Development Cycle Archive

Thread: In Concept: One Sentence Combat Change Requests

Telakyte
Fri Jul 16, 2004 1:16 pm
#430

Let Dance buffs and Musican buffs occur at the same time. AKA save 8 minutes and allow us to watch and listen at the same time. For those with limited game time, EVERY minute does count in the big scheme of things.



"When life throws a curve ball, don't duck...you just might miss something"
FoeHammerOne
Fri Jul 16, 2004 1:17 pm
#431

75% damage reduction in PvsP to poison and disease.

Make the Mind healable via Stim Packs.

Only Combat Medics should be able heal during combat.
or
Injury Treatment Speed is significantly reduced while in combat.

Nerf armor to 50% base, 65% special protection.

Change buff formula so that Master Doc's hit for about 1500-2000.

Change Jawa Ion Rifle to AP0.

Changle Elite Carbine to AP2.

Make factional armor Craftable and beef up resistances.

Give Master Bounty Hunters a To-Hit-Chance against Jedi with Carbines, Pistols, and LLC.

Fix Commando Grenade modifers so that they actually work.

Make Commando Consumable Weapons reloadable or make the uses double what they are now.

Give Master Heavy Swordsmen and Master Pikeman another +20 accuracy at master so they can compete in PvP.

Give Master Carbineers +80 or 90 speed at master instead of +60.


Changing armor, buff packs, mind pool, and combat medic will SIGNIFICANTLY change PvP and PvE for the BETTER.
There are a lot of fixes that would only require the devs changing varible values, such as weapon speed, and accuracy, weapon AP, etc. that would make combat much better.



FoeHammer - Retired Weaponsmith
Natakku Asada - Retired PvPer.
ShineKnuckle
Fri Jul 16, 2004 1:18 pm
#432

Change Combat Medics so they function as a de-buffclass-- they should not be walking thermonuclear bombs.




Altaire Ferrous - deceased Bounty Hunter
Rail An'geles - deceased Jedi Knight

Gatsby1
Fri Jul 16, 2004 1:19 pm
#433

Remove all DOT's.





Gatsby.carry.the.zero.

| i play sometimes | Aspenth Imperium

Tantuine
Fri Jul 16, 2004 1:19 pm
#434

Try to keep pistoleers in mind when you make "elite combat profession" type content as we are limited to only AP 1 weapons and all the mobs in those places (DWB) are AR 2 or AR 3 thus making pistoleers useless in there.



Tommyknocker
~ Master Doctor ~
+ Aspiring Master Pistoleer +


BobaMeng
Fri Jul 16, 2004 1:20 pm
#435

Allow battle fatigue to be healed in the field via a device/viewscreem/ tv show for X credts per minute the Simulcasted from a Cantina, slower maybe but i am tired of heading back to town.



_________________________________________________________
Meng'lor Jedi Padawan
Zurck
Fri Jul 16, 2004 1:22 pm
#436

If you do give area cures please give it to CM's, no doc should be out on the battle field.


If you do give area cures to docs for god's sake make it require CM crafted components.



Sall M'on
AoD
Black Sands, Tatooine
RancorBeastofFear
Fri Jul 16, 2004 1:23 pm
#437

Introduce a fix that would either change stun damage for now to a diffrent kind of damage (not sure how easy this is *shrugs*) or fix it so mind is healable in greater ways to make things more balanced in PvP across the board. Thank You



......And someone said Fair Warning
Lord strike that poor boy down
Turned from Hunted into Hunter
and went to hunt somebody down.....


Van Halen 1979
RougeSoldier
Fri Jul 16, 2004 1:23 pm
#438

Stop allowing jedi to gain xp from killing non-jedi



-SamuraiX "Yahiko" Opuke-
Wow, that sounds like a line from a crappy forum post.
omg!!! teh chiken has ub3r 1337 hax0rz!!!!!!!111!!!!!oneoneoen

Darkurior
Fri Jul 16, 2004 1:23 pm
#439

Throw all Dot's out the window and make CM a Debuffer.



All death comes sometime.. we should try to slow that process down some.
Skeptic666
Fri Jul 16, 2004 1:23 pm
#440

Of course the 75% reduction of cm stuff.


Listen to Garvin about the Har and Grenades



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
srdgsdf
Fri Jul 16, 2004 1:24 pm
#441

Make it so the Mind pool isn't the main pool to go after in pvp.
Masen
Fri Jul 16, 2004 1:25 pm
#442

Make armor resists more dependent on layers used in order to make more styles of armor viable for use at any level.



No I don't have a freakin sig. Just make something up and pretend it's here man. woman. umm...Whatever.
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