being led around by one character (not even a droid engineer let alone master)!! Also i feel that faction pets should be allowed to be used together if you have spent the faction points to have them why shouldnt we be able to use them, its fine they shouldnt be traded i understand that but to restrick us to just one of any kind is rediculous! I was having alot more fun when i had a droid a pet and 5 faction pets out at once and still one TK master was able to kill me and all 7 of my pets in a matter of seconds!


Enough nerfing lets get to adding insted of taking away.


Liko Veca

Master Droid Engineer

Bria

RageGods
Sun Jan 25, 2004 5:46 pm
#454

Devs: Can the TUSKEN RAIDER HELMET and the TUSKEN RAIDER ROBE be put back into the Tusken Raider Loot please?


People have been saying that these 2 items are no longer dropping and I agree. I havent seen those drop in about4-5 months. The only time I have was in the first month of the game killing the Tusken King near wayfar.


Also if you could pass this last info to the correct people:

The Looted Tusken Raider Robe's Sleeves are longer then what the NPC Tusken Raider Robe Sleeves are. Just put in as loot aTusken Raider Shirt and shorten the Robe Sleeves and it will fix that problem.

The Tusken Raider Belt is also missing from loot.


Thanks.






ARC - All Accounts Canceled - 04/20/05
This game has no longer became fun for me. I do not see it ever getting better. Goodbye Tempest and Eclipse. Salute SiN Guild.
AurorahandFenyx
Sun Jan 25, 2004 9:14 pm
#455


So I was about to start yet another run of synthetic cloths and trims (im sure every tailor can relate to why). And then I thought, I have a house almost full why? So I go to my house and look in a bag named Crates. Low and behold I have trim, cloth, panels, fasteners, etc... and then on the flooor I have more. So I decide to become organized.


I create backpacks and name them accordingly. I drop the bags in the house along the wall and put the crates in the bag according to name. My house starts to get full and so I go into my other house and drop off reinforced fiberplast panels which I have a ton of and dont use. I make about 3 or 4 trips moving junk I have clothes and armor etc. I go back to the original house and see I can place about 50 more items... So I go to my factories and unload my BE cloths and 7 crates of Armorwaeve segments and place them in the house. And I go back to my factory for my last trip of cloths. Empty it out and head back to my house that I organized... GUESS WHAT!


I walk in and everything is unpacked and set back to the way it was. All the crates are back on the floor and and the backpacks have disappeared. I go back to my other house to see if the stuff I put in there was gone or if it stayed. Well the crates were back in the backpack but my resources were gone form the house. There were some on the floor and I moved them to my first house. But they didnt return. My first run from my factory , the ones that included The BE cloths... GONE!

What is going on? I lost about 30 minutes of time and very expensive resources and crates... the rare ones to make BH backapcks and the gemstones that make the special noble twileck hats! I sent in a CSR ticket, but honestly WHY? How is it possible for 30 minutes to go by and everything just go on reset as I walk through a door? This has happened more than once regarding inventory losses... this should be fixed asap. BTW find lost items button doesnt work for anything!


VERY UPSET,


Fenyx, Sunrunner Galaxy




Fenyx Elementis - Sunrunner
Master Tailor
Master Architect

"The only real crime is bad design!"
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