Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 3-8-04)
TH,
Since launch, the most well-written NPC quest in the game has been 1/2 broken: the Hero of Tatooine Quest (a.k.a., the Hermit Quest). The Marks of Intellect and Altruism have been achievable, but the Marks of Courage and Honor have never been able to be finished. This has been the case since launch, around 8 months ago! During that time, many threads have been started asking for updates on the status of this quest, but no official word has ever come down to us. In fact, there is currently a 200+ post thread ongoing simply looking for answers to the following basic questions regarding this quest (with no official replies):
- Why has this quest gone un-fixed for so long?
- When will the quest be fixed?
- In the meantime, are the Marks of Intellect and Altruism still spawning?
The thread can be found at the following link:
http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=125797
I know that not every thread can be responded to by a Dev, but this is getting a little crazy. Please respond with some concrete information. Thanks!
1. Buffs of all kinds - Doctor Buffs, Spice Effects, and Food/Drink Effects - do not clear correctly on death. The bonuses of said Effects will be removed from the character upon cloning, but the flag set which marks the player as already being under the influence of an Effect is NOT removed. This is really, really, really annoying when one pays for a set of buffs, gets to a destination, goes linkdead, and comes back in the Cloning Center unable to get buffed again for three hours.
2. Skill Enhancing Attachments do not function correctly. Your Friday Feature was very well written, but also almost wholly inaccurate. Please check the Friday Feature thread for all the commentary, troubleshooting, and bug listings you could possibly need to fix the associated problems.
Posted earlier on the Kauri server forum about the Wookiee protest on Bria, 27 Feb 04, but brought out here to hopefully get it under the devs view...
I'm skeptical the protest will work but I WILL be there as a wookiee in support. This issue with wookiees has been debated continually on the Core Systems forum in the Professions forum. I read it everyday and await an answer or anything from the Devs or TH. There was a blurb by TH but zero real info. Now they CHANGE an officially posted Armor Guide to statethat wookiees can wear NO armor other than the brokenPSG. Why would the Devs devote time and effort to such a small percentage of players when they have SO MUCH else that needs to get fixed/added/replaced/etc? If we all quit it will also do nothing as new people continually join this game. It's a sad state of affairs and to mean paints a bleak picture of this game. The only reason I play is because of some friends and that there is no other multiplayer game that interests me (yet...). Why not quit as a wookiee and start a new toon some may ask. Would you give up something you've invested months in at the drop of a hat? I've had this character since July and I'm not about to give it all up. I'll keep my wookiee and **edit** till I'm blue in the face because that's my right. All races should be looked at and adjusted but none more than wookiees and there is a multitude of posts that reflect this with time-tested PROOF. Either provide a level playing field for the game's supposed to be toughest race or nerf that overpowered armor (and God knows how muchcomplaining would erupt if that happened...).
This is just one of MANY posts about Wookiees that go un-noticed response wise from Higher Ups. I urge all wookiees that are involved in this issue to post and continually post on every available forum and thread...
Wardogus
Hope you enjoyed the vacation TH, whenever I take more than a few days off, the "catch-up" is a killer.....
Wardogus is right, the wookiees need to speak, I too, have invested far too much time into my wookiee to start over and while most of us wookiees have "made do" despite being handicapped without protection, wookiees are far from being the fearsome warriors they are, even equal to the other races.
There has been a ton of suggestions, some feasible, some bizarre to address this but I can tell you that I would be willing to give up the stat bonuses that done help, just in order to don some sort of protection that will keep me from going down in one shot from rifleman, commando....well, any combat class that shoots me.
It is our job as players to remind you and the dev team that the wookiees are not equal and want to be addressed.
PS Welcome back
TH
I personally love the quests in the game. One of the best-written NPC quests is the Hero Of Tatooine Quest aka the Hermit Quest and his collection of Badges. I have been able to achieve the Marks of Intellect and Alturism but the remaining Marks of Courage have not been working since the beginning of release. I am asked continuously regarding these badges and quest. They have true game content, they take true determination and puzzle solving, they reflect a true prestige of your commitment and involvement in the game. There are literally hundreds of people asking for information and updates regarding these quests. As Jorran has previously posted, we are desperately seeking some basic information regarding this quest:
- Why has this quest gone unfixed?
- When will the quest be fixed?
- Are ANY of the Marks currently spawning correctly?
You have hundreds of people seeking information regarding the best quest of the game, yet it is continuously ignored. Please help us. Please help us!
Larra
Proud barer of the Mark of Intellect and Alturism,
Desperately seeking the Hero of Tatooine
Here is a great post from Josfe on the Core Systems forum. I'm putting it here as another example of our wookiee issues that go unresponded too, just like the many non-wookiee issues that only affect a small percentage of players and are thus non-profitable to SOE to address:
The bottom line here is that the wookiees problems aren't as trivial as you've attempted to make them appear. Not to mention the fact that the wookiees problems are quickly becomming professions problems as an unarmored wookiee is taken out in one shot then enters the forums and screams "Nerf this profession he killed me in one shot". The issue needs to be addressed, and addressed quickly (before part 4 of the combat patch comes out) or the developers will be recieving in-accurate results and responces from all the wookiees out there which in the long run means more nerf hearding, and profession changes. Does anyone really want that?"
Here's something else I'd like to toss out. This game really needs a Publish that does nothing but address existing issues that have been here since Beta. This publish needs to not even deal with new content that takes time away from bugs and issues and balance. Too many problems exist and adding more spaghetti code with each publish that takes dev time away from the old stuff is ridiculous.
When are some of the things that were broken in publish 6 going to be fixed:
1. Pets of all kinds not respecting your space; that is, materializing at 0 range. This was alledgedly addressed in the patch last week, but pets are still not behaving as they were prior to publish 6.
2. Mounts not following PCs automatically, and when ordered to follow, will stop following if the player stops moving.
3. Pets of all kinds (creature, droid, faction, vehicle) autostoring at random (mount types storing when not mounted. I have had creature pets autostore in the middle of combat. This is, needless to say, frustrating and beyond annoying when the pet that was holding aggro for you suddenly is not.
I, too, would like to know why some of the best content in the game (the Hermit quests) are still broken 8 months after release. Why doesn't anyone at SOE make an effort to fix the content they already have? I'm tired of the shiny things approach. Some of us are adults here. We are not impressed by shiny things.
I have to say, Thunderheart, that as a DE I'm very disappointed with what I'm hearing from Test Center, such as:
1. Battlin' Astromechs - No one wanted these or even thinks they are appropriate.
2. Droid Wound Kits - good. Four subcomponents each? Bad.
3. Probots not reaching Publish 6 abilities even with combat modules installed.
4. No sign of any bug fixes. C'mon, how hard is it to make storage units on surgicals work? Or LE Repair units actually repair? OR make armor 4 module stack again?
5. A Droid Brain for each combat module. Are we being punished for something?
DVader539 wrote:
Here's a real, real, real simple fix for you.
Spraystick is supposed to be Acid damage
Tusken Rifle is supposed to be Kinetic damage
T21 is supposed to be Blast damage