Development Cycle Archive
Thread: Faction Insurance Day Pass: How much?
because of armor decay is like a double tax.
I already sucks to pvp and lose, and now it will just suck more.
Personally I dont pvp much cause i cant afford the deaths.
im a casual player so im not a money maker or faction pt maker.
So heres my suggestions:
With "Free overt" (ends when changed to covert)
80-150 FPs to coverts
Without "Free overt" (lasts all day for both)
20-50 to Overts
100-200 to coverts
Question: is this only going to apply to PvP deaths, Faction deaths, or any death type?
KStarfire
I think 100FP is fair, overt or no.
I don't see the point behind the arguments for making it cost less if you're overt. Any insurance salesman will tell you that if you're classified as high-risk, your insurance will cost more. By this logic, if you're overt you should pay more, not less.
However I think it should be the same regardless of your overt/covert status.
Besides, if it wasn't the same, that would mean they'd have to build in some mechanic to keep people frombuyinga day passand then switching their status...
Pass should cost less for higher rank.
Maybe overall cost is 15k with 1k less per rank with a minimum of 1k except for highest rank (currently colonel). Highest rank should have permapass with no fees. Afterall you had to spend MEGA faction and time to get this rank.
Kevm wrote:Free for overts - lets face it, with the Imperial Crackdown coming being an Overt Rebel is going to be a LOT harder. Lets make this a 'perk' for being Overt and taking that increased risk.
500 FP for Coverts - 500 FP isn't that hard to aquire by doing missions, but it does provide a sink.
Free for overts sounds good for me, especially for my Rebel Characters. As for coverts, any where from 100-500 fp sounds reasonable.