Development Cycle Archive

Thread: Team Comments Kirk Runesabre Black

Vashner
Wed Jan 21, 2004 9:47 am
#27






Tathir wrote:

I don't think I've read a post by any dev that has made me feel like they are truly passionate about this game the way you are sir. That's not to say they aren't, but to say that they haven't captured it as well as you have these past few days. I salute your efforts and look forward to working with you and enjoying the results.


Thanks for your enthusiasm!





Developers are LIMITED on what they can post vs. how they feel or think about things. As a business you must control what you post on a public customer forum. Saying the wrong thing can backfire. So just addressing what you said about "any dev passions".. they are tempered by professional procedures.







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Kuroiken
Wed Jan 21, 2004 10:01 am
#28






clayrekk wrote:
Was it his idea to leave the smuglers out of a combat class desigination?




i agree.


*ahem* we do use a gun


Shrendyc
Wed Jan 21, 2004 11:04 am
#29

Kuroiken, It's right next to the smugglers thread, didn't you see it?



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
HythosSWG
Wed Jan 21, 2004 12:47 pm
#30

Hey Runesabre!


Got a thought to solve: Combat Droids, Droid Engineers, andSmugglers' Spice...


Allow all players access to ALL droids, combat or otherwise. Flag droids CL11+ as "illegal"to use, but with no initial penalties at first, building up to major trouble with NPC cities for violations.


Flag Spice as "illegal" (effects detected by close proximity with city NPC's).


Markthese "illegal" activities with visibility (similar to Jedi) - Scaled by use and severity... If factioned, allow these players to be hunted by Bounty Hunters, else possibly NPC BH's - or just simply spawn city-guards or thugs to apprehend the offending players.


Smugglers' get an anmesty because they are adept to the ways of smuggling illegal substances (improving smugglers)

Droid Engineers can use those droids they have for so long been wanting to control - As does the community as a whole.


Yes, this poses a problem with everyone potentially possessing high CL droids - but with drastic consequences, people will be more reluctant to use them so blatantly - People will learn to use them sparingly. Factions need to have meaning as they do with Everquest.


Thanks!
Warp1001
Wed Jan 21, 2004 12:56 pm
#31

Runesabre... Glad to see you again.

I enjoyed your work in UO as well as your playing skill.


I remember you when you were a player and one of the first GrandMaster Blacksmiths in UO and inspired me to become a GM blacksmith.


SOE is lucky to have you.


Good luck.
turelsunstrider
Wed Jan 21, 2004 5:27 pm
#32

Welcome Runesabre and hope you enjoy our ranting lol. I cannot wait to see what is in store for us, it looks promising.



Turel Sunstrider
VegitoX
Thu Jan 22, 2004 1:04 am
#33

(laughing) ..you know I was going through the concepts and I didn't see Smuggler anywhere....


/endsarcasm






Reo Grande* Mos Eisley Bred* Blue Milk Fed
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YllibEromlib
Thu Jan 22, 2004 8:36 am
#34

is it me, or does he look like the actor Joey Pants?




Yll'ib Eromlib
Nights of Darkness

Solleu Manor Energy, Spices and Loot
-4455 1996 just 2km outside Theed
1.6 cpu radioactive energy - Booster Blue, Neutron Pixie &Muon Gold
Imperial PSGs with +10 Melee &Ranged Accuracy

NITES: Victorious over FIGHT, Sept. 2, 2005

Sketh
Fri Jan 23, 2004 2:10 pm
#35






Incarnation wrote:





Sketh wrote:

Welcome, Rune


I have but one request - when you play the game, play a crafter








Bounty Hunter




Heh heh... no more seekers for YOOOOUUUUU!


It would be nice to know that a dev was playing a crafter, working their way up, running a business, etc - it sometimes seems that many of the devs have a combat-centric view of the game.





______________________________________

Sketh Rial - Acting CEO CGZ Enterprises - Trade Minister for Riverveil
Master Droid Engineer - Master Artisan - Propagandist - Novice Carboneer
Visit Sketh's House of Droids (Tent) -3814, -1683 Riverveil, Corellia, Chilastra
Droid Owner's Manual - Version 4
SWG-Runesabre
Fri Jan 23, 2004 2:30 pm
#36







"

Welcome, Rune


I have but one request - when you play the game, play a crafter "


Interestingly, my name "Runesabre" was derived from my first character from Ultima Online who was a Grandmaster Blacksmith. His name was "Runesaber" and used to stand at the "Hammer and Anvil" forge in Britain for many hours selling and repairing player's weapons and armor. I changed the spelling slightly when I started working on Ultima Online so as to differentiate the character from the developer on the forums at the time.


Crafting and Combat need equal attention; one can not and should not exist without the other. I hope to try and maintain that balance over time although some publishes may seem to focus more heavily on one than the other from time to time.


Message Edited by SWG-Runesabre on 01-23-2004 03:40 PM

SkepticalJS
Fri Jan 23, 2004 2:40 pm
#37






SWG-Runesabre wrote:






"

Welcome, Rune


I have but one request - when you play the game, play a crafter "


Interestingly, my name "Runesabre" was derived from my first character from Ultima Online who was a Grandmaster Blacksmith. His name was "Runesaber" and used to stand at the "Hammer and Anvil" forge in Britain for many hours selling and repairing player's weapons and armor. I changed the spelling slightly when I started working on Ultima Online so as to differentiate the character from the developer on the forums at the time.


Crafting and Combat need equal attention; one can not and should not exist without the other. I hope to try and maintain that balance over time although some publishes may seem to focus more heavily on one than the other.



Message Edited by SWG-Runesabre on 01-23-2004 03:34 PM






Welcome Runesaber...


Are you planning to post more about your vision on where this game is going and what you want to do about combat and crafting? It seems like everybody is holding their collective breathe right now in anticipation of some really wide sweeping changes. There's alot comming down the pike and knowing your vision things would be helpful as we contribute our own ideas and wish lists.


Skep




-----------------------------------------
Stupidity should hurt.
JediKozel
Fri Jan 23, 2004 2:43 pm
#38






Incarnation wrote:





Sketh wrote:

Welcome, Rune


I have but one request - when you play the game, play a crafter








Bounty Hunter





How about smuggler? Must be a reason why we already have more than dozen pages in In Concept ...






Mokael Openg
Mayor by Day, Fixer by Night, Gunfighter by Need
"Face it, if crime did not pay, there would be very few criminals."
Laughton Lewis Burdock
(from Shadows of The Empire by S. Perry)
RanShino
Fri Jan 23, 2004 2:45 pm
#39






SWG-Runesabre wrote:








Interestingly, my name "Runesabre" was derived from my first character from Ultima Online who was a Grandmaster Blacksmith. His name was "Runesaber" and used to stand at the "Hammer and Anvil" forge in Britain for many hours selling and repairing player's weapons and armor.






Don't let the CSRs hear that, they may change your name for violating the EULA.



Eoc Kikuchiyo
MBH - SCYLLA
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